Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Ambreazia_
Janus
Level 147
God Stats
1W - 0L
1,152 SR
Queue Stats
91W - 59L
1,586 Elo+
Solo
Nike
Nike
Gh0stSamurai92
Nike
Level 160
God Stats
5W - 1L
1,779 SR
Queue Stats
741W - 605L
1,570 Elo+
Party 2
Bastet
Bastet
NT Barret
Bastet
Level 154
God Stats
7W - 4L
1,747 SR
Queue Stats
204W - 163L
1,525 Elo+
Party 2
Scylla
Scylla
Rando_on_tour
Scylla
Level 85
God Stats
3W - 3L
1,649 SR
Queue Stats
86W - 84L
1,485 Elo+
Solo
Team Averages
Level 141
1,565 SR
1,533 Elo+

VS

Team Averages
Level 113
1,569 SR
1,526 Elo+
Ymir
Ymir
 
Ymir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LUGAR00
Izanami
Level 66
God Stats
7W - 11L
1,592 SR
Queue Stats
405W - 330L
1,597 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PestyParadox
Morgan Le Fay
Level 139
God Stats
24W - 20L
1,601 SR
Queue Stats
634W - 529L
1,570 Elo+
Party 1
Guan Yu
Guan Yu
Potatoes_1056
Guan Yu
Level 156
God Stats
6W - 2L
1,779 SR
Queue Stats
725W - 608L
1,522 Elo+
Solo
Ah Puch
Ah Puch
TkBrrah2
Ah Puch
Level 64
God Stats
21W - 42L
1,373 SR
Queue Stats
703W - 745L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 0 / 14
10,259
1,026
7,928
8,884
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
16
6 / 4 / 7
10,938
1,094
13,638
9,262
2,983
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
1 / 1 / 10
9,080
908
7,839
11,366
7,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
NT Barret
Bastet
16
5 / 1 / 10
10,040
1,004
12,536
6,183
2,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 3 / 7
10,021
1,002
9,456
10,462
3,069
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

259

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 2 / 4
8,584
858
2,859
8,264
7,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
LUGAR00
Izanami
15
1 / 4 / 3
8,706
871
6,548
9,469
3,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
PestyParadox
Morgan Le Fay
16
0 / 2 / 5
9,126
913
12,509
11,131
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
15
8 / 4 / 1
11,089
1,109
8,536
15,696
10,063
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
TkBrrah2
Ah Puch
15
0 / 6 / 5
9,171
917
12,360
9,771
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
18
Kills
9
9
Deaths
18
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
14
8
L
Ymir
 
Ymir
0
2
4
1
W
Janus
6
4
7
2.38
W
1
1
10
6
L
Izanami
LUGAR00
Izanami
1
4
3
0.63
W
Bastet
NT Barret
Bastet
5
1
10
10
L
Morgan Le Fay
PestyParadox
Morgan Le Fay
0
2
5
1.25
L
Guan Yu
8
4
1
2.13
W
5
3
7
2.83
L
Ah Puch
TkBrrah2
Ah Puch
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,397
Damage
42,812
46,157
Taken
54,331
26,481
Mitigated
29,937
5,174
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,928
988
0
1,066
8,884
10,324
0
5,518
3,112
15,418
0
L
Ymir
 
Ymir
2,859
322
45
136
8,264
7,809
0
4,062
3,813
10,763
0
W
Janus
13,638
1,341
50
1,180
9,262
2,983
0
5,702
3,422
53,528
0
W
7,839
820
0
1,561
11,366
7,769
0
7,090
4,027
0
19,219
L
Izanami
LUGAR00
Izanami
6,548
3,422
0
0
9,469
3,879
0
5,437
3,934
0
16,630
W
Bastet
NT Barret
Bastet
12,536
2,850
0
86
6,183
2,336
0
2,759
3,348
0
20,601
L
Morgan Le Fay
PestyParadox
Morgan Le Fay
12,509
1,080
158
639
11,131
4,287
0
6,971
4,070
38,166
0
L
Guan Yu
8,536
991
584
1,517
15,696
10,063
0
8,351
6,750
0
17,748
W
9,456
940
547
684
10,462
3,069
0
5,864
4,520
20,977
0
L
Ah Puch
TkBrrah2
Ah Puch
12,360
35
0
445
9,771
3,899
0
6,201
3,487
41,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,338
Gold Earned
46,676
213
Minions Killed
201
7
Camps Cleared
8
1,048,348
Distance Traveled
878,371
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,259
1,026
17
2
0
225,772
1
L
Ymir
8,584
858
20
2
0
121,784
0
W
Janus
10,938
1,094
103
10
2
193,515
0
W
Nike
9,080
908
29
3
1
206,499
0
L
Izanami
8,706
871
34
3
1
183,178
0
W
Bastet
10,040
1,004
28
3
1
225,066
0
L
Morgan Le Fay
9,126
913
54
5
1
205,065
1
L
Guan Yu
11,089
1,109
8
1
4
187,273
2
W
Scylla
10,021
1,002
36
4
3
197,496
0
L
Ah Puch
9,171
917
85
9
2
181,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role