Player Matchup

Hun Batz
Hun Batz
Bäguette
Hun Batz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,470 Elo+
Party 1
Artemis
Artemis
MDivine
Artemis
Level 14
God Stats
1W - 5L
1,479 SR
Queue Stats
9W - 23L
1,534 Elo+
Party 1
Ymir
Ymir
Manurifice
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,583 Elo+
Party 1
Bellona
Bellona
OlDirtyK
Bellona
Level 10
God Stats
16W - 10L
1,593 SR
Queue Stats
57W - 40L
1,723 Elo+
Solo
Ah Puch
Ah Puch
ДайПатиНуб
Ah Puch
Level 25
God Stats
6W - 4L
1,662 SR
Queue Stats
43W - 31L
1,636 Elo+
Solo
Team Averages
Level 24
1,547 SR
1,589 Elo+

VS

Team Averages
Level 24
1,611 SR
1,614 Elo+
Ah Puch
Ah Puch
Aldopagus
Ah Puch
Level 21
God Stats
8W - 6L
1,707 SR
Queue Stats
40W - 36L
1,614 Elo+
Party 2
Heimdallr
Heimdallr
Cyberkiller555
Heimdallr
Level 33
God Stats
5W - 4L
1,628 SR
Queue Stats
99W - 93L
1,598 Elo+
Party 2
Horus
Horus
DaedrA522
Horus
Level 24
God Stats
14W - 5L
1,741 SR
Queue Stats
125W - 103L
1,670 Elo+
Solo
Aphrodite
Aphrodite
MlSAT0
Aphrodite
Level 17
God Stats
4W - 2L
1,619 SR
Queue Stats
62W - 70L
1,625 Elo+
Solo
Charybdis
Charybdis
chk0nia
Charybdis
Level 23
God Stats
3W - 2L
1,361 SR
Queue Stats
22W - 16L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bäguette
Hun Batz
14
1 / 7 / 3
9,418
409
4,674
16,929
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
MDivine
Artemis
18
2 / 7 / 0
10,991
478
10,101
13,568
4,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 10 / 2
8,392
365
4,364
21,053
21,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
OlDirtyK
Bellona
19
6 / 4 / 1
12,112
527
14,342
19,382
16,357
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 6 / 4
11,845
515
22,928
20,102
8,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aldopagus
Ah Puch
16
1 / 4 / 5
11,030
480
5,634
14,071
5,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Cyberkiller555
Heimdallr
20
14 / 0 / 4
13,466
585
17,483
14,398
6,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
DaedrA522
Horus
20
8 / 4 / 7
13,625
592
18,581
22,842
18,308
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
MlSAT0
Aphrodite
17
2 / 2 / 20
11,212
487
11,143
17,352
15,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
chk0nia
Charybdis
20
9 / 1 / 6
12,973
564
14,503
22,112
9,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
11
Kills
34
34
Deaths
11
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Aldopagus
Ah Puch
1
4
5
0.88
L
Hun Batz
Bäguette
Hun Batz
1
7
3
0.36
W
Heimdallr
Cyberkiller555
Heimdallr
14
0
4
16
W
Horus
DaedrA522
Horus
8
4
7
2.88
L
Artemis
MDivine
Artemis
2
7
0
0.29
L
0
10
2
0.1
W
Aphrodite
MlSAT0
Aphrodite
2
2
20
6
L
Bellona
OlDirtyK
Bellona
6
4
1
1.63
W
Charybdis
chk0nia
Charybdis
9
1
6
12
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,409
Damage
67,344
91,034
Taken
90,775
56,206
Mitigated
54,923
21,366
Healing
53,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Aldopagus
Ah Puch
5,634
581
0
4,365
14,071
5,269
0
9,792
4,279
71,116
0
L
Hun Batz
Bäguette
Hun Batz
4,674
1,309
0
4,921
16,929
5,569
0
1,071
15,778
0
59,893
W
Heimdallr
Cyberkiller555
Heimdallr
17,483
7,754
0
4,119
14,398
6,218
1,769
3,871
10,527
0
90,126
W
Horus
DaedrA522
Horus
18,581
9,634
1,946
11,316
22,842
18,308
787
4,360
18,482
0
91,500
L
Artemis
MDivine
Artemis
10,101
4,721
0
2,055
13,568
4,535
1,060
2,203
11,360
0
66,632
L
4,364
1,071
0
3,112
21,053
21,141
60
3,451
17,508
21,791
0
W
Aphrodite
MlSAT0
Aphrodite
11,143
1,793
6,234
10,190
17,352
15,649
556
7,235
10,117
59,318
0
L
Bellona
OlDirtyK
Bellona
14,342
5,953
0
3,134
19,382
16,357
0
2,410
16,557
0
81,421
W
Charybdis
chk0nia
Charybdis
14,503
8,126
0
15,337
22,112
9,479
2,289
4,655
17,457
0
127,838
L
22,928
1,177
0
8,144
20,102
8,604
0
8,116
11,826
112,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,758
Gold Earned
62,306
606
Minions Killed
673
0
Camps Cleared
0
2,160,660
Distance Traveled
2,121,702
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,030
480
129
6
0
405,799
0
L
Hun Batz
9,418
409
96
4
0
442,465
3
W
Heimdallr
13,466
585
141
6
0
443,799
7
W
Horus
13,625
592
165
7
0
423,443
4
L
Artemis
10,991
478
135
6
0
441,692
6
L
Ymir
8,392
365
26
1
0
439,421
4
W
Aphrodite
11,212
487
71
3
0
429,258
7
L
Bellona
12,112
527
151
7
0
468,565
2
W
Charybdis
12,973
564
167
7
0
419,403
6
L
Ah Puch
11,845
515
198
9
0
368,517
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role