Player Matchup

Bellona
Bellona
FluffyWalnut
Bellona
Level 138
God Stats
2W - 2L
1,476 SR
Queue Stats
140W - 157L
1,580 Elo+
Solo
Tiamat
Tiamat
Paddycake1
Tiamat
Level 125
God Stats
15W - 10L
1,631 SR
Queue Stats
106W - 119L
1,544 Elo+
Solo
Loki
Loki
fercho1701
Loki
Level 154
God Stats
21W - 17L
1,513 SR
Queue Stats
559W - 682L
1,465 Elo+
Solo
Team Averages
Level 139
1,540 SR
1,530 Elo+

VS

Team Averages
Level 145
1,525 SR
1,548 Elo+
Loki
Loki
 
Loki
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Jeezzaz
Zeus
Level 157
God Stats
5W - 4L
1,514 SR
Queue Stats
74W - 120L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
WackoWombat
Cthulhu
Level 144
God Stats
7W - 4L
1,561 SR
Queue Stats
94W - 55L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FluffyWalnut
Bellona
12
4 / 0 / 7
8,104
737
8,325
10,356
6,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Paddycake1
Tiamat
13
3 / 1 / 9
7,708
701
6,615
5,472
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 1 / 7
7,878
716
5,417
5,826
1,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 4 / 0
6,965
633
4,649
8,261
2,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Jeezzaz
Zeus
9
0 / 6 / 2
6,350
577
5,016
7,401
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
WackoWombat
Cthulhu
10
0 / 2 / 2
6,924
629
6,364
7,363
7,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
2
2
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
0
0.5
W
Bellona
FluffyWalnut
Bellona
4
0
7
7.5
L
Zeus
Jeezzaz
Zeus
0
6
2
0.17
W
Tiamat
Paddycake1
Tiamat
3
1
9
7.5
L
Cthulhu
WackoWombat
Cthulhu
0
2
2
0.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,357
Damage
16,029
21,654
Taken
23,025
12,648
Mitigated
12,315
6,217
Healing
3,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,649
1,112
269
715
8,261
2,955
0
2,753
5,508
0
23,839
W
Bellona
FluffyWalnut
Bellona
8,325
1,374
420
3,629
10,356
6,968
106
5,352
4,691
0
14,170
L
Zeus
Jeezzaz
Zeus
5,016
304
0
620
7,401
2,174
0
1,827
5,574
15,183
0
W
Tiamat
Paddycake1
Tiamat
6,615
659
86
2,082
5,472
3,771
77
2,672
2,689
27,464
0
L
Cthulhu
WackoWombat
Cthulhu
6,364
232
115
2,023
7,363
7,186
0
2,378
4,985
16,441
0
W
5,417
862
0
0
5,826
1,909
0
3,298
2,462
0
29,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,690
Gold Earned
20,239
122
Minions Killed
117
7
Camps Cleared
4
702,436
Distance Traveled
613,883
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,965
633
44
4
2
216,829
5
W
Bellona
8,104
737
22
2
0
239,819
2
L
Zeus
6,350
577
42
4
0
168,977
3
W
Tiamat
7,708
701
70
6
5
238,131
5
L
Cthulhu
6,924
629
31
3
2
228,077
5
W
Loki
7,878
716
30
3
2
224,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role