Player Matchup

Baron Samedi
Baron Samedi
Platinum I
Jucaram
Baron Samedi
Platinum I
Level 68
God Stats
1W - 2L
1,753 SR
Queue Stats
94W - 87L
1,835 MMR
Solo
Chronos
Chronos
Diamond III
LATAMPLAYERBR
Chronos
Diamond III
Level 129
God Stats
87W - 74L
1,666 SR
Queue Stats
402W - 402L
2,085 MMR
Solo
Geb
Geb
Diamond IV
Nevermind
Geb
Diamond IV
Level 155
God Stats
3W - 5L
1,568 SR
Queue Stats
106W - 89L
2,116 MMR
Solo
Neith
Neith
Platinum I
XxStefanyxX
Neith
Platinum I
Level 136
God Stats
26W - 26L
1,705 SR
Queue Stats
189W - 195L
1,867 MMR
Solo
Arachne
Arachne
Platinum I
guruslays95
Arachne
Platinum I
Level 158
God Stats
11W - 7L
1,665 SR
Queue Stats
376W - 365L
1,846 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,672 SR
1,950 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,678 SR
1,866 MMR
Athena
Athena
Platinum I
 
Athena
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum III
BMMask
Loki
Platinum III
Level 128
God Stats
23W - 17L
1,686 SR
Queue Stats
421W - 412L
1,816 MMR
Solo
Scylla
Scylla
Platinum I
FattyAttacky
Scylla
Platinum I
Level 63
God Stats
2W - 0L
1,834 SR
Queue Stats
240W - 229L
1,983 MMR
Solo
Guan Yu
Guan Yu
Diamond V
Penguit
Guan Yu
Diamond V
Level 126
God Stats
2W - 3L
1,603 SR
Queue Stats
60W - 54L
2,106 MMR
Solo
Chiron
Chiron
Platinum II
lbubl
Chiron
Platinum II
Level 97
God Stats
18W - 7L
1,767 SR
Queue Stats
271W - 269L
1,925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jucaram
Baron Samedi
18
5 / 4 / 3
12,279
534
18,233
16,358
7,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
18
0 / 3 / 4
12,586
547
10,877
14,124
4,131
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 4 / 8
10,666
464
9,083
21,188
25,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 4 / 2
13,665
594
25,369
18,738
8,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
guruslays95
Arachne
18
4 / 7 / 3
11,910
518
20,217
28,464
9,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
GilgameshArtioTiamatUllrPersephone

VS

Bans
Morgan Le FayOdinSylvanusAchillesKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 6 / 15
10,103
439
8,874
28,974
34,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
BMMask
Loki
20
3 / 4 / 12
12,161
529
10,414
21,386
8,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
20
9 / 0 / 6
13,300
578
19,907
15,732
5,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Penguit
Guan Yu
20
8 / 0 / 5
12,843
558
20,544
29,638
34,720
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chiron
lbubl
Chiron
17
1 / 3 / 9
10,928
475
12,136
17,950
5,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
13
Kills
22
22
Deaths
13
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
6
15
1.42
W
Loki
BMMask
Loki
3
4
12
2.25
W
Scylla
9
0
6
12
L
Baron Samedi
Jucaram
Baron Samedi
5
4
3
1.63
L
Chronos
0
3
4
0.67
L
0
4
8
1
W
Guan Yu
Penguit
Guan Yu
8
0
5
10.5
L
4
4
2
1.25
L
Arachne
guruslays95
Arachne
4
7
3
0.79
W
Chiron
lbubl
Chiron
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,779
Damage
71,875
98,872
Taken
113,680
54,813
Mitigated
88,878
36,371
Healing
39,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,874
2,159
0
1,577
28,974
34,104
151
10,344
18,270
32,815
0
W
Loki
BMMask
Loki
10,414
1,909
0
5,579
21,386
8,535
0
6,006
15,246
0
106,190
W
Scylla
19,907
2,150
0
3,973
15,732
5,782
495
6,362
9,139
104,293
0
L
Baron Samedi
Jucaram
Baron Samedi
18,233
1,336
2,678
4,943
16,358
7,588
0
7,001
9,189
94,993
0
L
Chronos
10,877
3,268
0
3,821
14,124
4,131
4,596
4,915
9,059
84,327
0
L
9,083
1,405
0
2,171
21,188
25,022
0
8,806
12,087
23,366
0
W
Guan Yu
Penguit
Guan Yu
20,544
2,363
7,587
16,291
29,638
34,720
242
10,906
18,585
14,472
77,295
L
25,369
8,450
0
7,582
18,738
8,138
3,162
4,743
13,884
0
128,753
L
Arachne
guruslays95
Arachne
20,217
10,783
0
15,176
28,464
9,934
0
7,289
20,996
0
93,928
W
Chiron
lbubl
Chiron
12,136
5,367
1,448
3,286
17,950
5,737
2,619
5,484
12,346
0
85,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,106
Gold Earned
59,335
673
Minions Killed
684
0
Camps Cleared
0
2,134,814
Distance Traveled
2,459,389
37
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,103
439
38
2
0
490,306
3
W
Loki
12,161
529
157
7
0
502,860
10
W
Scylla
13,300
578
184
8
0
478,443
3
L
Baron Samedi
12,279
534
152
7
0
434,810
12
L
Chronos
12,586
547
176
8
0
359,337
5
L
Geb
10,666
464
16
1
0
471,183
13
W
Guan Yu
12,843
558
180
8
0
535,634
6
L
Neith
13,665
594
191
8
0
405,142
4
L
Arachne
11,910
518
138
6
0
464,342
3
W
Chiron
10,928
475
125
5
0
452,146
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role