Player Matchup

Chronos
Chronos
Brluffy28
Chronos
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 130L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
ESPRE550
Sun Wukong
Level 135
God Stats
10W - 8L
1,450 SR
Queue Stats
453W - 460L
1,409 Elo+
Solo
Susano
Susano
KOS JR
Susano
Level 53
God Stats
8W - 10L
1,488 SR
Queue Stats
82W - 77L
1,464 Elo+
Solo
Ra
Ra
PreVelocity
Ra
Level 113
God Stats
1W - 1L
1,884 SR
Queue Stats
31W - 29L
1,509 Elo+
Solo
Tyr
Tyr
obetor
Tyr
Level 99
God Stats
4W - 8L
1,406 SR
Queue Stats
53W - 43L
1,515 Elo+
Solo
Team Averages
Level 101
1,546 SR
1,469 Elo+

VS

Team Averages
Level 103
1,513 SR
1,471 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CyclicalName7
Sol
Level 119
God Stats
21W - 19L
1,531 SR
Queue Stats
841W - 822L
1,470 Elo+
Solo
Izanami
Izanami
Ezioisalive
Izanami
Level 69
God Stats
9W - 11L
1,412 SR
Queue Stats
52W - 75L
1,357 Elo+
Party 1
Ullr
Ullr
KinsGambit
Ullr
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 29L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
hydro2121
Sylvanus
Level 124
God Stats
27W - 18L
1,620 SR
Queue Stats
483W - 465L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Brluffy28
Chronos
8
0 / 4 / 0
4,570
457
3,227
6,118
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
ESPRE550
Sun Wukong
9
0 / 0 / 0
5,255
526
1,598
4,428
2,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
KOS JR
Susano
7
0 / 1 / 1
4,610
461
2,599
5,668
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 3 / 1
5,493
549
3,203
6,280
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tyr
obetor
Tyr
8
1 / 5 / 0
5,011
501
2,528
9,022
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 0 / 3
5,948
595
4,038
4,029
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 1 / 4
6,213
621
5,122
6,436
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Ezioisalive
Izanami
10
0 / 0 / 0
5,629
563
1,046
2,884
583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 0 / 1
5,477
548
3,022
4,819
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
hydro2121
Sylvanus
9
5 / 0 / 3
5,833
583
4,852
7,022
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
12
13
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
3
2.5
L
Chronos
Brluffy28
Chronos
0
4
0
0
W
4
1
4
6
L
Sun Wukong
ESPRE550
Sun Wukong
0
0
0
0
W
Izanami
Ezioisalive
Izanami
0
0
0
0
L
Susano
KOS JR
Susano
0
1
1
0.5
W
2
0
1
2.5
L
0
3
1
0.17
W
Sylvanus
hydro2121
Sylvanus
5
0
3
6.5
L
Tyr
obetor
Tyr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,155
Damage
18,080
31,516
Taken
25,190
11,331
Mitigated
9,565
8,192
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,038
207
363
1,470
4,029
1,240
0
1,656
2,157
38,833
0
L
Chronos
Brluffy28
Chronos
3,227
1,179
0
568
6,118
1,781
0
3,438
2,680
23,332
3,666
W
5,122
2,693
0
3,126
6,436
2,477
1,338
2,052
4,384
27,157
4,038
L
Sun Wukong
ESPRE550
Sun Wukong
1,598
162
0
1,443
4,428
2,488
0
0
4,428
0
26,036
W
Izanami
Ezioisalive
Izanami
1,046
778
0
1,159
2,884
583
714
0
2,610
0
25,081
L
Susano
KOS JR
Susano
2,599
0
0
2,198
5,668
1,528
0
1,829
3,761
0
18,786
W
3,022
605
111
1,760
4,819
1,835
0
717
4,006
0
25,587
L
3,203
153
0
2,003
6,280
1,822
0
2,369
3,695
37,876
0
W
Sylvanus
hydro2121
Sylvanus
4,852
1,445
1,429
4,073
7,022
3,430
166
1,206
5,732
15,852
5,852
L
Tyr
obetor
Tyr
2,528
113
0
1,980
9,022
3,712
0
4,748
4,172
0
10,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,939
Gold Earned
29,100
260
Minions Killed
284
0
Camps Cleared
0
915,156
Distance Traveled
914,390
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,948
595
73
7
0
212,498
4
L
Chronos
4,570
457
46
5
0
178,823
0
W
Sol
6,213
621
54
5
0
174,850
0
L
Sun Wukong
5,255
526
57
6
0
176,154
0
W
Izanami
5,629
563
72
7
0
161,747
3
L
Susano
4,610
461
48
5
0
168,122
0
W
Ullr
5,477
548
54
5
0
197,122
3
L
Ra
5,493
549
93
9
0
187,153
2
W
Sylvanus
5,833
583
31
3
0
168,173
1
L
Tyr
5,011
501
16
2
0
204,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role