Player Matchup

Terra
Terra
Goated XI
Terra
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 128L
1,410 Elo+
Solo
Set
Set
big mohawk21
Set
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 107L
1,508 Elo+
Solo
Anubis
Anubis
freeqmasterdj97
Anubis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
1,342 Elo+
Solo
Medusa
Medusa
geegeenOObs
Medusa
Level 105
God Stats
6W - 7L
1,615 SR
Queue Stats
190W - 233L
1,419 Elo+
Solo
Artemis
Artemis
mayaara_borges
Artemis
Level 15
God Stats
0W - 1L
1,194 SR
Queue Stats
7W - 28L
1,265 Elo+
Solo
Team Averages
Level 71
1,462 SR
1,389 Elo+

VS

Team Averages
Level 90
1,454 SR
1,408 Elo+
Anhur
Anhur
ChippaB3
Anhur
Level 93
God Stats
2W - 1L
1,497 SR
Queue Stats
139W - 116L
1,420 Elo+
Party 1
Nemesis
Nemesis
Greentrees420
Nemesis
Level 103
God Stats
6W - 3L
1,498 SR
Queue Stats
655W - 690L
1,389 Elo+
Solo
Sylvanus
Sylvanus
Hebert2558
Sylvanus
Level 96
God Stats
1W - 3L
1,092 SR
Queue Stats
591W - 597L
1,365 Elo+
Solo
Fenrir
Fenrir
TylerDied
Fenrir
Level 124
God Stats
14W - 6L
1,684 SR
Queue Stats
162W - 145L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
franto
Kukulkan
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Goated XI
Terra
5
0 / 0 / 0
5,920
493
0
228
73
16
1 / 4 / 7
8,398
700
8,413
9,013
7,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 6 / 4
8,599
717
11,791
10,463
4,887
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
5 / 3 / 4
8,854
738
10,504
8,730
2,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 5
7,673
639
3,524
5,204
1,490
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ChippaB3
Anhur
15
2 / 2 / 11
8,981
748
3,361
10,332
3,401
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
16
3 / 1 / 12
9,190
766
2,934
7,030
4,011
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Hebert2558
Sylvanus
16
2 / 3 / 14
9,458
788
7,765
13,299
15,229
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
TylerDied
Fenrir
16
5 / 2 / 8
9,487
791
10,618
10,485
7,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
franto
Kukulkan
18
4 / 2 / 9
10,195
850
5,678
5,711
2,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
10
Kills
16
16
Deaths
10
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Anhur
ChippaB3
Anhur
2
2
11
3.75
L
Terra
Goated XI
Terra
0
0
0
0
W
Nemesis
3
1
12
9
W
Sylvanus
Hebert2558
Sylvanus
2
3
14
3
W
Fenrir
TylerDied
Fenrir
5
2
8
4.5
L
1
4
7
1.13
W
Kukulkan
franto
Kukulkan
4
2
9
4.25
L
2
6
4
0.67
L
Medusa
5
3
4
2.33
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,232
Damage
30,356
33,638
Taken
46,857
16,813
Mitigated
32,447
7,197
Healing
23,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ChippaB3
Anhur
3,361
1,063
1,303
2,723
10,332
3,401
2,907
2,709
7,623
0
17,509
L
Terra
Goated XI
Terra
0
0
0
0
228
73
0
228
0
0
0
W
Nemesis
2,934
287
319
1,386
7,030
4,011
390
2,844
4,186
0
6,511
W
Sylvanus
Hebert2558
Sylvanus
7,765
2,480
4,879
4,516
13,299
15,229
658
3,278
10,021
21,424
0
W
Fenrir
TylerDied
Fenrir
10,618
1,458
3,549
3,985
10,485
7,681
0
1,080
9,405
0
15,147
L
8,413
1,360
39
1,108
9,013
7,475
184
3,291
5,722
0
21,901
W
Kukulkan
franto
Kukulkan
5,678
927
12
884
5,711
2,125
1,251
1,880
3,831
30,049
0
L
11,791
281
225
2,088
10,463
4,887
99
4,143
6,320
25,510
0
L
Medusa
10,504
3,605
153
2,552
8,730
2,888
444
4,228
4,502
0
25,866
L
3,524
699
426
606
5,204
1,490
0
1,553
3,651
0
5,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,444
Gold Earned
47,311
109
Minions Killed
121
0
Camps Cleared
0
703,715
Distance Traveled
1,124,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,981
748
17
1
0
226,517
0
L
Terra
5,920
493
0
0
0
1,186
0
W
Nemesis
9,190
766
3
0
0
227,697
0
W
Sylvanus
9,458
788
31
3
0
195,294
0
W
Fenrir
9,487
791
7
1
0
272,160
0
L
Set
8,398
700
20
2
0
175,796
0
W
Kukulkan
10,195
850
63
5
0
202,723
0
L
Anubis
8,599
717
31
3
0
175,152
0
L
Medusa
8,854
738
50
4
0
173,673
0
L
Artemis
7,673
639
8
1
0
177,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role