Player Matchup

Anhur
Anhur
Hathazi24
Anhur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,168 Elo+
Solo
Cthulhu
Cthulhu
Luscapeta
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Shinrain
Odin
Level 28
God Stats
5W - 5L
1,352 SR
Queue Stats
39W - 36L
1,445 Elo+
Party 1
Yemoja
Yemoja
Vishino
Yemoja
Level 24
God Stats
4W - 1L
1,636 SR
Queue Stats
64W - 43L
1,547 Elo+
Party 1
Poseidon
Poseidon
dian_ismajli
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,090 Elo+
Solo
Team Averages
Level 17
1,498 SR
1,350 Elo+

VS

Team Averages
Level 11
1,382 SR
1,231 Elo+
Bellona
Bellona
Brasiefam9
Bellona
Level 14
God Stats
26W - 38L
1,446 SR
Queue Stats
37W - 62L
1,289 Elo+
Solo
Yemoja
Yemoja
HateMeSenpai
Yemoja
Level 16
God Stats
51W - 50L
1,292 SR
Queue Stats
58W - 56L
1,242 Elo+
Solo
Susano
Susano
Poussin595077
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,187 Elo+
Solo
Amaterasu
Amaterasu
WELOVEYOU_JAY5
Amaterasu
Level 13
God Stats
1W - 0L
1,170 SR
Queue Stats
15W - 22L
1,291 Elo+
Solo
Medusa
Medusa
hurricxnekatrina
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hathazi24
Anhur
14
0 / 1 / 1
8,008
801
102
922
313
Cthulhu
Luscapeta
Cthulhu
14
1 / 2 / 1
8,794
879
2,619
3,674
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odin
16
5 / 3 / 4
10,575
1,058
12,899
14,279
11,678
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Vishino
Yemoja
17
0 / 5 / 5
9,693
969
4,339
15,436
8,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
dian_ismajli
Poseidon
16
5 / 7 / 4
11,175
1,118
22,577
16,779
6,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

184

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brasiefam9
Bellona
17
5 / 1 / 9
11,090
1,109
9,818
10,340
8,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
16
0 / 3 / 4
9,333
933
4,318
9,653
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
5 / 2 / 7
10,586
1,059
10,467
9,577
3,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
WELOVEYOU_JAY5
Amaterasu
15
2 / 4 / 3
9,175
918
5,015
10,248
8,475
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
6 / 1 / 7
12,125
1,213
17,368
10,513
4,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
11
Kills
18
18
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
Brasiefam9
Bellona
5
1
9
9.5
W
Yemoja
0
3
4
0.67
L
Anhur
Hathazi24
Anhur
0
1
1
0.5
L
Cthulhu
Luscapeta
Cthulhu
1
2
1
0.75
W
5
2
7
4.25
L
Odin
5
3
4
2.33
L
Yemoja
Vishino
Yemoja
0
5
5
0.5
W
Amaterasu
WELOVEYOU_JAY5
Amaterasu
2
4
3
0.88
L
Poseidon
dian_ismajli
Poseidon
5
7
4
1
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,536
Damage
46,986
51,090
Taken
50,331
28,142
Mitigated
29,701
6,010
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Brasiefam9
Bellona
9,818
3,566
0
1,050
10,340
8,254
0
5,757
4,583
0
24,941
W
Yemoja
4,318
576
1,106
1,577
9,653
5,851
0
6,064
3,589
13,804
0
L
Anhur
Hathazi24
Anhur
102
102
0
0
922
313
0
67
855
0
230
L
Cthulhu
Luscapeta
Cthulhu
2,619
784
44
390
3,674
1,586
0
483
3,191
5,749
0
W
10,467
1,150
0
0
9,577
3,075
0
7,046
2,531
0
15,221
L
Odin
12,899
3,118
0
0
14,279
11,678
0
625
13,654
195
18,928
L
Yemoja
Vishino
Yemoja
4,339
2,142
2,735
1,526
15,436
8,176
0
1,513
13,923
25,877
0
W
Amaterasu
WELOVEYOU_JAY5
Amaterasu
5,015
1,563
0
2,246
10,248
8,475
0
5,783
4,465
0
8,795
L
Poseidon
dian_ismajli
Poseidon
22,577
5,174
0
1,315
16,779
6,389
0
1,630
15,149
49,979
0
W
17,368
9,272
0
2,179
10,513
4,046
0
5,080
5,433
0
59,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,245
Gold Earned
52,309
126
Minions Killed
179
3
Camps Cleared
8
651,744
Distance Traveled
883,705
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,090
1,109
36
4
0
191,291
1
W
Yemoja
9,333
933
13
1
2
157,718
1
L
Anhur
8,008
801
0
0
0
27,313
0
L
Cthulhu
8,794
879
10
1
0
70,025
2
W
Susano
10,586
1,059
12
1
2
199,416
0
L
Odin
10,575
1,058
18
2
0
194,486
0
L
Yemoja
9,693
969
34
3
1
180,682
0
W
Amaterasu
9,175
918
5
1
1
146,113
0
L
Poseidon
11,175
1,118
64
6
2
179,238
1
W
Medusa
12,125
1,213
113
11
3
189,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role