Player Matchup

Athena
Athena
Andrea0710
Athena
Level 67
God Stats
1W - 1L
1,255 SR
Queue Stats
92W - 93L
1,466 Elo+
Party 2
Merlin
Merlin
KesemSultan09
Merlin
Level 105
God Stats
8W - 9L
1,470 SR
Queue Stats
441W - 494L
1,457 Elo+
Solo
Geb
Geb
PORQUINHAPEPPA
Geb
Level 119
God Stats
24W - 28L
1,489 SR
Queue Stats
917W - 903L
1,454 Elo+
Solo
Ravana
Ravana
WebsterrG
Ravana
Level 91
God Stats
1W - 0L
1,193 SR
Queue Stats
49W - 36L
1,475 Elo+
Solo
Hachiman
Hachiman
sangio010
Hachiman
Level 67
God Stats
1W - 2L
1,184 SR
Queue Stats
96W - 96L
1,466 Elo+
Party 2
Team Averages
Level 90
1,318 SR
1,464 Elo+

VS

Team Averages
Level 76
1,404 SR
1,437 Elo+
Ymir
Ymir
MITease
Ymir
Level 104
God Stats
36W - 40L
1,486 SR
Queue Stats
497W - 509L
1,425 Elo+
Solo
Arachne
Arachne
Xellcy
Arachne
Level 60
God Stats
65W - 52L
1,542 SR
Queue Stats
279W - 346L
1,410 Elo+
Party 1
Janus
Janus
XxB4LK4NBomBXx
Janus
Level 64
God Stats
16W - 26L
1,402 SR
Queue Stats
113W - 123L
1,452 Elo+
Solo
Cerberus
Cerberus
danipr
Cerberus
Level 85
God Stats
0W - 5L
1,281 SR
Queue Stats
138W - 109L
1,443 Elo+
Solo
Neith
Neith
tinynad
Neith
Level 66
God Stats
43W - 60L
1,310 SR
Queue Stats
423W - 479L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Andrea0710
Athena
13
1 / 1 / 7
8,126
508
3,876
8,947
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 3
9,358
585
4,913
4,860
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 5
9,279
580
10,687
14,015
11,838
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
WebsterrG
Ravana
16
6 / 3 / 3
9,769
611
7,963
11,231
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
sangio010
Hachiman
13
1 / 2 / 1
8,267
517
2,368
5,547
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MITease
Ymir
12
2 / 2 / 1
7,662
479
2,801
10,045
9,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
Xellcy
Arachne
10
3 / 2 / 0
6,992
437
4,478
8,434
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 5 / 2
7,873
492
3,809
8,737
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
danipr
Cerberus
13
4 / 3 / 2
8,359
522
9,734
15,293
14,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
tinynad
Neith
14
1 / 1 / 4
8,520
533
4,992
7,440
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
13
Kills
11
11
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
Andrea0710
Athena
1
1
7
4.5
W
3
1
3
4.5
L
Ymir
MITease
Ymir
2
2
1
1.25
W
2
4
5
1.13
W
Ravana
WebsterrG
Ravana
6
3
3
2.5
L
Arachne
Xellcy
Arachne
3
2
0
1.5
L
1
5
2
0.4
L
Cerberus
danipr
Cerberus
4
3
2
1.67
W
Hachiman
sangio010
Hachiman
1
2
1
0.75
L
Neith
tinynad
Neith
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,807
Damage
25,814
44,600
Taken
49,949
26,425
Mitigated
32,931
10,682
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Andrea0710
Athena
3,876
1,120
482
1,636
8,947
6,996
0
2,294
6,623
19,941
0
W
4,913
379
306
1,316
4,860
1,622
875
1,824
2,970
59,345
0
L
Ymir
MITease
Ymir
2,801
688
1,588
1,222
10,045
9,636
0
4,219
5,826
32,720
0
W
10,687
3,046
0
2,865
14,015
11,838
0
7,546
4,990
56,352
0
W
Ravana
WebsterrG
Ravana
7,963
2,120
0
1,519
11,231
4,073
612
3,440
7,534
0
76,729
L
Arachne
Xellcy
Arachne
4,478
2,941
0
2,807
8,434
2,945
0
2,662
5,772
0
34,846
L
3,809
528
0
849
8,737
2,953
0
3,582
5,155
49,292
0
L
Cerberus
danipr
Cerberus
9,734
1,529
0
5,547
15,293
14,732
0
8,425
6,868
47,433
0
W
Hachiman
sangio010
Hachiman
2,368
777
0
2,558
5,547
1,896
480
452
5,095
0
51,529
L
Neith
tinynad
Neith
4,992
1,577
0
3,659
7,440
2,665
0
1,174
6,266
0
53,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,799
Gold Earned
39,406
488
Minions Killed
480
0
Camps Cleared
0
1,524,631
Distance Traveled
1,411,434
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,126
508
28
2
0
333,779
6
W
Merlin
9,358
585
124
8
0
310,257
4
L
Ymir
7,662
479
43
3
0
276,895
6
W
Geb
9,279
580
111
7
0
287,454
2
W
Ravana
9,769
611
118
7
0
302,273
5
L
Arachne
6,992
437
67
4
0
216,352
0
L
Janus
7,873
492
119
7
0
330,908
7
L
Cerberus
8,359
522
134
8
0
303,548
4
W
Hachiman
8,267
517
107
7
0
290,868
6
L
Neith
8,520
533
117
7
0
283,731
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role