Player Matchup

Hachiman
Hachiman
Emp3or palptine
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,637 Elo+
Solo
Gilgamesh
Gilgamesh
KAoS goHAM
Gilgamesh
Level 29
God Stats
17W - 14L
1,735 SR
Queue Stats
139W - 146L
1,435 Elo+
Solo
Bastet
Bastet
LuGnar_Frost
Bastet
Level 27
God Stats
17W - 7L
1,537 SR
Queue Stats
66W - 62L
1,430 Elo+
Solo
Janus
Janus
MnK Yellmo
Janus
Level 8
God Stats
13W - 12L
1,314 SR
Queue Stats
26W - 20L
1,383 Elo+
Solo
Yemoja
Yemoja
boss9game
Yemoja
Level 12
God Stats
6W - 6L
1,789 SR
Queue Stats
419W - 487L
1,490 Elo+
Solo
Team Averages
Level 21
1,575 SR
1,475 Elo+

VS

Team Averages
Level 20
1,453 SR
1,495 Elo+
Morgan Le Fay
Morgan Le Fay
AfraidNvK
Morgan Le Fay
Level 28
God Stats
6W - 4L
1,519 SR
Queue Stats
29W - 15L
1,619 Elo+
Solo
Ares
Ares
BumpyCosine239
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,486 Elo+
Solo
Mercury
Mercury
Gweak_
Mercury
Level 28
God Stats
23W - 22L
1,521 SR
Queue Stats
114W - 104L
1,522 Elo+
Solo
Amaterasu
Amaterasu
Solyaniz
Amaterasu
Level 10
God Stats
1W - 3L
1,213 SR
Queue Stats
21W - 70L
1,356 Elo+
Solo
Danzaburou
Danzaburou
smakdownsmurf
Danzaburou
Level 27
God Stats
67W - 61L
1,512 SR
Queue Stats
73W - 71L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 1 / 2
5,545
555
2,104
3,661
1,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
KAoS goHAM
Gilgamesh
10
3 / 1 / 0
5,934
593
2,237
4,185
1,769
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
9
1 / 1 / 3
5,579
558
2,156
4,651
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
10
2 / 0 / 3
6,176
618
2,254
2,487
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
boss9game
Yemoja
6
0 / 2 / 0
4,362
436
303
4,115
2,483
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AfraidNvK
Morgan Le Fay
8
0 / 1 / 1
4,792
479
3,025
3,790
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 3 / 0
4,144
414
453
4,824
2,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Gweak_
Mercury
10
2 / 0 / 0
5,629
563
1,722
4,772
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Solyaniz
Amaterasu
5
1 / 2 / 0
4,268
427
297
2,439
1,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
smakdownsmurf
Danzaburou
9
1 / 1 / 2
5,005
501
2,477
3,873
1,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
6
Kills
5
5
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AfraidNvK
Morgan Le Fay
0
1
1
0.5
L
1
3
0
0.33
W
Hachiman
0
1
2
1
L
Mercury
Gweak_
Mercury
2
0
0
2
W
Gilgamesh
KAoS goHAM
Gilgamesh
3
1
0
3
W
Bastet
1
1
3
2.5
W
Janus
2
0
3
3.5
L
Amaterasu
Solyaniz
Amaterasu
1
2
0
0.5
W
Yemoja
boss9game
Yemoja
0
2
0
0
L
Danzaburou
smakdownsmurf
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,054
Damage
7,974
19,099
Taken
19,698
7,521
Mitigated
7,406
3,388
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AfraidNvK
Morgan Le Fay
3,025
140
0
1,804
3,790
1,064
0
176
3,586
23,650
0
L
453
52
0
156
4,824
2,805
0
510
4,272
9,768
0
W
Hachiman
2,104
1,062
0
1,192
3,661
1,424
308
147
3,514
0
32,469
L
Mercury
Gweak_
Mercury
1,722
384
0
2,954
4,772
1,267
0
545
4,171
0
29,200
W
Gilgamesh
KAoS goHAM
Gilgamesh
2,237
422
0
201
4,185
1,769
0
1,604
2,581
0
26,733
W
Bastet
2,156
658
0
1,176
4,651
1,250
0
1,363
3,288
0
23,785
W
Janus
2,254
196
0
756
2,487
595
884
332
2,155
34,570
0
L
Amaterasu
Solyaniz
Amaterasu
297
186
0
200
2,439
1,044
0
451
1,922
0
3,882
W
Yemoja
boss9game
Yemoja
303
69
63
0
4,115
2,483
100
91
4,024
13,231
0
L
Danzaburou
smakdownsmurf
Danzaburou
2,477
1,199
0
1,352
3,873
1,226
384
645
3,190
0
21,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,596
Gold Earned
23,838
294
Minions Killed
193
0
Camps Cleared
0
887,332
Distance Traveled
821,323
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,792
479
44
4
0
173,608
2
L
Ares
4,144
414
18
2
0
154,173
0
W
Hachiman
5,545
555
69
7
0
158,555
2
L
Mercury
5,629
563
65
7
0
217,227
3
W
Gilgamesh
5,934
593
56
6
0
197,171
1
W
Bastet
5,579
558
61
6
0
185,629
0
W
Janus
6,176
618
86
9
0
205,376
3
L
Amaterasu
4,268
427
17
2
0
96,422
0
W
Yemoja
4,362
436
22
2
0
140,601
1
L
Danzaburou
5,005
501
49
5
0
179,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role