Player Matchup

Hel
Hel
Bam1709
Hel
Level 36
God Stats
7W - 8L
1,509 SR
Queue Stats
18W - 41L
1,269 Elo+
Party 1
Amaterasu
Amaterasu
Daniel_hent
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,421 Elo+
Party 1
Cupid
Cupid
fannezinha
Cupid
Level 55
God Stats
170W - 157L
1,523 SR
Queue Stats
340W - 387L
1,427 Elo+
Solo
Ratatoskr
Ratatoskr
shadow-green01
Ratatoskr
Level 49
God Stats
1W - 4L
1,331 SR
Queue Stats
48W - 63L
1,361 Elo+
Solo
Thoth
Thoth
temp-405177
Thoth
Level 105
God Stats
1W - 5L
1,348 SR
Queue Stats
687W - 843L
1,348 Elo+
Party 1
Team Averages
Level 54
1,442 SR
1,365 Elo+

VS

Team Averages
Level 69
1,519 SR
1,389 Elo+
Horus
Horus
Cazyh
Horus
Level 82
God Stats
26W - 43L
1,405 SR
Queue Stats
206W - 258L
1,389 Elo+
Solo
Cthulhu
Cthulhu
Jvmagno
Cthulhu
Level 51
God Stats
2W - 2L
1,686 SR
Queue Stats
107W - 120L
1,295 Elo+
Solo
Mercury
Mercury
Laisecawar1
Mercury
Level 68
God Stats
15W - 13L
1,502 SR
Queue Stats
309W - 344L
1,426 Elo+
Solo
Cernunnos
Cernunnos
brunowernek
Cernunnos
Level 85
God Stats
39W - 33L
1,503 SR
Queue Stats
534W - 613L
1,442 Elo+
Solo
Nox
Nox
sfx_Immortal
Nox
Level 61
God Stats
4W - 1L
1,500 SR
Queue Stats
442W - 450L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
6
0 / 5 / 0
4,254
387
1,964
5,602
1,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Daniel_hent
Amaterasu
8
0 / 3 / 0
4,908
446
2,066
6,572
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
8
0 / 2 / 0
4,936
449
3,585
5,193
1,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
shadow-green01
Ratatoskr
8
0 / 1 / 0
5,176
471
2,775
5,719
2,057
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,623
511
2,500
4,699
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cazyh
Horus
9
0 / 0 / 6
5,597
509
2,515
6,794
3,309
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Jvmagno
Cthulhu
11
2 / 0 / 1
6,722
611
4,497
4,898
3,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Laisecawar1
Mercury
11
8 / 0 / 2
7,050
641
5,281
6,217
2,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
brunowernek
Cernunnos
10
3 / 0 / 4
5,773
525
5,620
5,739
1,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 3
6,173
561
877
3,488
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
14
14
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
0
5
0
0
W
Horus
Cazyh
Horus
0
0
6
3
L
Amaterasu
Daniel_hent
Amaterasu
0
3
0
0
W
Cthulhu
Jvmagno
Cthulhu
2
0
1
2.5
W
Mercury
Laisecawar1
Mercury
8
0
2
9
W
Cernunnos
brunowernek
Cernunnos
3
0
4
5
L
Cupid
0
2
0
0
W
1
0
3
2.5
L
Ratatoskr
shadow-green01
Ratatoskr
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,890
Damage
18,790
27,785
Taken
27,136
8,291
Mitigated
11,958
6,904
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
1,964
45
1,037
1,432
5,602
1,336
0
0
5,602
9,598
0
W
Horus
Cazyh
Horus
2,515
1,214
1,678
3,863
6,794
3,309
175
1,317
5,375
0
18,062
L
Amaterasu
Daniel_hent
Amaterasu
2,066
771
0
1,360
6,572
2,511
0
3,811
2,198
0
11,213
W
Cthulhu
Jvmagno
Cthulhu
4,497
581
0
2,096
4,898
3,508
280
0
4,898
32,599
0
W
Mercury
Laisecawar1
Mercury
5,281
2,124
0
485
6,217
2,088
0
668
5,519
0
38,499
W
Cernunnos
brunowernek
Cernunnos
5,620
2,269
93
2,660
5,739
1,914
748
1,348
4,365
0
29,779
L
Cupid
3,585
1,834
0
1,726
5,193
1,307
0
0
5,193
0
25,336
W
877
0
0
1,100
3,488
1,139
0
825
2,515
28,767
0
L
Ratatoskr
shadow-green01
Ratatoskr
2,775
394
0
941
5,719
2,057
0
746
4,932
0
26,474
L
2,500
167
0
408
4,699
1,080
441
213
4,486
32,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,897
Gold Earned
31,315
205
Minions Killed
314
0
Camps Cleared
0
1,040,377
Distance Traveled
1,089,174
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,254
387
10
1
0
201,228
0
W
Horus
5,597
509
27
2
0
208,002
3
L
Amaterasu
4,908
446
28
3
0
216,712
0
W
Cthulhu
6,722
611
87
8
0
186,067
1
W
Mercury
7,050
641
70
6
0
279,135
3
W
Cernunnos
5,773
525
59
5
0
203,927
9
L
Cupid
4,936
449
44
4
0
189,937
2
W
Nox
6,173
561
71
6
0
212,043
2
L
Ratatoskr
5,176
471
60
5
0
224,381
1
L
Thoth
5,623
511
63
6
0
208,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role