Player Matchup

Bastet
Bastet
LonelyLycanroc
Bastet
Level 157
God Stats
4W - 2L
1,605 SR
Queue Stats
41W - 55L
1,388 Elo+
Party 1
Merlin
Merlin
McSlaggers
Merlin
Level 155
God Stats
4W - 2L
1,635 SR
Queue Stats
33W - 36L
1,444 Elo+
Party 1
Osiris
Osiris
Naturalkillas23
Osiris
Level 147
God Stats
38W - 49L
1,488 SR
Queue Stats
351W - 361L
1,496 Elo+
Solo
Team Averages
Level 153
1,576 SR
1,443 Elo+

VS

Team Averages
Level 89
1,507 SR
1,446 Elo+
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheDude1416
Kumbhakarna
Level 115
God Stats
2W - 2L
1,491 SR
Queue Stats
86W - 119L
1,335 Elo+
Solo
Kali
Kali
Trapped Coma
Kali
Level 62
God Stats
29W - 22L
1,530 SR
Queue Stats
289W - 314L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
8,001
727
9,072
6,227
2,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
McSlaggers
Merlin
11
1 / 0 / 6
7,110
646
9,897
4,192
1,544
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 7
7,429
675
5,368
6,919
7,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 4 / 1
6,473
588
4,489
8,897
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
TheDude1416
Kumbhakarna
10
1 / 1 / 0
6,977
634
2,549
10,697
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 1
6,223
566
4,087
8,916
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
1
0.13
W
6
1
2
7
W
Merlin
McSlaggers
Merlin
1
0
6
4
W
2
0
7
5.5
L
Kumbhakarna
TheDude1416
Kumbhakarna
1
1
0
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,337
Damage
11,125
17,338
Taken
28,510
11,119
Mitigated
14,497
3,631
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,489
1,562
0
1,674
8,897
2,393
0
2,273
6,624
24,350
0
W
9,072
1,595
0
0
6,227
2,091
0
1,966
4,261
0
18,894
W
Merlin
McSlaggers
Merlin
9,897
515
0
1,503
4,192
1,544
140
2,681
1,511
32,106
0
W
5,368
1,208
0
2,128
6,919
7,484
0
2,766
4,153
0
17,661
L
Kumbhakarna
TheDude1416
Kumbhakarna
2,549
636
215
1,471
10,697
9,043
0
4,204
6,493
13,358
0
L
4,087
1,610
0
851
8,916
3,061
0
3,623
5,293
0
14,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,540
Gold Earned
19,673
111
Minions Killed
107
6
Camps Cleared
5
578,170
Distance Traveled
560,392
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,473
588
58
5
3
175,965
3
W
Bastet
8,001
727
24
2
2
215,384
2
W
Merlin
7,110
646
55
5
2
156,489
0
W
Osiris
7,429
675
32
3
2
206,297
4
L
Kumbhakarna
6,977
634
25
2
0
188,637
0
L
Kali
6,223
566
24
2
2
195,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role