Player Matchup

Chang'e
Chang'e
EliasPijije
Chang'e
Level 112
God Stats
10W - 8L
1,619 SR
Queue Stats
133W - 124L
1,415 Elo+
Solo
Cerberus
Cerberus
Memecop
Cerberus
Level 88
God Stats
4W - 1L
1,582 SR
Queue Stats
12W - 15L
1,230 Elo+
Solo
Neith
Neith
OWLRizeG9
Neith
Level 116
God Stats
4W - 2L
1,718 SR
Queue Stats
66W - 41L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
ParrilladeGambas
Kukulkan
Level 87
God Stats
1W - 1L
1,476 SR
Queue Stats
29W - 36L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
RESURECTION2014
Gilgamesh
Level 77
God Stats
16W - 9L
1,484 SR
Queue Stats
215W - 257L
1,322 Elo+
Solo
Team Averages
Level 96
1,576 SR
1,396 Elo+

VS

Team Averages
Level 87
1,547 SR
1,401 Elo+
Neith
Neith
DarkPhoenix4311
Neith
Level 53
God Stats
4W - 2L
1,552 SR
Queue Stats
80W - 74L
1,371 Elo+
Solo
Chang'e
Chang'e
Strange Feature
Chang'e
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,483 Elo+
Solo
Sol
Sol
Tarzanvader
Sol
Level 83
God Stats
11W - 12L
1,514 SR
Queue Stats
265W - 272L
1,488 Elo+
Solo
Geb
Geb
Uh40oz
Geb
Level 106
God Stats
5W - 7L
1,383 SR
Queue Stats
14W - 20L
1,317 Elo+
Solo
Bakasura
Bakasura
WarZ_Ludo97
Bakasura
Level 53
God Stats
0W - 2L
1,784 SR
Queue Stats
44W - 53L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EliasPijije
Chang'e
12
2 / 3 / 1
6,809
619
5,812
7,833
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Memecop
Cerberus
9
1 / 0 / 4
6,006
546
3,705
5,899
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
OWLRizeG9
Neith
11
3 / 0 / 2
6,436
585
5,986
5,462
1,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 0
6,640
604
1,349
3,733
1,460
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
RESURECTION2014
Gilgamesh
12
7 / 1 / 2
7,182
653
6,241
7,142
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,885
444
3,756
5,236
1,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 0
6,653
605
2,895
6,628
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 0
6,586
599
4,492
9,034
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
Uh40oz
Geb
8
1 / 1 / 0
5,814
529
3,815
7,197
4,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
WarZ_Ludo97
Bakasura
11
1 / 4 / 0
6,076
552
3,191
8,158
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
6
6
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Chang'e
EliasPijije
Chang'e
2
3
1
0.83
W
Cerberus
Memecop
Cerberus
1
0
4
3
W
Neith
OWLRizeG9
Neith
3
0
2
4
W
1
2
0
0.5
W
Gilgamesh
RESURECTION2014
Gilgamesh
7
1
2
8
L
2
3
0
0.67
L
2
4
0
0.5
L
Geb
Uh40oz
Geb
1
1
0
1
L
Bakasura
WarZ_Ludo97
Bakasura
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,093
Damage
18,149
30,069
Taken
36,253
12,102
Mitigated
14,511
11,836
Healing
13,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,756
1,411
0
1,192
5,236
1,755
0
1,479
3,757
0
22,150
W
Chang'e
EliasPijije
Chang'e
5,812
232
88
3,529
7,833
2,522
806
2,896
4,777
41,981
0
W
Cerberus
Memecop
Cerberus
3,705
309
0
2,130
5,899
3,443
324
1,500
4,389
14,071
0
W
Neith
OWLRizeG9
Neith
5,986
2,615
0
3,942
5,462
1,666
0
1,589
3,863
0
44,513
W
1,349
0
0
70
3,733
1,460
0
2,545
1,188
40,974
0
W
Gilgamesh
RESURECTION2014
Gilgamesh
6,241
2,144
173
1,904
7,142
3,011
0
2,103
4,889
0
33,253
L
2,895
0
0
2,587
6,628
2,028
0
671
5,957
43,219
0
L
4,492
1,683
0
4,136
9,034
3,109
62
5,289
3,745
33,028
4,138
L
Geb
Uh40oz
Geb
3,815
545
17
2,007
7,197
4,987
0
1,946
5,251
15,097
0
L
Bakasura
WarZ_Ludo97
Bakasura
3,191
2,302
0
3,452
8,158
2,632
0
1,481
6,677
0
35,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,073
Gold Earned
30,014
359
Minions Killed
316
0
Camps Cleared
0
1,046,446
Distance Traveled
1,040,290
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,885
444
42
4
0
183,661
7
W
Chang'e
6,809
619
92
8
0
191,665
1
W
Cerberus
6,006
546
30
3
0
236,941
9
W
Neith
6,436
585
93
8
0
202,808
2
W
Kukulkan
6,640
604
87
8
0
208,283
3
W
Gilgamesh
7,182
653
57
5
0
206,749
2
L
Chang'e
6,653
605
91
8
0
210,469
0
L
Sol
6,586
599
80
7
0
192,462
2
L
Geb
5,814
529
23
2
0
206,641
2
L
Bakasura
6,076
552
80
7
0
247,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role