Player Matchup

Anhur
Anhur
BOATSNHOES_74
Anhur
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 245L
1,339 Elo+
Solo
Da Ji
Da Ji
DrinzleeR
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
McLovinKittens
Hel
Level 29
God Stats
3W - 6L
1,516 SR
Queue Stats
71W - 87L
1,360 Elo+
Solo
Amaterasu
Amaterasu
Ratoja007
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
eco-asado9
Cthulhu
Level 25
God Stats
2W - 2L
1,516 SR
Queue Stats
67W - 97L
1,245 Elo+
Solo
Team Averages
Level 17
1,506 SR
1,389 Elo+

VS

Team Averages
Level 13
1,445 SR
1,241 Elo+
Hera
Hera
BornFromLegend
Hera
Level 18
God Stats
6W - 5L
1,722 SR
Queue Stats
110W - 89L
1,273 Elo+
Solo
Guan Yu
Guan Yu
Heru_1337
Guan Yu
Level 27
God Stats
1W - 1L
1,266 SR
Queue Stats
41W - 46L
1,268 Elo+
Solo
Amaterasu
Amaterasu
RomanBell17
Amaterasu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,152 Elo+
Solo
Danzaburou
Danzaburou
Vadimka3232
Danzaburou
Level 9
God Stats
7W - 7L
1,454 SR
Queue Stats
10W - 11L
1,340 Elo+
Solo
Thor
Thor
gg_genius11
Thor
Level 7
God Stats
4W - 3L
1,285 SR
Queue Stats
7W - 15L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 2
12,099
484
11,194
20,436
7,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
DrinzleeR
Da Ji
9
0 / 15 / 1
7,706
308
4,229
17,680
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 10 / 4
10,764
431
10,352
22,580
7,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Ratoja007
Amaterasu
15
2 / 8 / 3
10,203
408
6,836
22,396
16,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
eco-asado9
Cthulhu
14
1 / 14 / 4
9,376
375
1,995
23,279
8,106

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 2 / 11
14,625
585
41,665
15,146
5,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Heru_1337
Guan Yu
17
4 / 3 / 14
11,656
466
6,084
16,750
25,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
RomanBell17
Amaterasu
7
0 / 4 / 2
7,840
314
660
4,047
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Vadimka3232
Danzaburou
20
15 / 3 / 8
15,065
603
25,062
18,629
8,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 4 / 4
9,695
388
7,515
14,834
5,077
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
13
Kills
48
53
Deaths
16
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
W
25
2
11
15.25
L
Da Ji
DrinzleeR
Da Ji
0
15
1
0.03
W
Guan Yu
Heru_1337
Guan Yu
4
3
14
3.67
L
4
10
4
0.6
L
Amaterasu
Ratoja007
Amaterasu
2
8
3
0.44
W
Amaterasu
RomanBell17
Amaterasu
0
4
2
0.25
W
Danzaburou
Vadimka3232
Danzaburou
15
3
8
6.33
L
Cthulhu
eco-asado9
Cthulhu
1
14
4
0.21
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,606
Damage
80,986
106,371
Taken
69,406
43,964
Mitigated
46,619
23,076
Healing
20,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,194
6,780
0
4,471
20,436
7,000
0
6,369
13,843
0
86,674
W
41,665
10,806
260
4,031
15,146
5,942
3,371
4,922
10,224
105,769
0
L
Da Ji
DrinzleeR
Da Ji
4,229
1,443
0
1,025
17,680
4,132
558
5,980
11,512
0
22,736
W
Guan Yu
Heru_1337
Guan Yu
6,084
1,126
2,158
5,282
16,750
25,390
815
2,014
14,736
0
54,426
L
10,352
1,505
4,722
9,482
22,580
7,955
313
12,038
10,016
49,099
0
L
Amaterasu
Ratoja007
Amaterasu
6,836
1,490
0
3,376
22,396
16,771
568
6,587
15,618
0
44,293
W
Amaterasu
RomanBell17
Amaterasu
660
408
0
512
4,047
1,959
0
279
3,768
0
7,437
W
Danzaburou
Vadimka3232
Danzaburou
25,062
12,236
0
7,977
18,629
8,251
6,996
2,607
16,022
0
115,848
L
Cthulhu
eco-asado9
Cthulhu
1,995
455
0
0
23,279
8,106
535
9,269
13,650
29,151
0
W
7,515
2,270
0
0
14,834
5,077
667
2,525
12,309
0
29,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,148
Gold Earned
58,881
336
Minions Killed
463
0
Camps Cleared
0
2,014,600
Distance Traveled
1,949,086
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,099
484
119
5
0
426,407
0
W
Hera
14,625
585
130
5
0
453,462
1
L
Da Ji
7,706
308
30
1
0
326,743
3
W
Guan Yu
11,656
466
75
3
0
432,954
0
L
Hel
10,764
431
73
3
0
398,373
5
L
Amaterasu
10,203
408
66
3
0
462,235
1
W
Amaterasu
7,840
314
13
1
0
142,824
0
W
Danzaburou
15,065
603
196
8
0
464,242
0
L
Cthulhu
9,376
375
48
2
0
400,842
0
W
Thor
9,695
388
49
2
0
455,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role