Player Matchup

Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Dagarooo
Raijin
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
190W - 107L
1,667 Elo+
Party 3
Neith
Neith
Drâk
Neith
Level 127
God Stats
1W - 1L
1,780 SR
Queue Stats
158W - 89L
1,708 Elo+
Party 3
Hercules
Hercules
RenzoG186
Hercules
Level 146
God Stats
5W - 6L
1,543 SR
Queue Stats
291W - 256L
1,616 Elo+
Party 3
Ratatoskr
Ratatoskr
WøsitoMclovin
Ratatoskr
Level 89
God Stats
1W - 0L
1,445 SR
Queue Stats
106W - 52L
1,681 Elo+
Party 3
Team Averages
Level 98
1,553 SR
1,635 Elo+

VS

Team Averages
Level 44
1,519 SR
1,436 Elo+
Vulcan
Vulcan
Cronte
Vulcan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,366 Elo+
Party 2
Hou Yi
Hou Yi
MatoshGaming
Hou Yi
Level 57
God Stats
22W - 12L
1,594 SR
Queue Stats
25W - 21L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
Tachikawa20
Amaterasu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,264 Elo+
Solo
Tiamat
Tiamat
Zendobob
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,570 Elo+
Party 1
Ao Kuang
Ao Kuang
k3ntuckii
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
3
0 / 1 / 0
3,939
358
0
656
109
Short Bow

Short Bow

+15%
Attack Speed

Raijin
Dagarooo
Raijin
13
10 / 3 / 1
8,070
734
8,701
6,147
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Drâk
Neith
11
4 / 1 / 4
6,537
594
7,632
5,072
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
RenzoG186
Hercules
10
1 / 0 / 6
6,050
550
1,407
8,335
4,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
WøsitoMclovin
Ratatoskr
12
1 / 1 / 5
6,617
602
3,572
6,903
2,176
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cronte
Vulcan
9
0 / 6 / 2
5,251
477
2,607
5,703
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
8
0 / 5 / 0
4,653
423
1,610
5,758
1,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Tachikawa20
Amaterasu
10
2 / 2 / 1
6,058
551
2,447
4,929
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Zendobob
Tiamat
8
0 / 1 / 0
5,118
465
3,969
6,605
5,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
k3ntuckii
Ao Kuang
12
4 / 2 / 0
6,914
629
3,571
9,373
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
6
6
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
1
0
0
L
Vulcan
Cronte
Vulcan
0
6
2
0.17
W
Raijin
Dagarooo
Raijin
10
3
1
3.5
W
Neith
Drâk
Neith
4
1
4
6
L
Hou Yi
0
5
0
0
W
Hercules
RenzoG186
Hercules
1
0
6
4
L
Amaterasu
Tachikawa20
Amaterasu
2
2
1
1.25
W
Ratatoskr
WøsitoMclovin
Ratatoskr
1
1
5
3.5
L
Tiamat
Zendobob
Tiamat
0
1
0
0
L
Ao Kuang
k3ntuckii
Ao Kuang
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,312
Damage
14,204
27,113
Taken
32,368
10,478
Mitigated
14,635
9,555
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
0
0
0
35
656
109
0
0
656
0
2,264
L
Vulcan
Cronte
Vulcan
2,607
751
0
612
5,703
1,855
314
4,109
1,262
23,449
0
W
Raijin
Dagarooo
Raijin
8,701
968
162
1,227
6,147
1,943
0
2,863
3,284
45,111
0
W
Neith
Drâk
Neith
7,632
4,070
0
1,262
5,072
1,903
672
2,440
2,632
0
45,497
L
Hou Yi
1,610
785
0
937
5,758
1,260
0
741
4,985
0
13,687
W
Hercules
RenzoG186
Hercules
1,407
432
1,228
2,343
8,335
4,347
0
2,651
5,684
0
10,074
L
Amaterasu
Tachikawa20
Amaterasu
2,447
893
0
865
4,929
2,945
623
1,317
3,520
0
30,675
W
Ratatoskr
WøsitoMclovin
Ratatoskr
3,572
1,507
0
3,298
6,903
2,176
68
2,193
4,710
0
36,916
L
Tiamat
Zendobob
Tiamat
3,969
571
0
2,014
6,605
5,675
0
672
5,919
21,893
0
L
Ao Kuang
k3ntuckii
Ao Kuang
3,571
966
0
3,966
9,373
2,900
0
1,308
7,981
43,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,213
Gold Earned
27,994
283
Minions Killed
252
0
Camps Cleared
0
900,265
Distance Traveled
1,115,531
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,939
358
3
0
0
29,490
0
L
Vulcan
5,251
477
44
4
0
205,681
1
W
Raijin
8,070
734
94
9
0
212,091
0
W
Neith
6,537
594
85
8
0
191,769
4
L
Hou Yi
4,653
423
39
4
0
219,415
2
W
Hercules
6,050
550
23
2
0
219,064
4
L
Amaterasu
6,058
551
69
6
0
235,083
3
W
Ratatoskr
6,617
602
78
7
0
247,851
5
L
Tiamat
5,118
465
21
2
0
218,994
4
L
Ao Kuang
6,914
629
79
7
0
236,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role