Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Cannon257
Raijin
Level 145
God Stats
4W - 4L
1,455 SR
Queue Stats
351W - 353L
1,545 Elo+
Solo
Rama
Rama
Ice Phoenixs
Rama
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,454 Elo+
Solo
Geb
Geb
TRLS_thailey_Fr
Geb
Level 64
God Stats
5W - 4L
1,715 SR
Queue Stats
143W - 145L
1,342 Elo+
Solo
Team Averages
Level 106
1,534 SR
1,468 Elo+

VS

Team Averages
Level 104
1,478 SR
1,440 Elo+
Charybdis
Charybdis
One00kDre
Charybdis
Level 125
God Stats
3W - 4L
1,703 SR
Queue Stats
593W - 608L
1,571 Elo+
Solo
Guan Yu
Guan Yu
biznickwastaken
Guan Yu
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 108L
1,431 Elo+
Solo
Chiron
Chiron
brnas1995
Chiron
Level 87
God Stats
5W - 5L
1,567 SR
Queue Stats
318W - 397L
1,385 Elo+
Solo
Susano
Susano
eye muh joo
Susano
Level 115
God Stats
1W - 4L
1,100 SR
Queue Stats
142W - 150L
1,400 Elo+
Solo
Bastet
Bastet
nicopillai
Bastet
Level 105
God Stats
15W - 13L
1,519 SR
Queue Stats
458W - 525L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
9 / 1 / 16
11,342
810
12,181
11,414
11,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
 
Cerberus
16
2 / 5 / 18
9,890
706
7,599
15,860
17,199
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Cannon257
Raijin
19
10 / 2 / 15
11,996
857
25,405
17,871
9,301
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 2 / 18
10,139
724
11,379
13,277
5,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 3 / 17
10,950
782
13,142
25,785
35,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
One00kDre
Charybdis
16
0 / 6 / 10
9,312
665
13,438
13,946
5,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 4 / 6
8,868
633
7,386
16,915
14,222
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chiron
brnas1995
Chiron
16
2 / 5 / 7
9,459
676
12,319
15,107
6,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
13
3 / 6 / 6
8,858
633
7,826
13,076
8,041
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
nicopillai
Bastet
16
5 / 7 / 6
10,004
715
14,983
15,781
5,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
48
28
Kills
13
13
Deaths
28
84
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
1
16
17
W
Cerberus
 
Cerberus
2
5
18
2.2
W
Raijin
Cannon257
Raijin
10
2
15
8.75
W
3
2
18
6
L
Charybdis
One00kDre
Charybdis
0
6
10
0.83
W
4
3
17
4.17
L
3
4
6
1.5
L
Chiron
brnas1995
Chiron
2
5
7
1.1
L
Susano
3
6
6
1
L
Bastet
nicopillai
Bastet
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,706
Damage
55,952
84,207
Taken
74,825
79,431
Mitigated
39,107
44,767
Healing
25,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,181
2,235
11,538
6,196
11,414
11,901
941
32
11,382
27,313
0
W
Cerberus
 
Cerberus
7,599
510
1,661
3,092
15,860
17,199
104
0
15,860
17,687
0
W
Raijin
Cannon257
Raijin
25,405
1,542
2,794
5,884
17,871
9,301
1,136
0
17,871
47,273
0
W
11,379
9,100
672
4,779
13,277
5,834
2,578
32
13,245
0
21,762
L
Charybdis
One00kDre
Charybdis
13,438
5,806
1,556
2,481
13,946
5,172
630
11,796
2,150
0
29,519
W
13,142
396
2,239
5,912
25,785
35,196
546
0
25,785
25,851
0
L
7,386
542
5,984
6,533
16,915
14,222
0
12,167
4,748
0
10,264
L
Chiron
brnas1995
Chiron
12,319
2,781
2,173
3,428
15,107
6,301
498
12,297
2,810
0
29,251
L
Susano
7,826
1,144
0
748
13,076
8,041
144
8,840
4,236
64
15,121
L
Bastet
nicopillai
Bastet
14,983
2,526
1,625
1,211
15,781
5,371
308
13,227
2,554
0
26,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,317
Gold Earned
46,501
169
Minions Killed
119
0
Camps Cleared
0
1,238,117
Distance Traveled
1,150,244
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,342
810
28
2
0
251,838
6
W
Cerberus
9,890
706
36
3
0
227,575
2
W
Raijin
11,996
857
57
4
0
260,537
0
W
Rama
10,139
724
22
2
0
227,681
0
L
Charybdis
9,312
665
30
2
0
206,298
1
W
Geb
10,950
782
26
2
0
270,486
0
L
Guan Yu
8,868
633
5
0
0
265,313
0
L
Chiron
9,459
676
44
3
0
230,792
4
L
Susano
8,858
633
10
1
0
192,684
0
L
Bastet
10,004
715
30
2
0
255,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role