Player Matchup

Hera
Hera
 
Hera
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DarkVapeLord
Janus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 62L
1,636 Elo+
Solo
Athena
Athena
Eizen7
Athena
Level 17
God Stats
13W - 9L
1,765 SR
Queue Stats
27W - 20L
1,662 Elo+
Solo
Anhur
Anhur
GoliathStone
Anhur
Level 8
God Stats
0W - 1L
1,731 SR
Queue Stats
15W - 12L
1,664 Elo+
Solo
Fenrir
Fenrir
LordOfMystries
Fenrir
Level 10
God Stats
0W - 1L
1,279 SR
Queue Stats
7W - 11L
1,626 Elo+
Solo
Team Averages
Level 15
1,555 SR
1,617 Elo+

VS

Team Averages
Level 23
1,403 SR
1,613 Elo+
Arachne
Arachne
DiabloTheDog
Arachne
Level 29
God Stats
11W - 7L
1,603 SR
Queue Stats
104W - 93L
1,517 Elo+
Solo
Vulcan
Vulcan
Exploziyah
Vulcan
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
69W - 49L
1,835 Elo+
Solo
Charybdis
Charybdis
JisBae
Charybdis
Level 27
God Stats
3W - 7L
1,278 SR
Queue Stats
106W - 67L
1,623 Elo+
Party 1
Tyr
Tyr
Polarity17
Tyr
Level 28
God Stats
4W - 10L
1,135 SR
Queue Stats
241W - 198L
1,540 Elo+
Party 1
Amaterasu
Amaterasu
Еndling
Amaterasu
Level 22
God Stats
7W - 2L
1,500 SR
Queue Stats
111W - 110L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 3 / 1
6,842
526
6,291
5,530
2,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 1
6,683
514
6,538
7,972
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Eizen7
Athena
8
0 / 5 / 0
4,935
380
2,145
12,151
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

2
0 / 1 / 0
4,212
324
565
1,218
96
Short Bow

Short Bow

+15%
Attack Speed

11
4 / 8 / 1
6,788
522
6,031
13,595
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DiabloTheDog
Arachne
12
2 / 2 / 4
7,335
564
3,774
9,992
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Exploziyah
Vulcan
14
5 / 3 / 5
8,472
652
6,966
5,892
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
JisBae
Charybdis
13
5 / 0 / 4
7,928
610
7,475
8,807
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 0 / 2
7,795
600
2,134
6,443
4,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Еndling
Amaterasu
12
8 / 1 / 9
7,817
601
10,475
10,317
8,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
22
22
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
1
0.17
L
1
5
1
0.3
W
Arachne
DiabloTheDog
Arachne
2
2
4
2
L
Athena
Eizen7
Athena
0
5
0
0
W
Vulcan
Exploziyah
Vulcan
5
3
5
2.5
L
0
1
0
0
W
Charybdis
JisBae
Charybdis
5
0
4
7
L
4
8
1
0.56
W
2
0
2
3
W
Amaterasu
Еndling
Amaterasu
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,570
Damage
30,824
40,466
Taken
41,451
17,429
Mitigated
21,814
7,162
Healing
18,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,291
1,267
0
2,041
5,530
2,322
641
0
5,530
43,387
0
L
6,538
617
0
520
7,972
2,357
0
1,312
6,504
45,070
0
W
Arachne
DiabloTheDog
Arachne
3,774
2,110
0
5,160
9,992
4,125
18
2,767
7,133
0
42,686
L
Athena
Eizen7
Athena
2,145
756
0
1,066
12,151
7,727
0
2,377
9,638
7,946
0
W
Vulcan
Exploziyah
Vulcan
6,966
1,273
0
1,028
5,892
1,977
0
1,693
4,049
54,943
0
L
565
470
0
485
1,218
96
0
0
1,218
0
3,296
W
Charybdis
JisBae
Charybdis
7,475
5,228
0
5,326
8,807
2,658
1,174
2,375
6,358
0
50,990
L
6,031
729
0
3,050
13,595
4,927
0
2,915
10,610
0
28,402
W
2,134
484
0
3,599
6,443
4,747
0
3,472
2,971
0
41,155
W
Amaterasu
Еndling
Amaterasu
10,475
5,269
0
3,833
10,317
8,307
294
4,394
5,798
0
32,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,460
Gold Earned
39,347
255
Minions Killed
409
0
Camps Cleared
0
1,046,976
Distance Traveled
1,309,783
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,842
526
81
6
0
246,151
5
L
Janus
6,683
514
106
8
0
266,955
1
W
Arachne
7,335
564
73
6
0
260,977
4
L
Athena
4,935
380
13
1
0
259,245
8
W
Vulcan
8,472
652
110
8
0
272,965
1
L
Anhur
4,212
324
6
0
0
38,466
0
W
Charybdis
7,928
610
93
7
0
227,726
0
L
Fenrir
6,788
522
49
4
0
236,159
7
W
Tyr
7,795
600
97
7
0
251,495
1
W
Amaterasu
7,817
601
36
3
0
296,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role