Player Matchup

Loki
Loki
Dgimik
Loki
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 14L
1,237 Elo+
Solo
Anubis
Anubis
Watchock
Anubis
Level 113
God Stats
0W - 1L
1,577 SR
Queue Stats
5W - 5L
1,157 Elo+
Party 1
Ares
Ares
sdbtotto
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,320 Elo+
Party 1
Team Averages
Level 51
1,526 SR
1,238 Elo+

VS

Team Averages
Level 23
1,477 SR
1,490 Elo+
Eset
Eset
CluckyDucky
Eset
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 57L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
StabbyTanuki
Cthulhu
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
65W - 43L
1,509 Elo+
Party 2
Heimdallr
Heimdallr
Zejackhammerrr
Heimdallr
Level 23
God Stats
12W - 10L
1,432 SR
Queue Stats
82W - 55L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dgimik
Loki
9
0 / 8 / 4
6,898
575
2,598
10,311
3,180
Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Watchock
Anubis
12
3 / 4 / 1
8,059
672
7,566
10,206
4,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
10
1 / 6 / 3
8,031
669
3,237
13,159
11,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 7
9,756
813
10,944
8,030
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
StabbyTanuki
Cthulhu
12
4 / 2 / 12
8,904
742
9,188
10,670
10,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Zejackhammerrr
Heimdallr
13
5 / 0 / 13
9,299
775
10,046
7,301
2,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
4
Kills
18
18
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
L
Loki
Dgimik
Loki
0
8
4
0.25
W
Cthulhu
StabbyTanuki
Cthulhu
4
2
12
5
L
Anubis
Watchock
Anubis
3
4
1
0.88
W
Heimdallr
Zejackhammerrr
Heimdallr
5
0
13
11.5
L
Ares
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,401
Damage
30,178
33,676
Taken
26,001
19,258
Mitigated
15,560
4,554
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,944
718
518
889
8,030
2,707
449
3,671
4,359
27,913
0
L
Loki
Dgimik
Loki
2,598
292
0
761
10,311
3,180
0
5,460
4,294
0
12,764
W
Cthulhu
StabbyTanuki
Cthulhu
9,188
868
202
830
10,670
10,397
104
3,983
6,687
22,753
0
L
Anubis
Watchock
Anubis
7,566
83
0
3,150
10,206
4,132
0
7,146
2,464
37,451
0
W
Heimdallr
Zejackhammerrr
Heimdallr
10,046
4,775
0
1,588
7,301
2,456
1,704
3,773
3,528
0
31,380
L
Ares
3,237
397
0
643
13,159
11,946
0
6,139
6,346
5,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,988
Gold Earned
27,959
104
Minions Killed
130
4
Camps Cleared
6
695,835
Distance Traveled
651,695
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,756
813
49
4
1
225,725
4
L
Loki
6,898
575
17
1
3
210,937
0
W
Cthulhu
8,904
742
32
3
3
211,379
4
L
Anubis
8,059
672
80
7
1
212,570
2
W
Heimdallr
9,299
775
49
4
2
214,591
4
L
Ares
8,031
669
7
1
0
272,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role