Player Matchup

Xing Tian
Xing Tian
MikeyyCM
Xing Tian
Level 94
God Stats
2W - 4L
1,617 SR
Queue Stats
110W - 143L
1,353 Elo+
Solo
Janus
Janus
OhNoStepBro1
Janus
Level 129
God Stats
2W - 0L
1,439 SR
Queue Stats
84W - 58L
1,674 Elo+
Party 2
Skadi
Skadi
yettermachine46
Skadi
Level 122
God Stats
8W - 4L
1,681 SR
Queue Stats
85W - 50L
1,685 Elo+
Party 2
Team Averages
Level 115
1,579 SR
1,571 Elo+

VS

Team Averages
Level 42
1,357 SR
1,423 Elo+
Medusa
Medusa
AI_Izanagi
Medusa
Level 48
God Stats
0W - 1L
1,238 SR
Queue Stats
41W - 49L
1,439 Elo+
Party 1
Nox
Nox
AI_blader
Nox
Level 29
God Stats
2W - 3L
1,352 SR
Queue Stats
39W - 54L
1,348 Elo+
Party 1
Gilgamesh
Gilgamesh
a_required_intel
Gilgamesh
Level 48
God Stats
9W - 9L
1,481 SR
Queue Stats
21W - 24L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MikeyyCM
Xing Tian
12
5 / 2 / 19
9,279
773
4,628
12,965
17,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
14 / 2 / 13
10,755
896
17,439
9,179
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
13 / 4 / 16
10,475
873
20,789
10,167
3,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AI_Izanagi
Medusa
12
4 / 10 / 2
9,150
763
5,609
15,217
5,193
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 14 / 4
7,998
667
4,970
14,052
4,696
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
12
2 / 8 / 6
9,447
787
9,794
19,158
12,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
32
Kills
7
8
Deaths
32
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
AI_Izanagi
Medusa
4
10
2
0.5
L
1
14
4
0.21
W
Xing Tian
MikeyyCM
Xing Tian
5
2
19
7.25
W
14
2
13
10.25
L
Gilgamesh
2
8
6
0.63
W
13
4
16
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,856
Damage
20,373
32,311
Taken
48,427
24,570
Mitigated
22,097
4,304
Healing
2,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AI_Izanagi
Medusa
5,609
2,524
0
1,358
15,217
5,193
104
7,020
8,197
0
13,274
L
4,970
810
0
479
14,052
4,696
0
7,861
6,191
12,684
0
W
Xing Tian
MikeyyCM
Xing Tian
4,628
441
306
1,114
12,965
17,694
152
2,203
10,762
11,066
0
W
17,439
696
288
2,346
9,179
3,083
749
1,878
7,301
46,800
0
L
Gilgamesh
9,794
1,818
0
542
19,158
12,208
0
7,186
11,972
0
19,983
W
20,789
10,226
0
250
10,167
3,793
587
1,214
8,953
0
31,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,509
Gold Earned
26,595
116
Minions Killed
47
6
Camps Cleared
0
654,981
Distance Traveled
582,823
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,150
763
15
1
0
184,787
2
L
Nox
7,998
667
17
1
0
181,490
0
W
Xing Tian
9,279
773
10
1
0
225,962
1
W
Janus
10,755
896
79
7
4
238,195
0
L
Gilgamesh
9,447
787
15
1
0
216,546
2
W
Skadi
10,475
873
27
2
2
190,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role