Player Matchup

Fenrir
Fenrir
Ancap 2B4819
Fenrir
Level 8
God Stats
4W - 1L
1,771 SR
Queue Stats
11W - 6L
1,587 Elo+
Solo
Amaterasu
Amaterasu
Daniel_0092010
Amaterasu
Level 25
God Stats
0W - 2L
1,567 SR
Queue Stats
15W - 28L
1,322 Elo+
Solo
Artemis
Artemis
Rennegammer
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 64L
1,104 Elo+
Solo
Yemoja
Yemoja
WOBBUFETT979
Yemoja
Level 21
God Stats
0W - 1L
1,344 SR
Queue Stats
6W - 8L
1,366 Elo+
Solo
Discordia
Discordia
theonekingbr
Discordia
Level 17
God Stats
1W - 2L
1,503 SR
Queue Stats
29W - 38L
1,395 Elo+
Solo
Team Averages
Level 15
1,537 SR
1,355 Elo+

VS

Team Averages
Level 18
1,499 SR
1,452 Elo+
Hel
Hel
Caqito
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,546 Elo+
Solo
Artemis
Artemis
Timporei
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,685 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZIGAOOO8353
Morgan Le Fay
Level 21
God Stats
9W - 4L
1,513 SR
Queue Stats
49W - 51L
1,312 Elo+
Solo
Cu Chulainn
Cu Chulainn
metalGorgon8031
Cu Chulainn
Level 22
God Stats
15W - 9L
1,497 SR
Queue Stats
67W - 81L
1,335 Elo+
Solo
Bakasura
Bakasura
yuse920
Bakasura
Level 28
God Stats
3W - 2L
1,486 SR
Queue Stats
107W - 140L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
22 / 1 / 4
12,384
619
23,736
13,822
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Daniel_0092010
Amaterasu
14
1 / 4 / 2
8,523
426
3,573
12,667
10,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Rennegammer
Artemis
12
0 / 7 / 6
8,028
401
5,423
11,637
3,598
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
12
1 / 1 / 13
8,668
433
5,132
15,909
12,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
theonekingbr
Discordia
16
6 / 8 / 3
10,514
526
14,011
14,087
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Caqito
Hel
18
5 / 3 / 5
11,079
554
13,471
20,415
8,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Timporei
Artemis
12
0 / 7 / 3
7,903
395
3,868
13,159
4,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
ZIGAOOO8353
Morgan Le Fay
14
5 / 9 / 1
9,142
457
12,728
13,489
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
metalGorgon8031
Cu Chulainn
17
6 / 5 / 2
11,268
563
9,086
15,009
13,711
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
yuse920
Bakasura
15
5 / 7 / 6
9,973
499
9,711
12,573
6,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
30
Kills
21
21
Deaths
31
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
22
1
4
24
W
Hel
Caqito
Hel
5
3
5
2.5
L
Amaterasu
Daniel_0092010
Amaterasu
1
4
2
0.5
L
Artemis
Rennegammer
Artemis
0
7
6
0.43
W
Artemis
Timporei
Artemis
0
7
3
0.21
L
Yemoja
1
1
13
7.5
W
Morgan Le Fay
ZIGAOOO8353
Morgan Le Fay
5
9
1
0.61
W
Cu Chulainn
metalGorgon8031
Cu Chulainn
6
5
2
1.4
L
Discordia
theonekingbr
Discordia
6
8
3
0.94
W
Bakasura
yuse920
Bakasura
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,875
Damage
48,864
68,122
Taken
74,645
39,574
Mitigated
37,240
15,344
Healing
19,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
23,736
4,438
0
3,933
13,822
7,113
0
3,874
9,866
0
84,887
W
Hel
Caqito
Hel
13,471
288
1,023
13,190
20,415
8,571
158
6,873
12,976
72,935
0
L
Amaterasu
Daniel_0092010
Amaterasu
3,573
1,162
0
1,909
12,667
10,782
149
1,781
10,839
0
32,723
L
Artemis
Rennegammer
Artemis
5,423
2,519
0
1,316
11,637
3,598
1,892
5,535
5,800
0
37,148
W
Artemis
Timporei
Artemis
3,868
2,472
0
1,488
13,159
4,255
3,484
2,745
10,344
0
40,671
L
Yemoja
5,132
1,188
2,216
4,444
15,909
12,851
836
8,006
7,247
19,083
0
W
Morgan Le Fay
ZIGAOOO8353
Morgan Le Fay
12,728
2,083
98
884
13,489
4,615
1,644
3,384
10,044
59,472
0
W
Cu Chulainn
metalGorgon8031
Cu Chulainn
9,086
2,742
0
371
15,009
13,711
385
3,329
11,582
43
48,667
L
Discordia
theonekingbr
Discordia
14,011
1,562
0
1,526
14,087
5,230
690
6,207
7,393
65,588
0
W
Bakasura
yuse920
Bakasura
9,711
6,299
0
2,593
12,573
6,088
174
2,260
10,199
0
47,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,117
Gold Earned
49,365
415
Minions Killed
481
0
Camps Cleared
0
1,813,250
Distance Traveled
1,799,827
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,384
619
110
6
0
454,892
2
W
Hel
11,079
554
117
6
0
394,892
3
L
Amaterasu
8,523
426
75
4
0
353,880
3
L
Artemis
8,028
401
69
3
0
316,254
3
W
Artemis
7,903
395
75
4
0
294,047
2
L
Yemoja
8,668
433
24
1
0
360,201
5
W
Morgan Le Fay
9,142
457
94
5
0
326,980
1
W
Cu Chulainn
11,268
563
109
5
0
348,169
1
L
Discordia
10,514
526
137
7
0
328,023
3
W
Bakasura
9,973
499
86
4
0
435,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role