Player Matchup

Heimdallr
Heimdallr
Sizeablesatsuma
Heimdallr
Level 29
God Stats
0W - 3L
1,092 SR
Queue Stats
48W - 77L
1,266 Elo+
Solo
Cthulhu
Cthulhu
TheNicestNun
Cthulhu
Level 32
God Stats
35W - 30L
1,490 SR
Queue Stats
57W - 85L
1,295 Elo+
Solo
Chang'e
Chang'e
simonmyj
Chang'e
Level 83
God Stats
2W - 4L
1,447 SR
Queue Stats
126W - 163L
1,281 Elo+
Solo
Team Averages
Level 48
1,343 SR
1,281 Elo+

VS

Team Averages
Level 23
1,476 SR
1,445 Elo+
Achilles
Achilles
Petedameat2343
Achilles
Level 24
God Stats
6W - 5L
1,451 SR
Queue Stats
69W - 45L
1,563 Elo+
Solo
Hades
Hades
bielexe
Hades
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,353 Elo+
Party 1
Baron Samedi
Baron Samedi
fachabreno
Baron Samedi
Level 25
God Stats
7W - 5L
1,478 SR
Queue Stats
7W - 7L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Sizeablesatsuma
Heimdallr
13
4 / 6 / 2
11,000
611
15,459
20,921
14,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
TheNicestNun
Cthulhu
15
3 / 3 / 3
11,588
644
11,154
27,283
29,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
simonmyj
Chang'e
14
0 / 6 / 6
10,540
586
9,999
16,672
9,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
7 / 3 / 6
12,030
668
23,367
25,102
19,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
bielexe
Hades
15
6 / 3 / 7
11,811
656
20,161
17,698
14,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
fachabreno
Baron Samedi
15
2 / 1 / 13
11,319
629
11,021
11,031
7,792
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
15
15
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
7
3
6
3.33
L
Heimdallr
Sizeablesatsuma
Heimdallr
4
6
2
0.83
L
Cthulhu
TheNicestNun
Cthulhu
3
3
3
1.5
W
Hades
bielexe
Hades
6
3
7
3.17
W
Baron Samedi
fachabreno
Baron Samedi
2
1
13
8.5
L
Chang'e
simonmyj
Chang'e
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,612
Damage
54,549
64,876
Taken
53,831
54,096
Mitigated
41,187
22,264
Healing
20,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
23,367
6,275
573
6,005
25,102
19,268
853
10,329
14,773
0
59,708
L
Heimdallr
Sizeablesatsuma
Heimdallr
15,459
7,833
0
3,665
20,921
14,695
0
8,362
11,754
2,563
38,251
L
Cthulhu
TheNicestNun
Cthulhu
11,154
1,535
3,457
7,871
27,283
29,797
483
14,147
12,503
32,821
0
W
Hades
bielexe
Hades
20,161
461
1,642
6,502
17,698
14,127
186
9,058
8,640
46,730
0
W
Baron Samedi
fachabreno
Baron Samedi
11,021
1,217
3,516
2,709
11,031
7,792
1,239
3,739
7,292
27,998
0
L
Chang'e
simonmyj
Chang'e
9,999
1,008
3,245
4,026
16,672
9,604
129
10,222
6,169
35,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,128
Gold Earned
35,160
154
Minions Killed
173
5
Camps Cleared
9
878,316
Distance Traveled
1,003,733
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,030
668
72
4
4
382,070
1
L
Heimdallr
11,000
611
44
2
1
267,898
5
L
Cthulhu
11,588
644
40
2
1
308,133
2
W
Hades
11,811
656
63
4
5
325,138
0
W
Baron Samedi
11,319
629
38
2
0
296,525
1
L
Chang'e
10,540
586
70
4
3
302,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role