Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Alleinsein
Loki
Level 83
God Stats
2W - 2L
1,422 SR
Queue Stats
236W - 225L
1,361 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FROUSI
Ah Muzen Cab
Level 146
God Stats
3W - 2L
1,277 SR
Queue Stats
130W - 137L
1,391 Elo+
Solo
Poseidon
Poseidon
Zhulbong
Poseidon
Level 47
God Stats
1W - 0L
1,277 SR
Queue Stats
47W - 40L
1,424 Elo+
Solo
Chaac
Chaac
boos_q8i
Chaac
Level 117
God Stats
20W - 9L
1,447 SR
Queue Stats
320W - 322L
1,401 Elo+
Solo
Team Averages
Level 104
1,385 SR
1,416 Elo+

VS

Team Averages
Level 71
1,359 SR
1,387 Elo+
Janus
Janus
 
Janus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Nnrs48
Ganesha
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,385 Elo+
Solo
Zeus
Zeus
VividMite800847
Zeus
Level 61
God Stats
0W - 3L
1,101 SR
Queue Stats
109W - 133L
1,296 Elo+
Solo
Hera
Hera
akarda
Hera
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,467 Elo+
Solo
Serqet
Serqet
oodaughteroo
Serqet
Level 48
God Stats
0W - 3L
1,192 SR
Queue Stats
123W - 175L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
20
5 / 5 / 19
13,843
692
11,804
20,173
22,872
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 1 / 10
13,999
700
12,987
15,227
6,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
FROUSI
Ah Muzen Cab
20
7 / 3 / 12
14,910
746
15,971
18,171
6,951
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
Zhulbong
Poseidon
20
4 / 4 / 17
13,492
675
28,593
15,118
6,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
boos_q8i
Chaac
18
3 / 4 / 14
11,980
599
13,421
23,049
28,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
3 / 6 / 6
12,500
625
13,509
14,259
5,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Nnrs48
Ganesha
20
0 / 6 / 11
11,943
597
8,312
25,226
27,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 3 / 8
13,701
685
25,664
16,501
6,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
akarda
Hera
20
5 / 5 / 6
12,913
646
22,768
17,132
7,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
17
0 / 7 / 9
10,828
541
4,096
16,374
8,516
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
55
27
Kills
15
17
Deaths
27
72
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
5
19
2.9
L
Janus
 
Janus
3
6
6
1
W
8
1
10
13
W
Ah Muzen Cab
FROUSI
Ah Muzen Cab
7
3
12
4.33
L
Ganesha
Nnrs48
Ganesha
0
6
11
0.92
L
7
3
8
3.67
W
Poseidon
Zhulbong
Poseidon
4
4
17
3.13
L
Hera
akarda
Hera
5
5
6
1.6
W
Chaac
boos_q8i
Chaac
3
4
14
2.5
L
Serqet
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,776
Damage
74,349
91,738
Taken
89,492
71,094
Mitigated
55,323
44,571
Healing
19,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
11,804
4,716
934
4,367
20,173
22,872
435
14,492
5,531
19,436
0
L
Janus
 
Janus
13,509
321
1,276
837
14,259
5,380
398
5,217
9,042
43,512
0
W
12,987
658
3,389
4,764
15,227
6,249
435
11,565
3,406
0
33,116
W
Ah Muzen Cab
FROUSI
Ah Muzen Cab
15,971
5,864
3,322
9,595
18,171
6,951
3,451
14,246
3,559
0
63,543
L
Ganesha
Nnrs48
Ganesha
8,312
560
1,324
1,594
25,226
27,630
185
14,354
10,872
15,194
0
L
25,664
2,585
3,457
2,854
16,501
6,680
572
7,115
9,386
71,250
0
W
Poseidon
Zhulbong
Poseidon
28,593
2,276
4,229
4,281
15,118
6,041
813
13,143
1,975
51,774
0
L
Hera
akarda
Hera
22,768
4,967
2,643
2,993
17,132
7,117
392
7,063
10,069
44,862
0
W
Chaac
boos_q8i
Chaac
13,421
1,092
1,456
8,234
23,049
28,981
631
16,807
5,616
0
29,794
L
Serqet
4,096
747
1,800
491
16,374
8,516
0
6,648
9,726
0
8,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,224
Gold Earned
61,885
214
Minions Killed
256
0
Camps Cleared
0
1,930,357
Distance Traveled
1,695,002
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,843
692
19
1
0
375,628
0
L
Janus
12,500
625
71
4
0
334,326
0
W
Loki
13,999
700
35
2
0
473,503
0
W
Ah Muzen Cab
14,910
746
84
4
0
356,970
1
L
Ganesha
11,943
597
0
0
0
314,630
1
L
Zeus
13,701
685
103
5
0
336,661
3
W
Poseidon
13,492
675
48
2
0
405,702
0
L
Hera
12,913
646
62
3
0
366,221
0
W
Chaac
11,980
599
28
1
0
318,554
0
L
Serqet
10,828
541
20
1
0
343,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role