Player Matchup

Cerberus
Cerberus
MegaCroc123
Cerberus
Level 99
God Stats
8W - 9L
1,556 SR
Queue Stats
520W - 409L
1,613 Elo+
Party 1
Da Ji
Da Ji
MrSirGuyPerson
Da Ji
Level 86
God Stats
8W - 4L
1,818 SR
Queue Stats
323W - 230L
1,632 Elo+
Party 1
Janus
Janus
XxB4LK4NBomBXx
Janus
Level 64
God Stats
5W - 11L
1,386 SR
Queue Stats
78W - 99L
1,483 Elo+
Solo
Team Averages
Level 83
1,587 SR
1,576 Elo+

VS

Team Averages
Level 95
1,557 SR
1,535 Elo+
Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GuerreroDeGondor
Fenrir
Level 95
God Stats
2W - 0L
1,478 SR
Queue Stats
165W - 174L
1,593 Elo+
Solo
Ah Puch
Ah Puch
quentin6513
Ah Puch
Level 102
God Stats
14W - 8L
1,693 SR
Queue Stats
56W - 48L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MegaCroc123
Cerberus
14
2 / 1 / 1
8,912
594
9,620
19,354
17,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 5 / 2
8,703
580
7,337
11,069
5,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

5
0 / 0 / 1
7,448
497
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 1 / 4
9,821
655
3,609
11,376
8,237
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 2 / 5
9,644
643
7,816
12,524
6,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
quentin6513
Ah Puch
14
3 / 0 / 2
10,322
688
12,336
4,130
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
6
6
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
4
4
W
1
2
5
1.75
L
Cerberus
MegaCroc123
Cerberus
2
1
1
2.5
L
1
5
2
0.4
L
0
0
1
0.5
W
Ah Puch
quentin6513
Ah Puch
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,957
Damage
23,761
30,423
Taken
28,030
23,255
Mitigated
16,012
6,031
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,609
716
443
4,090
11,376
8,237
1,452
3,497
7,879
327
25,998
W
7,816
2,822
0
3,417
12,524
6,350
596
5,186
7,230
0
26,865
L
Cerberus
MegaCroc123
Cerberus
9,620
182
33
5,544
19,354
17,692
0
8,585
9,744
35,890
0
L
7,337
1,029
0
454
11,069
5,563
0
3,591
6,887
0
33,326
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
quentin6513
Ah Puch
12,336
438
0
1,960
4,130
1,425
1,206
2,050
2,080
62,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,063
Gold Earned
29,787
119
Minions Killed
175
5
Camps Cleared
10
568,723
Distance Traveled
837,231
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,821
655
30
2
4
269,435
4
W
Fenrir
9,644
643
35
2
4
286,725
2
L
Cerberus
8,912
594
50
3
0
297,965
0
L
Da Ji
8,703
580
69
5
5
270,758
3
L
Janus
7,448
497
0
0
0
0
0
W
Ah Puch
10,322
688
110
7
2
281,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role