Player Matchup

Amaterasu
Amaterasu
Andrio_Duco_85
Amaterasu
Level 10
God Stats
4W - 4L
1,437 SR
Queue Stats
140W - 189L
1,477 Elo+
Solo
Skadi
Skadi
Iam1gray
Skadi
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 69L
1,586 Elo+
Solo
Anubis
Anubis
PackyYT
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Bakasura
Bakasura
blade549broken
Bakasura
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,180 Elo+
Party 1
Cthulhu
Cthulhu
yaboiFrostyXd
Cthulhu
Level 8
God Stats
3W - 5L
1,643 SR
Queue Stats
27W - 39L
1,574 Elo+
Party 1
Team Averages
Level 10
1,516 SR
1,463 Elo+

VS

Team Averages
Level 23
1,476 SR
1,491 Elo+
Nemesis
Nemesis
Ducky9z
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,431 Elo+
Solo
Geb
Geb
T-one_xiao_qi_e
Geb
Level 25
God Stats
67W - 61L
1,525 SR
Queue Stats
375W - 402L
1,392 Elo+
Solo
Sol
Sol
TDrage16
Sol
Level 26
God Stats
9W - 7L
1,545 SR
Queue Stats
95W - 73L
1,575 Elo+
Solo
Cupid
Cupid
Traaaacy96
Cupid
Level 29
God Stats
57W - 42L
1,542 SR
Queue Stats
208W - 166L
1,498 Elo+
Solo
Vulcan
Vulcan
tiago_tyr
Vulcan
Level 28
God Stats
2W - 1L
1,269 SR
Queue Stats
127W - 122L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Andrio_Duco_85
Amaterasu
9
0 / 4 / 0
5,372
413
963
8,469
4,476
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
Iam1gray
Skadi
11
2 / 5 / 0
6,768
521
9,465
11,328
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
PackyYT
Anubis
10
2 / 4 / 0
6,221
479
3,500
8,265
3,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
7
1 / 4 / 2
5,555
427
1,431
7,471
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
9
0 / 3 / 2
5,589
430
3,092
9,959
4,757
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ducky9z
Nemesis
12
2 / 2 / 3
7,190
553
3,648
8,609
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 3
7,282
560
3,471
5,355
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 0 / 0
9,848
758
6,204
4,815
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
13
10 / 2 / 4
8,526
656
10,318
8,322
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
tiago_tyr
Vulcan
12
1 / 0 / 4
7,369
567
8,207
5,734
2,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
20
20
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Andrio_Duco_85
Amaterasu
0
4
0
0
W
Nemesis
Ducky9z
Nemesis
2
2
3
1.75
L
Skadi
Iam1gray
Skadi
2
5
0
0.4
L
Anubis
PackyYT
Anubis
2
4
0
0.5
W
2
1
3
3.5
W
5
0
0
5
W
Cupid
10
2
4
6
L
Bakasura
1
4
2
0.5
W
Vulcan
tiago_tyr
Vulcan
1
0
4
3
L
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,451
Damage
31,848
45,492
Taken
32,835
18,449
Mitigated
14,943
8,773
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Andrio_Duco_85
Amaterasu
963
63
0
184
8,469
4,476
0
5,058
3,411
8,323
11,459
W
Nemesis
Ducky9z
Nemesis
3,648
1,259
0
100
8,609
2,685
0
1,854
6,680
0
40,114
L
Skadi
Iam1gray
Skadi
9,465
4,597
113
2,627
11,328
3,812
32
3,962
7,366
0
43,098
L
Anubis
PackyYT
Anubis
3,500
80
0
2,686
8,265
3,246
64
3,891
4,374
26,331
0
W
3,471
64
0
1,178
5,355
5,155
128
1,186
4,169
21,948
0
W
6,204
1,740
0
2,926
4,815
2,175
2,042
339
4,476
67,343
7,213
W
Cupid
10,318
6,503
0
2,208
8,322
2,803
441
2,498
5,704
0
48,795
L
Bakasura
1,431
1,082
0
1,171
7,471
2,158
0
2,297
5,174
0
8,880
W
Vulcan
tiago_tyr
Vulcan
8,207
2,548
0
3,840
5,734
2,125
565
1,054
4,655
43,539
0
L
Cthulhu
3,092
386
177
1,815
9,959
4,757
0
2,514
7,445
16,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,505
Gold Earned
40,215
215
Minions Killed
406
0
Camps Cleared
0
1,243,311
Distance Traveled
1,268,695
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,372
413
46
4
0
231,795
1
W
Nemesis
7,190
553
59
5
0
276,544
2
L
Skadi
6,768
521
69
5
0
248,145
5
L
Anubis
6,221
479
47
4
0
194,102
0
W
Geb
7,282
560
32
2
0
262,015
3
W
Sol
9,848
758
163
13
0
256,153
1
W
Cupid
8,526
656
81
6
0
241,099
3
L
Bakasura
5,555
427
20
2
0
298,711
0
W
Vulcan
7,369
567
71
5
0
232,884
1
L
Cthulhu
5,589
430
33
3
0
270,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role