Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
MiTsouKii
Camazotz
Level 26
God Stats
5W - 4L
1,809 SR
Queue Stats
138W - 100L
1,543 Elo+
Solo
Yemoja
Yemoja
MrKtozer
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,377 Elo+
Party 1
Zeus
Zeus
demonio_Dla5
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,467 Elo+
Solo
Amaterasu
Amaterasu
unread_homonym8
Amaterasu
Level 28
God Stats
0W - 2L
1,298 SR
Queue Stats
76W - 59L
1,573 Elo+
Solo
Team Averages
Level 37
1,521 SR
1,492 Elo+

VS

Team Averages
Level 23
1,449 SR
1,487 Elo+
Arachne
Arachne
Aanntwan100
Arachne
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 38L
1,457 Elo+
Solo
Neith
Neith
DonKalleJone
Neith
Level 24
God Stats
36W - 16L
1,562 SR
Queue Stats
53W - 48L
1,470 Elo+
Solo
Hel
Hel
HugeDorito
Hel
Level 14
God Stats
2W - 2L
1,274 SR
Queue Stats
15W - 19L
1,381 Elo+
Solo
Scylla
Scylla
LoveWhenYouRageQ
Scylla
Level 30
God Stats
6W - 6L
1,411 SR
Queue Stats
172W - 118L
1,607 Elo+
Solo
Achilles
Achilles
folksy_people9
Achilles
Level 30
God Stats
5W - 5L
1,496 SR
Queue Stats
195W - 197L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 3 / 0
6,166
474
6,536
11,414
3,433
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
MiTsouKii
Camazotz
5
0 / 2 / 3
5,028
387
1,102
4,331
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
MrKtozer
Yemoja
8
0 / 5 / 2
5,715
440
1,154
9,195
4,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 4 / 0
6,388
491
5,725
7,571
2,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
unread_homonym8
Amaterasu
16
4 / 2 / 0
9,007
693
8,383
12,390
8,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aanntwan100
Arachne
12
6 / 3 / 1
7,488
576
8,990
8,450
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
4 / 1 / 5
7,041
542
9,736
7,558
2,468
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 8
6,423
494
3,354
5,596
3,953
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 1 / 3
7,269
559
3,850
6,731
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
12
1 / 2 / 1
6,876
529
3,365
7,425
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
16
16
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
0
0.67
W
Arachne
Aanntwan100
Arachne
6
3
1
2.17
W
4
1
5
6.5
W
2
0
8
6
W
3
1
3
4.5
L
Camazotz
MiTsouKii
Camazotz
0
2
3
0.75
L
Yemoja
MrKtozer
Yemoja
0
5
2
0.2
L
1
4
0
0.25
W
Achilles
1
2
1
0.75
L
Amaterasu
unread_homonym8
Amaterasu
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,900
Damage
29,295
44,901
Taken
35,760
19,083
Mitigated
15,548
17,356
Healing
12,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,536
2,224
290
4,967
11,414
3,433
0
1,672
9,742
0
39,709
W
Arachne
Aanntwan100
Arachne
8,990
5,889
0
3,770
8,450
3,395
80
1,056
7,394
0
38,796
W
9,736
4,550
0
1,330
7,558
2,468
0
875
6,683
0
40,083
W
3,354
968
1,490
3,245
5,596
3,953
0
1,102
4,494
15,109
0
W
3,850
617
0
1,704
6,731
2,372
0
4,232
2,499
43,427
0
L
Camazotz
MiTsouKii
Camazotz
1,102
465
0
2,027
4,331
925
0
163
4,128
0
9,839
L
Yemoja
MrKtozer
Yemoja
1,154
278
2,191
802
9,195
4,127
0
1,723
7,438
7,101
0
L
5,725
1,230
0
1,145
7,571
2,327
532
2,617
4,698
31,215
0
W
Achilles
3,365
1,328
0
786
7,425
3,360
0
0
7,425
0
33,701
L
Amaterasu
unread_homonym8
Amaterasu
8,383
2,872
0
5,934
12,390
8,271
0
670
11,691
445
74,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,304
Gold Earned
35,097
304
Minions Killed
329
0
Camps Cleared
0
1,016,770
Distance Traveled
1,162,024
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,166
474
62
5
0
195,266
2
W
Arachne
7,488
576
65
5
0
279,894
0
W
Neith
7,041
542
77
6
0
216,632
5
W
Hel
6,423
494
32
2
0
233,658
3
W
Scylla
7,269
559
80
6
0
198,601
5
L
Camazotz
5,028
387
26
2
0
116,692
1
L
Yemoja
5,715
440
18
1
0
195,050
2
L
Zeus
6,388
491
61
5
0
232,139
1
W
Achilles
6,876
529
75
6
0
233,239
1
L
Amaterasu
9,007
693
137
11
0
277,623
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role