Player Matchup

Janus
Janus
Cronte
Janus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,344 Elo+
Party 1
Hades
Hades
Nathanyael
Hades
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 123L
1,428 Elo+
Solo
Izanami
Izanami
iAteTehPie
Izanami
Level 108
God Stats
5W - 11L
1,372 SR
Queue Stats
379W - 369L
1,619 Elo+
Party 3
Bacchus
Bacchus
iSkidrom
Bacchus
Level 22
God Stats
1W - 2L
1,725 SR
Queue Stats
27W - 28L
1,461 Elo+
Party 3
Pele
Pele
k3ntuckii
Pele
Level 15
God Stats
0W - 1L
1,829 SR
Queue Stats
15W - 17L
1,430 Elo+
Party 1
Team Averages
Level 55
1,585 SR
1,456 Elo+

VS

Team Averages
Level 62
1,602 SR
1,518 Elo+
Artio
Artio
Emvo1966
Artio
Level 84
God Stats
4W - 0L
1,685 SR
Queue Stats
70W - 72L
1,566 Elo+
Party 4
Amaterasu
Amaterasu
LeotheNick
Amaterasu
Level 41
God Stats
26W - 26L
1,631 SR
Queue Stats
159W - 173L
1,533 Elo+
Solo
Ullr
Ullr
MapleMasterXD
Ullr
Level 117
God Stats
18W - 11L
1,674 SR
Queue Stats
241W - 245L
1,524 Elo+
Party 4
Thanatos
Thanatos
OldSword
Thanatos
Level 38
God Stats
7W - 5L
1,521 SR
Queue Stats
38W - 44L
1,457 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vivasaravian
Tsukuyomi
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 46L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cronte
Janus
15
5 / 8 / 1
9,629
535
5,498
11,048
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
15
3 / 6 / 2
9,028
502
5,006
14,705
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
iAteTehPie
Izanami
14
5 / 6 / 2
8,739
486
14,110
14,005
3,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
iSkidrom
Bacchus
13
0 / 2 / 8
8,327
463
8,656
13,315
13,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
16
3 / 4 / 4
9,577
532
10,490
19,227
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Emvo1966
Artio
14
3 / 0 / 8
9,050
503
7,058
16,940
12,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
LeotheNick
Amaterasu
14
3 / 4 / 8
9,308
517
8,709
13,521
7,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 3 / 5
9,324
518
8,243
13,575
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
OldSword
Thanatos
16
8 / 4 / 1
10,143
564
11,611
13,367
6,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
vivasaravian
Tsukuyomi
17
11 / 5 / 2
11,106
617
18,362
15,541
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
16
Kills
26
26
Deaths
16
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
Cronte
Janus
5
8
1
0.69
W
Artio
Emvo1966
Artio
3
0
8
7
W
Amaterasu
LeotheNick
Amaterasu
3
4
8
1.75
W
1
3
5
1.17
L
Hades
3
6
2
0.67
W
Thanatos
OldSword
Thanatos
8
4
1
2.13
L
Izanami
iAteTehPie
Izanami
5
6
2
1
L
Bacchus
iSkidrom
Bacchus
0
2
8
2
L
Pele
3
4
4
1.25
W
Tsukuyomi
vivasaravian
Tsukuyomi
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,760
Damage
53,983
72,300
Taken
72,944
30,345
Mitigated
36,504
23,831
Healing
32,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Cronte
Janus
5,498
58
0
837
11,048
1,944
246
837
10,211
47,160
0
W
Artio
Emvo1966
Artio
7,058
1,344
3,752
8,175
16,940
12,206
0
5,916
11,024
19,101
0
W
Amaterasu
LeotheNick
Amaterasu
8,709
2,678
0
5,016
13,521
7,668
896
4,281
9,240
940
39,627
W
8,243
3,483
0
3,409
13,575
4,460
1,572
1,929
11,646
0
81,418
L
Hades
5,006
999
200
7,016
14,705
5,870
0
667
14,038
47,393
0
W
Thanatos
OldSword
Thanatos
11,611
3,844
0
9,642
13,367
6,115
1,649
3,217
10,150
370
74,251
L
Izanami
iAteTehPie
Izanami
14,110
10,540
0
2,801
14,005
3,886
585
2,907
11,098
0
80,019
L
Bacchus
iSkidrom
Bacchus
8,656
2,254
0
1,903
13,315
13,476
149
2,368
10,947
22,220
0
L
Pele
10,490
2,788
0
11,074
19,227
5,169
0
1,647
17,580
0
70,796
W
Tsukuyomi
vivasaravian
Tsukuyomi
18,362
5,634
0
2,456
15,541
6,055
0
3,817
11,724
0
72,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,300
Gold Earned
48,931
496
Minions Killed
454
0
Camps Cleared
0
1,632,362
Distance Traveled
1,665,311
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,629
535
104
6
0
293,570
0
W
Artio
9,050
503
27
2
0
357,709
5
W
Amaterasu
9,308
517
67
4
0
333,187
12
W
Ullr
9,324
518
127
7
0
326,904
4
L
Hades
9,028
502
119
7
0
321,245
0
W
Thanatos
10,143
564
113
6
0
303,537
0
L
Izanami
8,739
486
147
8
0
289,653
5
L
Bacchus
8,327
463
25
1
0
352,053
6
L
Pele
9,577
532
101
6
0
375,841
0
W
Tsukuyomi
11,106
617
120
7
0
343,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role