Player Matchup

Nu Wa
Nu Wa
Feudragon1980
Nu Wa
Level 27
God Stats
1W - 2L
1,459 SR
Queue Stats
6W - 9L
1,174 Elo+
Solo
Ymir
Ymir
GrimReaper66960
Ymir
Level 8
God Stats
1W - 1L
1,299 SR
Queue Stats
14W - 16L
1,499 Elo+
Solo
Loki
Loki
Young_Caza
Loki
Level 28
God Stats
9W - 4L
1,876 SR
Queue Stats
33W - 22L
1,552 Elo+
Solo
Artemis
Artemis
bunny_bold372
Artemis
Level 4
God Stats
2W - 1L
1,759 SR
Queue Stats
2W - 5L
1,220 Elo+
Solo
Sol
Sol
smokednun99
Sol
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 13L
1,385 Elo+
Solo
Team Averages
Level 16
1,579 SR
1,366 Elo+

VS

Team Averages
Level 32
1,553 SR
1,382 Elo+
Khepri
Khepri
DELBOYJACK
Khepri
Level 26
God Stats
5W - 3L
1,540 SR
Queue Stats
91W - 94L
1,385 Elo+
Solo
Tyr
Tyr
DuKenDe25
Tyr
Level 93
God Stats
29W - 28L
1,522 SR
Queue Stats
167W - 169L
1,573 Elo+
Party 1
Anhur
Anhur
Matteo2213
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,106 Elo+
Solo
Sun Wukong
Sun Wukong
SMURF_Jungler3
Sun Wukong
Level 7
God Stats
1W - 1L
1,767 SR
Queue Stats
14W - 12L
1,569 Elo+
Party 1
Nox
Nox
g_andes
Nox
Level 28
God Stats
37W - 39L
1,437 SR
Queue Stats
276W - 310L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,753
536
1,625
1,837
275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 1
4,186
598
685
2,973
1,636
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
3 / 0 / 1
4,385
626
1,354
2,847
652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
7
2 / 2 / 0
4,506
644
1,539
2,830
731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 1
4,477
640
3,176
3,329
986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DELBOYJACK
Khepri
3
0 / 1 / 0
3,063
438
615
2,544
1,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 0
4,489
641
2,221
3,148
1,065
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
1
0 / 1 / 0
2,829
404
95
678
124
Sun Wukong
SMURF_Jungler3
Sun Wukong
6
2 / 3 / 0
4,100
586
2,356
4,605
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nox
5
0 / 3 / 0
3,470
496
746
3,851
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
8
Kills
4
4
Deaths
8
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Khepri
DELBOYJACK
Khepri
0
1
0
0
L
2
0
0
2
W
0
2
0
0
W
1
0
1
1.5
L
Anhur
0
1
0
0
L
Sun Wukong
SMURF_Jungler3
Sun Wukong
2
3
0
0.67
W
3
0
1
3.5
W
Artemis
2
2
0
1
L
Nox
0
3
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,379
Damage
6,033
13,816
Taken
14,826
4,280
Mitigated
5,206
4,390
Healing
3,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DELBOYJACK
Khepri
615
152
0
0
2,544
1,049
0
44
2,500
4,542
0
L
2,221
287
0
1,708
3,148
1,065
0
1,509
1,639
0
21,127
W
1,625
827
0
34
1,837
275
0
0
1,837
11,532
0
W
685
230
0
704
2,973
1,636
0
145
2,788
17,596
0
L
Anhur
95
36
0
0
678
124
0
97
581
0
588
L
Sun Wukong
SMURF_Jungler3
Sun Wukong
2,356
307
0
649
4,605
1,788
0
1,261
3,344
0
13,517
W
1,354
351
0
1,016
2,847
652
0
100
2,707
0
14,669
W
Artemis
1,539
1,209
0
560
2,830
731
986
615
2,215
0
11,644
L
Nox
746
117
0
782
3,851
1,180
54
2,374
1,477
9,371
0
W
3,176
662
0
2,076
3,329
986
156
381
2,908
18,767
2,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,307
Gold Earned
17,951
161
Minions Killed
94
0
Camps Cleared
0
586,456
Distance Traveled
488,260
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,063
438
4
1
0
66,682
0
L
Tyr
4,489
641
45
6
0
146,826
3
W
Nu Wa
3,753
536
27
4
0
99,689
3
W
Ymir
4,186
598
33
5
0
123,540
0
L
Anhur
2,829
404
0
0
0
32,638
0
L
Sun Wukong
4,100
586
29
4
0
139,664
1
W
Loki
4,385
626
36
5
0
145,543
0
W
Artemis
4,506
644
24
3
0
88,409
0
L
Nox
3,470
496
16
2
0
102,450
0
W
Sol
4,477
640
41
6
0
129,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role