Player Matchup

Geb
Geb
Dissociato
Geb
Level 126
God Stats
16W - 17L
1,487 SR
Queue Stats
135W - 150L
1,355 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MiiQuEL-_-BdN
Morgan Le Fay
Level 122
God Stats
5W - 3L
1,629 SR
Queue Stats
147W - 139L
1,502 Elo+
Party 1
Ne Zha
Ne Zha
Nessitaa_12
Ne Zha
Level 63
God Stats
7W - 11L
1,222 SR
Queue Stats
273W - 350L
1,356 Elo+
Party 1
King Arthur
King Arthur
SAMURAY_12_
King Arthur
Level 8
God Stats
0W - 2L
1,327 SR
Queue Stats
2W - 11L
1,095 Elo+
Party 1
Anhur
Anhur
VodkaSonik
Anhur
Level 27
God Stats
4W - 1L
1,379 SR
Queue Stats
58W - 64L
1,364 Elo+
Party 3
Team Averages
Level 69
1,409 SR
1,335 Elo+

VS

Team Averages
Level 67
1,423 SR
1,417 Elo+
Danzaburou
Danzaburou
Is-so-easy_4_me
Danzaburou
Level 29
God Stats
40W - 39L
1,419 SR
Queue Stats
105W - 117L
1,360 Elo+
Party 2
Chaac
Chaac
Misanthrope237
Chaac
Level 66
God Stats
6W - 19L
1,297 SR
Queue Stats
254W - 284L
1,385 Elo+
Solo
Sylvanus
Sylvanus
Zv_Skuud_-
Sylvanus
Level 62
God Stats
8W - 5L
1,329 SR
Queue Stats
259W - 262L
1,392 Elo+
Party 2
Baron Samedi
Baron Samedi
floSR06
Baron Samedi
Level 109
God Stats
9W - 2L
1,677 SR
Queue Stats
94W - 71L
1,520 Elo+
Party 2
The Morrigan
The Morrigan
i92iTT_QuyTo
The Morrigan
Level 68
God Stats
4W - 3L
1,392 SR
Queue Stats
240W - 228L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 6
8,534
388
9,481
22,286
25,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
MiiQuEL-_-BdN
Morgan Le Fay
16
7 / 7 / 2
10,222
465
29,068
17,907
8,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
15
2 / 8 / 5
9,193
418
7,211
23,977
9,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SAMURAY_12_
King Arthur
13
0 / 9 / 3
8,331
379
3,496
23,521
16,028
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
15
3 / 10 / 3
9,245
420
9,282
18,359
6,426
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Is-so-easy_4_me
Danzaburou
18
8 / 4 / 11
12,660
575
15,817
17,711
6,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 2 / 5
12,911
587
13,828
22,485
32,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
Zv_Skuud_-
Sylvanus
16
5 / 0 / 16
11,857
539
12,464
16,473
19,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
floSR06
Baron Samedi
18
7 / 5 / 9
12,120
551
17,353
17,707
7,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
i92iTT_QuyTo
The Morrigan
19
12 / 2 / 13
13,131
597
20,623
17,046
7,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
92
13
Kills
38
38
Deaths
13
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Danzaburou
Is-so-easy_4_me
Danzaburou
8
4
11
3.38
L
Morgan Le Fay
MiiQuEL-_-BdN
Morgan Le Fay
7
7
2
1.14
W
6
2
5
4.25
L
Ne Zha
2
8
5
0.56
L
King Arthur
SAMURAY_12_
King Arthur
0
9
3
0.17
L
Anhur
3
10
3
0.45
W
Sylvanus
Zv_Skuud_-
Sylvanus
5
0
16
13
W
Baron Samedi
floSR06
Baron Samedi
7
5
9
2.3
W
The Morrigan
i92iTT_QuyTo
The Morrigan
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,538
Damage
80,085
106,050
Taken
91,422
65,234
Mitigated
72,455
20,935
Healing
45,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,481
1,032
0
2,257
22,286
25,565
0
12,492
9,794
32,746
0
W
Danzaburou
Is-so-easy_4_me
Danzaburou
15,817
5,875
390
6,190
17,711
6,096
6,342
6,493
11,070
0
73,237
L
Morgan Le Fay
MiiQuEL-_-BdN
Morgan Le Fay
29,068
938
86
2,509
17,907
8,056
0
12,523
5,384
83,445
0
W
13,828
1,558
802
5,633
22,485
32,507
1,606
8,237
13,960
19,638
57,936
L
Ne Zha
7,211
1,501
0
8,328
23,977
9,159
0
10,214
13,763
0
52,212
L
King Arthur
SAMURAY_12_
King Arthur
3,496
446
0
3,321
23,521
16,028
210
9,480
14,041
0
37,066
L
Anhur
9,282
4,869
0
4,434
18,359
6,426
0
8,001
10,358
0
47,691
W
Sylvanus
Zv_Skuud_-
Sylvanus
12,464
3,571
2,951
7,046
16,473
19,045
1,382
6,803
9,360
46,780
0
W
Baron Samedi
floSR06
Baron Samedi
17,353
708
4,460
7,531
17,707
7,414
2,379
8,743
8,469
74,371
0
W
The Morrigan
i92iTT_QuyTo
The Morrigan
20,623
2,908
2,025
8,866
17,046
7,393
3,769
6,842
10,014
81,548
5,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,525
Gold Earned
62,679
370
Minions Killed
556
0
Camps Cleared
0
1,970,615
Distance Traveled
1,968,035
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,534
388
42
2
0
401,889
1
W
Danzaburou
12,660
575
123
6
0
426,214
0
L
Morgan Le Fay
10,222
465
109
5
0
413,037
3
W
Chaac
12,911
587
150
7
0
356,946
0
L
Ne Zha
9,193
418
87
4
0
421,180
5
L
King Arthur
8,331
379
70
3
0
378,982
2
L
Anhur
9,245
420
62
3
0
355,527
2
W
Sylvanus
11,857
539
45
2
0
358,066
0
W
Baron Samedi
12,120
551
111
5
0
408,899
3
W
The Morrigan
13,131
597
127
6
0
417,910
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role