Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Azonchize
Bellona
Level 6
God Stats
4W - 7L
1,188 SR
Queue Stats
4W - 11L
913 Elo+
Party 2
Sol
Sol
Blastgear
Sol
Level 160
God Stats
11W - 10L
1,495 SR
Queue Stats
713W - 543L
1,639 Elo+
Solo
Team Averages
Level 70
1,394 SR
1,351 Elo+

VS

Team Averages
Level 85
1,539 SR
1,474 Elo+
Geb
Geb
HELPERE
Geb
Level 88
God Stats
4W - 0L
1,561 SR
Queue Stats
262W - 336L
1,453 Elo+
Party 1
Loki
Loki
justtvicc
Loki
Level 84
God Stats
2W - 1L
1,514 SR
Queue Stats
157W - 141L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
kekyk
Zhong Kui
Level 83
God Stats
2W - 3L
1,541 SR
Queue Stats
165W - 236L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 8 / 3
7,420
571
3,035
10,252
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Azonchize
Bellona
11
3 / 7 / 2
8,871
682
5,359
12,197
10,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 1 / 3
9,319
717
13,822
7,687
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
2 / 0 / 14
10,271
790
4,540
8,956
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
14
5 / 2 / 10
9,817
755
8,828
9,189
3,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
kekyk
Zhong Kui
13
9 / 3 / 6
9,908
762
13,478
13,749
10,230
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
16
16
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
8
3
0.19
L
Bellona
Azonchize
Bellona
3
7
2
0.57
L
2
1
3
3.5
W
Geb
2
0
14
9
W
Loki
5
2
10
5
W
Zhong Kui
kekyk
Zhong Kui
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,216
Damage
26,846
30,136
Taken
31,894
16,068
Mitigated
24,188
3,520
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,035
471
0
133
10,252
3,689
0
5,478
4,774
0
7,850
L
Bellona
Azonchize
Bellona
5,359
625
0
400
12,197
10,173
0
7,733
4,464
2,022
6,237
L
13,822
5,072
0
2,987
7,687
2,206
0
4,955
2,732
55,337
0
W
Geb
4,540
500
0
3,172
8,956
10,384
203
5,435
3,521
14,901
0
W
Loki
8,828
1,071
0
2,623
9,189
3,574
437
3,002
6,187
0
40,303
W
Zhong Kui
kekyk
Zhong Kui
13,478
1,466
0
6,915
13,749
10,230
113
6,948
6,801
46,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,610
Gold Earned
29,996
137
Minions Killed
151
1
Camps Cleared
12
745,002
Distance Traveled
802,201
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,420
571
15
1
0
257,609
3
L
Bellona
8,871
682
6
0
0
237,693
5
L
Sol
9,319
717
116
9
1
249,700
1
W
Geb
10,271
790
12
1
1
279,812
1
W
Loki
9,817
755
64
5
7
273,921
5
W
Zhong Kui
9,908
762
75
6
4
248,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role