Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
BubyGlizzy
Da Ji
Level 12
God Stats
1W - 1L
1,711 SR
Queue Stats
16W - 16L
1,307 Elo+
Party 1
Nox
Nox
IINotGamer
Nox
Level 54
God Stats
39W - 37L
1,490 SR
Queue Stats
138W - 166L
1,430 Elo+
Party 1
Athena
Athena
PiecEMakeR007
Athena
Level 105
God Stats
3W - 3L
1,729 SR
Queue Stats
158W - 144L
1,537 Elo+
Solo
Amaterasu
Amaterasu
X_SquzZ_X
Amaterasu
Level 68
God Stats
2W - 2L
1,507 SR
Queue Stats
84W - 103L
1,390 Elo+
Party 1
Team Averages
Level 54
1,587 SR
1,433 Elo+

VS

Team Averages
Level 97
1,563 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HELPERE
Tsukuyomi
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
308W - 289L
1,502 Elo+
Party 3
Chang'e
Chang'e
Xenlii
Chang'e
Level 110
God Stats
2W - 1L
1,718 SR
Queue Stats
19W - 22L
1,472 Elo+
Solo
Chaac
Chaac
kekyk
Chaac
Level 83
God Stats
10W - 10L
1,595 SR
Queue Stats
242W - 226L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 6 / 5
7,117
445
6,528
10,944
3,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
14
5 / 5 / 6
8,786
549
8,104
14,184
6,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 6 / 4
7,534
471
8,908
11,304
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 4 / 9
7,084
443
6,246
19,470
16,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
X_SquzZ_X
Amaterasu
12
2 / 6 / 4
6,961
435
5,578
13,970
9,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
12 / 2 / 6
10,451
653
19,730
12,626
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
 
Xing Tian
14
3 / 3 / 12
9,190
574
12,312
15,731
13,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
HELPERE
Tsukuyomi
16
5 / 3 / 6
9,744
609
9,117
10,096
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Xenlii
Chang'e
13
2 / 2 / 7
8,351
522
4,586
8,225
2,560
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
kekyk
Chaac
17
5 / 2 / 1
10,633
665
9,142
11,204
9,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
59
12
Kills
27
27
Deaths
12
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
5
0.75
W
Izanami
 
Izanami
12
2
6
7.5
W
Xing Tian
 
Xing Tian
3
3
12
3
L
Da Ji
5
5
6
1.6
W
Tsukuyomi
HELPERE
Tsukuyomi
5
3
6
2.67
L
2
6
4
0.67
L
1
4
9
1.38
L
Amaterasu
X_SquzZ_X
Amaterasu
2
6
4
0.67
W
Chang'e
Xenlii
Chang'e
2
2
7
2.75
W
Chaac
kekyk
Chaac
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,364
Damage
54,887
69,872
Taken
57,882
39,597
Mitigated
33,100
16,264
Healing
23,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,528
2,497
0
2,443
10,944
3,312
0
3,227
7,717
0
29,242
W
Izanami
 
Izanami
19,730
16,324
0
5,226
12,626
4,434
3,717
2,805
9,821
0
72,030
W
Xing Tian
 
Xing Tian
12,312
1,104
0
2,924
15,731
13,487
720
4,859
10,872
36,341
0
L
Da Ji
8,104
1,836
0
3,780
14,184
6,339
0
4,533
9,651
0
51,468
W
Tsukuyomi
HELPERE
Tsukuyomi
9,117
2,099
0
4,752
10,096
3,487
0
1,367
8,729
0
62,916
L
8,908
1,516
0
2,286
11,304
3,803
698
2,779
8,525
39,770
0
L
6,246
1,253
0
4,568
19,470
16,954
0
5,473
13,997
25,768
0
L
Amaterasu
X_SquzZ_X
Amaterasu
5,578
1,875
0
3,187
13,970
9,189
0
1,023
12,947
0
28,366
W
Chang'e
Xenlii
Chang'e
4,586
555
785
2,281
8,225
2,560
1,896
4,305
3,920
30,753
0
W
Chaac
kekyk
Chaac
9,142
2,312
0
7,544
11,204
9,132
1,960
1,818
9,386
0
66,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,482
Gold Earned
48,369
287
Minions Killed
463
0
Camps Cleared
0
1,505,261
Distance Traveled
1,452,340
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,117
445
48
3
0
279,279
0
W
Izanami
10,451
653
118
7
0
280,877
1
W
Xing Tian
9,190
574
38
2
0
297,695
0
L
Da Ji
8,786
549
91
6
0
324,801
2
W
Tsukuyomi
9,744
609
112
7
0
298,465
0
L
Nox
7,534
471
63
4
0
279,416
1
L
Athena
7,084
443
38
2
0
310,821
5
L
Amaterasu
6,961
435
47
3
0
310,944
0
W
Chang'e
8,351
522
65
4
0
261,137
4
W
Chaac
10,633
665
130
8
0
314,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role