Player Matchup

Medusa
Medusa
ChilledReaction
Medusa
Level 67
God Stats
1W - 0L
1,391 SR
Queue Stats
20W - 22L
1,525 Elo+
Party 1
Izanami
Izanami
Darkside-_-Aaron
Izanami
Level 116
God Stats
1W - 0L
1,743 SR
Queue Stats
14W - 9L
1,657 Elo+
Party 1
Skadi
Skadi
The69Experiance
Skadi
Level 103
God Stats
3W - 0L
1,548 SR
Queue Stats
178W - 192L
1,438 Elo+
Party 1
Team Averages
Level 95
1,561 SR
1,540 Elo+

VS

Team Averages
Level 53
1,331 SR
1,279 Elo+
Ra
Ra
joetrollolol10
Ra
Level 69
God Stats
17W - 33L
1,277 SR
Queue Stats
71W - 112L
1,255 Elo+
Solo
Neith
Neith
leonsebert
Neith
Level 86
God Stats
0W - 2L
1,215 SR
Queue Stats
22W - 27L
1,381 Elo+
Solo
Ymir
Ymir
piper-chevy
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 15
8,414
765
8,102
7,316
3,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
14 / 0 / 8
9,796
891
13,521
6,724
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 0 / 13
8,613
783
8,312
4,988
1,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
6,177
562
4,733
11,430
3,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
9
0 / 4 / 0
6,018
547
2,964
6,618
2,467
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 10 / 0
5,821
529
3,065
14,483
8,397
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
0
22
Kills
0
0
Deaths
22
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
W
14
0
8
18
W
5
0
13
11.5
L
0
8
0
0
L
Neith
0
4
0
0
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,935
Damage
10,762
19,028
Taken
32,531
7,816
Mitigated
14,785
6,980
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,102
2,439
510
2,045
7,316
3,244
873
3,403
3,913
0
27,548
W
13,521
7,032
0
2,394
6,724
2,839
1,378
3,122
3,602
0
38,741
W
8,312
2,599
0
2,031
4,988
1,733
589
1,990
2,998
0
31,018
L
4,733
232
822
2,683
11,430
3,921
0
0
11,430
29,468
0
L
Neith
2,964
748
508
713
6,618
2,467
0
54
6,564
0
11,974
L
3,065
430
0
93
14,483
8,397
0
0
14,483
3,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,823
Gold Earned
18,016
134
Minions Killed
90
8
Camps Cleared
1
597,833
Distance Traveled
490,310
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,414
765
24
2
2
195,749
4
W
Izanami
9,796
891
64
6
2
190,688
2
W
Skadi
8,613
783
46
4
4
211,396
1
L
Ra
6,177
562
63
6
1
166,339
0
L
Neith
6,018
547
26
2
0
178,773
4
L
Ymir
5,821
529
1
0
0
145,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role