Player Matchup

Nike
Nike
HMKxTHICC
Nike
Level 143
God Stats
42W - 19L
1,748 SR
Queue Stats
565W - 544L
1,581 Elo+
Solo
Ah Puch
Ah Puch
Lickolotapuss
Ah Puch
Level 123
God Stats
1W - 2L
1,498 SR
Queue Stats
73W - 72L
1,575 Elo+
Solo
Kumbhakarna
Kumbhakarna
MadStratz
Kumbhakarna
Level 66
God Stats
16W - 17L
1,657 SR
Queue Stats
142W - 102L
1,627 Elo+
Solo
Susano
Susano
Yumcchi
Susano
Level 149
God Stats
3W - 1L
1,727 SR
Queue Stats
58W - 60L
1,595 Elo+
Party 1
Heimdallr
Heimdallr
jklnu
Heimdallr
Level 134
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 1
Team Averages
Level 123
1,626 SR
1,576 Elo+

VS

Team Averages
Level 126
1,551 SR
1,565 Elo+
Poseidon
Poseidon
 
Poseidon
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Crap Its Jake
Sol
Level 145
God Stats
10W - 6L
1,705 SR
Queue Stats
542W - 523L
1,587 Elo+
Solo
Skadi
Skadi
GhastlySun71648
Skadi
Level 149
God Stats
167W - 134L
1,643 SR
Queue Stats
273W - 283L
1,598 Elo+
Solo
Yemoja
Yemoja
JohnnyKicksAlot
Yemoja
Level 138
God Stats
7W - 8L
1,467 SR
Queue Stats
416W - 410L
1,545 Elo+
Solo
Fenrir
Fenrir
SinArma
Fenrir
Level 109
God Stats
7W - 11L
1,439 SR
Queue Stats
940W - 843L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
0 / 3 / 2
5,397
491
2,978
8,432
5,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
11
2 / 2 / 0
6,385
580
5,131
5,689
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
MadStratz
Kumbhakarna
9
0 / 1 / 2
5,393
490
2,237
6,468
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Yumcchi
Susano
10
2 / 4 / 0
5,737
522
4,356
7,430
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
jklnu
Heimdallr
7
0 / 6 / 2
4,389
399
2,562
6,449
1,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
4 / 0 / 0
7,606
691
4,432
4,968
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 1 / 2
7,416
674
5,329
5,485
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
5 / 2 / 1
6,384
580
6,104
6,453
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 7
6,621
602
1,560
2,616
1,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
SinArma
Fenrir
11
4 / 1 / 1
6,497
591
4,427
7,922
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
16
16
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
0
0
4
W
2
1
2
3
W
5
2
1
2.75
L
Nike
0
3
2
0.33
W
1
0
7
4.5
L
Ah Puch
2
2
0
1
L
Kumbhakarna
MadStratz
Kumbhakarna
0
1
2
1
W
Fenrir
SinArma
Fenrir
4
1
1
4.5
L
Susano
Yumcchi
Susano
2
4
0
0.5
L
Heimdallr
jklnu
Heimdallr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,264
Damage
21,852
34,468
Taken
27,444
13,980
Mitigated
9,901
10,025
Healing
14,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,432
608
0
2,831
4,968
1,544
0
2,476
2,492
54,055
0
W
5,329
2,294
0
2,270
5,485
2,051
1,094
512
4,973
41,421
5,844
W
6,104
2,596
0
2,036
6,453
1,666
224
1,274
5,179
0
39,708
L
Nike
2,978
613
0
1,883
8,432
5,905
0
4,006
4,426
0
26,934
W
1,560
321
1,537
1,736
2,616
1,755
0
734
1,882
13,964
0
L
Ah Puch
5,131
496
0
2,445
5,689
1,612
0
2,286
3,285
42,251
0
L
Kumbhakarna
MadStratz
Kumbhakarna
2,237
311
0
2,393
6,468
2,724
0
683
5,785
14,889
0
W
Fenrir
SinArma
Fenrir
4,427
693
0
3,632
7,922
2,885
0
2,372
5,550
0
32,697
L
Susano
Yumcchi
Susano
4,356
825
0
2,404
7,430
2,177
0
1,766
5,566
0
29,877
L
Heimdallr
jklnu
Heimdallr
2,562
1,389
0
900
6,449
1,562
0
1,403
5,002
0
15,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,301
Gold Earned
34,524
269
Minions Killed
394
0
Camps Cleared
0
1,016,295
Distance Traveled
1,033,542
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,606
691
122
11
0
219,576
4
W
Sol
7,416
674
107
10
0
191,364
5
W
Skadi
6,384
580
69
6
0
196,073
3
L
Nike
5,397
491
53
5
0
211,039
1
W
Yemoja
6,621
602
26
2
0
182,704
4
L
Ah Puch
6,385
580
85
8
0
205,458
1
L
Kumbhakarna
5,393
490
31
3
0
207,410
3
W
Fenrir
6,497
591
70
6
0
243,825
6
L
Susano
5,737
522
69
6
0
221,135
0
L
Heimdallr
4,389
399
31
3
0
171,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role