Player Matchup

Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Aladin_Wkh
Chiron
Level 123
God Stats
3W - 4L
1,533 SR
Queue Stats
422W - 456L
1,382 Elo+
Solo
Chronos
Chronos
Kono Dio8260
Chronos
Level 125
God Stats
3W - 8L
1,267 SR
Queue Stats
1,061W - 1,166L
1,498 Elo+
Solo
Mulan
Mulan
Miishal
Mulan
Level 86
God Stats
2W - 7L
1,339 SR
Queue Stats
211W - 222L
1,446 Elo+
Solo
Team Averages
Level 106
1,428 SR
1,465 Elo+

VS

Team Averages
Level 95
1,468 SR
1,476 Elo+
Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Everton-Bats
Chang'e
Level 95
God Stats
1W - 1L
1,199 SR
Queue Stats
290W - 302L
1,384 Elo+
Solo
Medusa
Medusa
KobaHataki
Medusa
Level 104
God Stats
13W - 11L
1,561 SR
Queue Stats
239W - 243L
1,503 Elo+
Solo
Artemis
Artemis
Patrick8K
Artemis
Level 55
God Stats
24W - 20L
1,550 SR
Queue Stats
24W - 22L
1,498 Elo+
Party 1
Ratatoskr
Ratatoskr
theyungmac
Ratatoskr
Level 98
God Stats
11W - 6L
1,532 SR
Queue Stats
147W - 161L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 6 / 3
8,838
465
8,580
13,007
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
 
Sobek
7
0 / 3 / 1
6,239
328
1,775
5,354
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Aladin_Wkh
Chiron
13
1 / 6 / 0
7,850
413
8,989
12,962
4,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
Kono Dio8260
Chronos
15
6 / 5 / 2
9,967
525
13,117
15,020
6,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Miishal
Mulan
17
2 / 3 / 1
10,183
536
7,919
12,202
14,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 1 / 13
10,739
565
8,664
17,909
18,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Everton-Bats
Chang'e
15
3 / 4 / 5
9,369
493
6,561
11,948
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
KobaHataki
Medusa
17
10 / 1 / 4
11,124
585
11,873
12,801
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Patrick8K
Artemis
17
2 / 4 / 5
10,380
546
11,794
15,172
6,675
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
theyungmac
Ratatoskr
16
3 / 2 / 4
10,324
543
3,579
12,268
4,910
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
12
Kills
22
23
Deaths
12
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
6
3
0.75
L
Sobek
 
Sobek
0
3
1
0.17
W
Ares
 
Ares
4
1
13
10.5
L
Chiron
Aladin_Wkh
Chiron
1
6
0
0.17
W
Chang'e
Everton-Bats
Chang'e
3
4
5
1.38
W
Medusa
KobaHataki
Medusa
10
1
4
12
L
Chronos
Kono Dio8260
Chronos
6
5
2
1.4
L
Mulan
Miishal
Mulan
2
3
1
0.83
W
Artemis
Patrick8K
Artemis
2
4
5
1.13
W
Ratatoskr
theyungmac
Ratatoskr
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,380
Damage
42,471
58,545
Taken
70,098
33,220
Mitigated
39,535
15,467
Healing
20,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,580
584
0
3,644
13,007
4,473
0
3,902
8,875
62,172
0
L
Sobek
 
Sobek
1,775
216
0
1,474
5,354
3,651
0
1,450
3,904
5,915
0
W
Ares
 
Ares
8,664
729
0
3,424
17,909
18,147
558
7,092
10,555
29,445
0
L
Chiron
Aladin_Wkh
Chiron
8,989
2,741
317
4,089
12,962
4,230
0
2,210
10,749
0
50,193
W
Chang'e
Everton-Bats
Chang'e
6,561
130
2,546
4,491
11,948
4,178
54
5,918
5,860
46,873
0
W
Medusa
KobaHataki
Medusa
11,873
6,080
0
3,975
12,801
5,625
2,819
3,162
9,597
0
85,176
L
Chronos
Kono Dio8260
Chronos
13,117
2,940
0
1,039
15,020
6,300
442
5,596
9,120
55,951
0
L
Mulan
Miishal
Mulan
7,919
817
0
4,904
12,202
14,566
817
1,533
10,669
0
62,710
W
Artemis
Patrick8K
Artemis
11,794
6,325
0
4,764
15,172
6,675
3,017
4,090
10,463
0
70,847
W
Ratatoskr
theyungmac
Ratatoskr
3,579
894
0
1,379
12,268
4,910
132
2,851
9,335
0
70,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,077
Gold Earned
51,936
456
Minions Killed
458
0
Camps Cleared
0
1,452,009
Distance Traveled
1,871,138
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,838
465
109
6
0
344,405
3
L
Sobek
6,239
328
10
1
0
151,361
0
W
Ares
10,739
565
36
2
0
376,748
6
L
Chiron
7,850
413
90
5
0
347,331
9
W
Chang'e
9,369
493
76
4
0
362,363
3
W
Medusa
11,124
585
120
6
0
360,193
4
L
Chronos
9,967
525
93
5
0
309,580
1
L
Mulan
10,183
536
154
8
0
299,332
3
W
Artemis
10,380
546
129
7
0
313,530
8
W
Ratatoskr
10,324
543
97
5
0
458,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role