Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Keazyth
Kumbhakarna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,654 Elo+
Party 1
Kukulkan
Kukulkan
Khaz96
Kukulkan
Level 4
God Stats
8W - 8L
1,691 SR
Queue Stats
14W - 15L
1,654 Elo+
Party 1
Sun Wukong
Sun Wukong
Notehed
Sun Wukong
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,654 Elo+
Party 1
Team Averages
Level 12
1,538 SR
1,592 Elo+

VS

Team Averages
Level 17
1,654 SR
1,509 Elo+
Chang'e
Chang'e
CuftaJunior
Chang'e
Level 29
God Stats
8W - 10L
1,511 SR
Queue Stats
177W - 177L
1,459 Elo+
Party 2
Loki
Loki
Drakhet
Loki
Level 18
God Stats
6W - 2L
1,743 SR
Queue Stats
112W - 112L
1,537 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MrDogDark
Kumbhakarna
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
SirotNik
Medusa
Level 22
God Stats
1W - 0L
1,816 SR
Queue Stats
19W - 22L
1,494 Elo+
Solo
Bellona
Bellona
nasreatt2
Bellona
Level 8
God Stats
2W - 1L
1,698 SR
Queue Stats
5W - 4L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 3 / 2
5,926
539
4,882
9,594
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
 
Neith
9
3 / 3 / 1
5,473
498
8,304
6,437
1,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Keazyth
Kumbhakarna
7
0 / 3 / 2
4,796
436
2,081
7,257
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Khaz96
Kukulkan
8
0 / 7 / 1
5,026
457
3,456
5,692
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Notehed
Sun Wukong
8
1 / 2 / 0
4,578
416
3,218
6,643
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CuftaJunior
Chang'e
11
3 / 2 / 8
6,787
617
7,716
6,568
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Drakhet
Loki
11
9 / 1 / 4
7,470
679
6,646
6,141
2,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
MrDogDark
Kumbhakarna
9
0 / 1 / 8
5,641
513
2,160
9,189
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
SirotNik
Medusa
9
3 / 2 / 3
5,677
516
4,360
5,897
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
nasreatt2
Bellona
12
2 / 1 / 1
6,846
622
4,759
7,379
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
17
18
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
3
2
1
L
Neith
 
Neith
3
3
1
1.17
W
Chang'e
CuftaJunior
Chang'e
3
2
8
3.5
W
Loki
Drakhet
Loki
9
1
4
11
L
Kumbhakarna
Keazyth
Kumbhakarna
0
3
2
0.33
L
Kukulkan
Khaz96
Kukulkan
0
7
1
0.07
W
Kumbhakarna
MrDogDark
Kumbhakarna
0
1
8
4
L
Sun Wukong
Notehed
Sun Wukong
1
2
0
0.5
W
Medusa
SirotNik
Medusa
3
2
3
2.25
W
Bellona
nasreatt2
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,941
Damage
25,641
35,623
Taken
35,174
15,658
Mitigated
14,153
7,949
Healing
14,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,882
3,457
0
4,568
9,594
3,533
0
2,316
7,278
0
22,417
L
Neith
 
Neith
8,304
4,631
0
1,799
6,437
1,869
0
1,988
4,449
0
30,490
W
Chang'e
CuftaJunior
Chang'e
7,716
994
1,128
3,151
6,568
1,849
784
2,004
4,318
37,131
0
W
Loki
Drakhet
Loki
6,646
1,946
0
1,294
6,141
2,011
436
254
5,269
0
34,226
L
Kumbhakarna
Keazyth
Kumbhakarna
2,081
610
0
360
7,257
4,018
0
3,212
4,045
6,250
0
L
Kukulkan
Khaz96
Kukulkan
3,456
254
0
0
5,692
1,568
372
2,360
3,332
22,100
0
W
Kumbhakarna
MrDogDark
Kumbhakarna
2,160
511
0
3,378
9,189
3,597
42
1,690
7,272
7,851
0
L
Sun Wukong
Notehed
Sun Wukong
3,218
587
0
1,222
6,643
4,670
0
0
6,643
0
15,758
W
Medusa
SirotNik
Medusa
4,360
1,917
0
1,377
5,897
1,623
663
1,337
4,489
0
25,932
W
Bellona
nasreatt2
Bellona
4,759
1,126
0
4,483
7,379
5,073
256
0
6,708
0
36,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,799
Gold Earned
32,421
184
Minions Killed
285
0
Camps Cleared
0
944,489
Distance Traveled
1,034,251
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,926
539
64
6
0
198,170
3
L
Neith
5,473
498
52
5
0
184,065
2
W
Chang'e
6,787
617
82
7
0
188,565
3
W
Loki
7,470
679
63
6
0
231,396
2
L
Kumbhakarna
4,796
436
8
1
0
205,440
3
L
Kukulkan
5,026
457
44
4
0
177,160
0
W
Kumbhakarna
5,641
513
12
1
0
193,434
3
L
Sun Wukong
4,578
416
16
1
0
179,654
1
W
Medusa
5,677
516
55
5
0
195,418
2
W
Bellona
6,846
622
73
7
0
225,438
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role