Player Matchup

Bellona
Bellona
Bronze II
DADA2906DADA
Bellona
Bronze II
Level 84
God Stats
5W - 0L
1,675 SR
Queue Stats
21W - 49L
372 MMR
Solo
Bacchus
Bacchus
Bronze III
byJiqx
Bacchus
Bronze III
Level 60
God Stats
7W - 6L
1,678 SR
Queue Stats
86W - 96L
659 MMR
Party 1
Jing Wei
Jing Wei
Silver III
gigi_tommasi
Jing Wei
Silver III
Level 110
God Stats
7W - 8L
1,450 SR
Queue Stats
72W - 100L
905 MMR
Solo
Arachne
Arachne
Bronze I
steffie035
Arachne
Bronze I
Level 88
God Stats
1W - 0L
1,632 SR
Queue Stats
19W - 38L
578 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze II
temp-392172
Zhong Kui
Bronze II
Level 87
God Stats
1W - 0L
1,805 SR
Queue Stats
159W - 178L
189 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,648 SR
541 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,473 SR
635 MMR
Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze I
Agroln
Ymir
Bronze I
Level 111
God Stats
3W - 3L
1,503 SR
Queue Stats
258W - 295L
470 MMR
Solo
Skadi
Skadi
Bronze II
ZTK_salihcan
Skadi
Bronze II
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 70L
285 MMR
Party 2
Cernunnos
Cernunnos
Silver V
akram0almograbi
Cernunnos
Silver V
Level 65
God Stats
7W - 19L
1,459 SR
Queue Stats
15W - 30L
874 MMR
Solo
Pele
Pele
Bronze III
arrow_95140
Pele
Bronze III
Level 61
God Stats
6W - 11L
1,403 SR
Queue Stats
34W - 73L
45 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DADA2906DADA
Bellona
19
11 / 3 / 8
12,462
542
20,241
17,051
16,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
byJiqx
Bacchus
17
3 / 2 / 14
10,780
469
14,106
15,759
22,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
gigi_tommasi
Jing Wei
18
1 / 2 / 6
11,005
478
6,347
13,457
4,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
steffie035
Arachne
20
12 / 4 / 6
13,102
570
15,849
22,257
9,505
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
temp-392172
Zhong Kui
20
7 / 2 / 11
12,647
550
20,889
16,071
12,471
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshPersephoneTiamatAthenaArtio

VS

Bans
ArtemisFenrirOdinLokiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 6 / 4
10,932
475
12,913
17,580
7,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Agroln
Ymir
17
3 / 4 / 6
10,769
468
8,047
20,927
15,329
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 9 / 5
9,238
402
7,127
17,397
5,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
akram0almograbi
Cernunnos
18
4 / 7 / 2
11,209
487
10,918
20,113
7,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 8 / 0
10,550
459
8,060
18,853
7,348
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
34
Kills
12
13
Deaths
34
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
6
4
0.83
L
Ymir
Agroln
Ymir
3
4
6
1.5
W
Bellona
DADA2906DADA
Bellona
11
3
8
5
L
0
9
5
0.28
L
Cernunnos
akram0almograbi
Cernunnos
4
7
2
0.71
L
2
8
0
0.25
W
Bacchus
byJiqx
Bacchus
3
2
14
5
W
Jing Wei
gigi_tommasi
Jing Wei
1
2
6
2
W
Arachne
steffie035
Arachne
12
4
6
3.75
W
Zhong Kui
temp-392172
Zhong Kui
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,432
Damage
47,065
84,595
Taken
94,870
64,492
Mitigated
43,848
35,329
Healing
18,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,913
529
1,401
3,976
17,580
7,409
0
10,055
7,525
62,351
0
L
Ymir
Agroln
Ymir
8,047
962
0
3,373
20,927
15,329
0
9,297
11,630
33,067
0
W
Bellona
DADA2906DADA
Bellona
20,241
6,658
264
4,613
17,051
16,169
1,136
4,671
12,380
0
79,409
L
7,127
3,610
0
1,822
17,397
5,866
1,914
3,343
14,054
0
53,096
L
Cernunnos
akram0almograbi
Cernunnos
10,918
5,129
490
4,496
20,113
7,896
0
8,280
11,833
0
75,502
L
8,060
2,619
0
3,404
18,853
7,348
1,528
4,097
14,756
0
73,325
W
Bacchus
byJiqx
Bacchus
14,106
884
830
3,649
15,759
22,104
217
4,263
11,496
39,852
0
W
Jing Wei
gigi_tommasi
Jing Wei
6,347
4,634
0
6,676
13,457
4,243
2,496
3,115
10,342
0
92,046
W
Arachne
steffie035
Arachne
15,849
10,318
1,053
8,706
22,257
9,505
1,653
2,570
19,687
0
83,749
W
Zhong Kui
temp-392172
Zhong Kui
20,889
1,016
284
9,254
16,071
12,471
1,595
6,704
9,367
93,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,996
Gold Earned
52,698
561
Minions Killed
505
0
Camps Cleared
0
2,197,488
Distance Traveled
1,828,595
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,932
475
118
5
0
363,978
9
L
Ymir
10,769
468
52
2
0
402,777
14
W
Bellona
12,462
542
109
5
0
461,094
0
L
Skadi
9,238
402
77
3
0
331,700
0
L
Cernunnos
11,209
487
121
5
0
356,950
0
L
Pele
10,550
459
137
6
0
373,190
0
W
Bacchus
10,780
469
48
2
0
431,521
2
W
Jing Wei
11,005
478
151
7
0
420,136
6
W
Arachne
13,102
570
115
5
0
472,194
1
W
Zhong Kui
12,647
550
138
6
0
412,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role