Player Matchup

Cthulhu
Cthulhu
TIN MAN2393
Cthulhu
Level 112
God Stats
23W - 16L
1,597 SR
Queue Stats
103W - 110L
1,536 Elo+
Solo
Anubis
Anubis
colour_zz
Anubis
Level 89
God Stats
18W - 11L
1,919 SR
Queue Stats
156W - 145L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
mini_chadders
Sun Wukong
Level 62
God Stats
2W - 1L
1,889 SR
Queue Stats
15W - 4L
1,772 Elo+
Party 1
Team Averages
Level 88
1,802 SR
1,620 Elo+

VS

Team Averages
Level 115
1,824 SR
1,602 Elo+
Odin
Odin
Floki813
Odin
Level 93
God Stats
14W - 3L
1,739 SR
Queue Stats
308W - 313L
1,519 Elo+
Solo
Merlin
Merlin
Greedfart
Merlin
Level 143
God Stats
2W - 0L
1,757 SR
Queue Stats
249W - 149L
1,665 Elo+
Party 2
Skadi
Skadi
ProP4stypete443
Skadi
Level 110
God Stats
6W - 0L
1,974 SR
Queue Stats
258W - 159L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TIN MAN2393
Cthulhu
12
3 / 1 / 2
7,724
644
5,770
9,993
7,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
colour_zz
Anubis
12
2 / 3 / 3
7,938
662
5,161
7,080
3,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
mini_chadders
Sun Wukong
11
2 / 3 / 2
7,723
644
3,982
11,809
8,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
4 / 2 / 3
8,352
696
9,262
8,311
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Greedfart
Merlin
13
3 / 2 / 3
8,471
706
9,837
6,884
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 4
7,311
609
4,880
5,998
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
7
7
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
4
2
3
2.75
W
Merlin
Greedfart
Merlin
3
2
3
2.25
W
0
3
4
0.67
L
Cthulhu
TIN MAN2393
Cthulhu
3
1
2
4
L
Anubis
colour_zz
Anubis
2
3
3
1.17
L
Sun Wukong
mini_chadders
Sun Wukong
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,913
Damage
23,979
28,882
Taken
21,193
18,909
Mitigated
9,537
6,935
Healing
4,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,262
2,323
0
2,298
8,311
5,517
308
4,687
3,624
0
19,123
W
Merlin
Greedfart
Merlin
9,837
635
0
1,939
6,884
2,318
0
2,702
4,182
52,833
0
W
4,880
2,555
0
750
5,998
1,702
785
4,070
1,928
0
17,461
L
Cthulhu
TIN MAN2393
Cthulhu
5,770
176
110
590
9,993
7,338
0
2,774
6,910
17,242
0
L
Anubis
colour_zz
Anubis
5,161
45
0
2,719
7,080
3,074
28
2,905
3,959
25,748
0
L
Sun Wukong
mini_chadders
Sun Wukong
3,982
400
30
3,486
11,809
8,497
0
4,377
6,901
0
15,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,385
Gold Earned
24,134
103
Minions Killed
144
4
Camps Cleared
8
669,644
Distance Traveled
609,342
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,352
696
24
2
0
233,530
1
W
Merlin
8,471
706
78
7
4
205,921
2
W
Skadi
7,311
609
42
4
4
169,891
3
L
Cthulhu
7,724
644
19
2
0
246,457
2
L
Anubis
7,938
662
56
5
3
195,607
2
L
Sun Wukong
7,723
644
28
2
1
227,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role