Player Matchup

Anhur
Anhur
DeadlierHail380
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,667 Elo+
Solo
Bakasura
Bakasura
MyKneeGrowsBig
Bakasura
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,280 Elo+
Party 2
Xing Tian
Xing Tian
NorthanLights
Xing Tian
Level 3
God Stats
2W - 1L
1,275 SR
Queue Stats
2W - 2L
1,066 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SlickRickC-132
Morgan Le Fay
Level 18
God Stats
18W - 12L
1,716 SR
Queue Stats
329W - 346L
1,456 Elo+
Solo
Tyr
Tyr
q9vwq
Tyr
Level 29
God Stats
36W - 47L
1,361 SR
Queue Stats
127W - 162L
1,467 Elo+
Solo
Team Averages
Level 14
1,471 SR
1,388 Elo+

VS

Team Averages
Level 15
1,447 SR
1,495 Elo+
Ares
Ares
DogeCannon
Ares
Level 14
God Stats
2W - 2L
1,616 SR
Queue Stats
30W - 37L
1,600 Elo+
Party 1
Arachne
Arachne
GreatWhiteGinger
Arachne
Level 27
God Stats
33W - 37L
1,563 SR
Queue Stats
93W - 140L
1,445 Elo+
Party 1
Amaterasu
Amaterasu
IXRIS
Amaterasu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Hel
Hel
SypherBane13
Hel
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
51W - 62L
1,392 Elo+
Solo
Apollo
Apollo
UpwardRising
Apollo
Level 5
God Stats
1W - 2L
1,272 SR
Queue Stats
17W - 24L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 5
7,686
512
11,839
11,014
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
16
10 / 1 / 2
9,514
634
10,383
11,799
6,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
NorthanLights
Xing Tian
10
0 / 4 / 7
6,512
434
2,715
11,567
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
SlickRickC-132
Morgan Le Fay
13
4 / 0 / 10
8,055
537
9,460
7,574
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tyr
q9vwq
Tyr
13
7 / 0 / 6
8,150
543
9,409
7,468
7,004
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 2
7,211
481
7,768
15,125
13,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 2
6,252
417
2,919
9,397
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
IXRIS
Amaterasu
8
0 / 8 / 1
5,822
388
1,739
9,610
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 5 / 1
6,958
464
4,915
11,264
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
9
1 / 7 / 3
5,870
391
8,584
10,500
3,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
27
Kills
7
7
Deaths
27
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
4
2
2
2.5
L
1
5
2
0.4
L
Amaterasu
IXRIS
Amaterasu
0
8
1
0.06
W
Bakasura
10
1
2
11
W
Xing Tian
NorthanLights
Xing Tian
0
4
7
0.88
W
Morgan Le Fay
SlickRickC-132
Morgan Le Fay
4
0
10
9
L
1
5
1
0.3
L
Apollo
1
7
3
0.36
W
Tyr
q9vwq
Tyr
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,806
Damage
25,925
49,422
Taken
55,896
25,250
Mitigated
29,347
16,485
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,839
6,259
0
2,814
11,014
3,374
92
3,189
7,771
0
56,371
L
7,768
387
0
2,150
15,125
13,944
0
3,155
11,835
18,185
0
L
2,919
1,923
0
1,164
9,397
4,096
0
975
7,823
0
24,462
L
Amaterasu
IXRIS
Amaterasu
1,739
566
0
576
9,610
4,667
0
2,701
6,742
0
14,995
W
Bakasura
10,383
6,648
0
5,424
11,799
6,109
1,883
1,263
10,480
0
60,583
W
Xing Tian
NorthanLights
Xing Tian
2,715
401
748
2,019
11,567
6,072
192
2,345
9,184
11,813
0
W
Morgan Le Fay
SlickRickC-132
Morgan Le Fay
9,460
1,054
0
1,804
7,574
2,691
257
3,831
3,439
45,200
0
L
4,915
57
968
3,858
11,264
3,631
0
3,595
7,614
33,383
0
L
Apollo
8,584
4,550
0
981
10,500
3,009
0
1,749
8,234
0
28,899
W
Tyr
q9vwq
Tyr
9,409
1,321
0
3,676
7,468
7,004
388
1,601
5,811
0
40,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,917
Gold Earned
32,113
391
Minions Killed
202
0
Camps Cleared
0
1,403,443
Distance Traveled
1,376,156
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,686
512
83
6
0
252,785
5
L
Ares
7,211
481
24
2
0
294,280
1
L
Arachne
6,252
417
49
3
0
304,533
2
L
Amaterasu
5,822
388
39
3
0
252,377
2
W
Bakasura
9,514
634
126
8
0
321,242
0
W
Xing Tian
6,512
434
12
1
0
276,915
1
W
Morgan Le Fay
8,055
537
86
6
0
287,435
2
L
Hel
6,958
464
57
4
0
254,086
0
L
Apollo
5,870
391
33
2
0
270,880
0
W
Tyr
8,150
543
84
6
0
265,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role