Player Matchup

Ganesha
Ganesha
ALoveSupreme
Ganesha
Level 44
God Stats
8W - 10L
1,527 SR
Queue Stats
266W - 310L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IIDarduinII
Morgan Le Fay
Level 109
God Stats
20W - 18L
1,586 SR
Queue Stats
402W - 419L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sshank
Ah Muzen Cab
Level 124
God Stats
33W - 32L
1,554 SR
Queue Stats
433W - 456L
1,408 Elo+
Solo
Ymir
Ymir
WildMan1458565
Ymir
Level 128
God Stats
36W - 55L
1,392 SR
Queue Stats
337W - 403L
1,418 Elo+
Solo
Arachne
Arachne
msthickums
Arachne
Level 46
God Stats
14W - 5L
1,500 SR
Queue Stats
126W - 121L
1,410 Elo+
Solo
Team Averages
Level 90
1,512 SR
1,442 Elo+

VS

Team Averages
Level 86
1,550 SR
1,407 Elo+
Artio
Artio
CyndaQuad
Artio
Level 138
God Stats
1W - 2L
1,725 SR
Queue Stats
348W - 327L
1,528 Elo+
Solo
Cu Chulainn
Cu Chulainn
Drsum123
Cu Chulainn
Level 38
God Stats
6W - 6L
1,428 SR
Queue Stats
114W - 124L
1,374 Elo+
Solo
Janus
Janus
GapingFlyer24
Janus
Level 106
God Stats
3W - 4L
1,375 SR
Queue Stats
52W - 71L
1,414 Elo+
Solo
Charybdis
Charybdis
WingingGarlic5
Charybdis
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 114L
1,276 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ma5ter mexican
Morgan Le Fay
Level 108
God Stats
28W - 15L
1,725 SR
Queue Stats
385W - 401L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ALoveSupreme
Ganesha
17
4 / 1 / 15
11,790
472
8,129
26,308
17,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
IIDarduinII
Morgan Le Fay
18
3 / 4 / 14
12,440
498
18,984
13,938
4,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Sshank
Ah Muzen Cab
20
12 / 3 / 7
13,931
557
18,526
17,535
6,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
13 / 0 / 10
13,953
558
11,951
15,990
16,278
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
msthickums
Arachne
20
5 / 1 / 13
13,677
547
13,461
21,907
11,473
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CyndaQuad
Artio
13
1 / 8 / 5
9,163
367
9,397
27,366
20,729
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Drsum123
Cu Chulainn
12
0 / 12 / 2
8,412
336
7,576
25,677
20,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
2 / 4 / 1
11,673
467
10,833
15,232
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
WingingGarlic5
Charybdis
12
0 / 11 / 0
7,678
307
5,494
16,386
4,581
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ma5ter mexican
Morgan Le Fay
18
6 / 2 / 3
12,155
486
18,841
13,412
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
20
37
Kills
9
9
Deaths
37
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ALoveSupreme
Ganesha
4
1
15
11.5
L
Artio
CyndaQuad
Artio
1
8
5
0.44
L
Cu Chulainn
Drsum123
Cu Chulainn
0
12
2
0.08
L
2
4
1
0.63
W
Morgan Le Fay
IIDarduinII
Morgan Le Fay
3
4
14
2.5
W
Ah Muzen Cab
Sshank
Ah Muzen Cab
12
3
7
5.17
W
13
0
10
18
L
Charybdis
WingingGarlic5
Charybdis
0
11
0
0
L
Morgan Le Fay
ma5ter mexican
Morgan Le Fay
6
2
3
3.75
W
Arachne
msthickums
Arachne
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,051
Damage
52,141
95,678
Taken
98,073
57,005
Mitigated
55,890
48,706
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ALoveSupreme
Ganesha
8,129
1,082
0
14,167
26,308
17,835
660
10,392
15,137
50,489
0
L
Artio
CyndaQuad
Artio
9,397
410
959
5,073
27,366
20,729
0
12,710
14,504
40,152
0
L
Cu Chulainn
Drsum123
Cu Chulainn
7,576
1,820
0
1,568
25,677
20,247
172
7,764
17,745
0
32,680
L
10,833
1,172
259
1,977
15,232
4,929
922
5,030
9,978
104,330
0
W
Morgan Le Fay
IIDarduinII
Morgan Le Fay
18,984
626
427
4,430
13,938
4,971
84
9,596
4,254
82,674
0
W
Ah Muzen Cab
Sshank
Ah Muzen Cab
18,526
11,909
1,148
9,376
17,535
6,448
5,564
9,368
8,167
0
119,644
W
11,951
718
0
4,527
15,990
16,278
474
7,730
7,849
38,907
0
L
Charybdis
WingingGarlic5
Charybdis
5,494
3,453
0
1,680
16,386
4,581
0
6,527
9,737
0
36,194
L
Morgan Le Fay
ma5ter mexican
Morgan Le Fay
18,841
1,627
0
2,651
13,412
5,404
148
5,939
7,045
88,732
0
W
Arachne
msthickums
Arachne
13,461
8,227
0
14,631
21,907
11,473
333
8,827
12,991
0
149,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,791
Gold Earned
49,081
623
Minions Killed
519
0
Camps Cleared
0
2,386,216
Distance Traveled
2,231,873
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,790
472
64
3
0
401,134
1
L
Artio
9,163
367
71
3
0
425,229
2
L
Cu Chulainn
8,412
336
51
2
0
414,026
0
L
Janus
11,673
467
188
8
0
500,856
6
W
Morgan Le Fay
12,440
498
134
5
0
481,297
3
W
Ah Muzen Cab
13,931
557
178
7
0
445,906
0
W
Ymir
13,953
558
60
2
0
467,084
8
L
Charybdis
7,678
307
56
2
0
410,381
3
L
Morgan Le Fay
12,155
486
153
6
0
481,381
11
W
Arachne
13,677
547
187
7
0
590,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role