Player Matchup

Chaac
Chaac
Gorazdize
Chaac
Level 28
God Stats
1W - 1L
1,228 SR
Queue Stats
57W - 67L
1,486 Elo+
Solo
Chiron
Chiron
MLord78224
Chiron
Level 129
God Stats
3W - 0L
1,794 SR
Queue Stats
29W - 41L
1,384 Elo+
Party 1
Poseidon
Poseidon
Pituerto13
Poseidon
Level 125
God Stats
4W - 3L
1,363 SR
Queue Stats
283W - 298L
1,426 Elo+
Solo
Nox
Nox
SamuraiSardar
Nox
Level 29
God Stats
3W - 1L
1,505 SR
Queue Stats
83W - 95L
1,425 Elo+
Solo
Jing Wei
Jing Wei
nlaqcn
Jing Wei
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,368 Elo+
Party 1
Team Averages
Level 83
1,478 SR
1,418 Elo+

VS

Team Averages
Level 106
1,486 SR
1,499 Elo+
Serqet
Serqet
 
Serqet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CaptPMJ
Sol
Level 106
God Stats
2W - 1L
1,827 SR
Queue Stats
107W - 120L
1,465 Elo+
Solo
Persephone
Persephone
Deadterrorist3
Persephone
Level 116
God Stats
5W - 16L
1,196 SR
Queue Stats
788W - 794L
1,548 Elo+
Solo
Anhur
Anhur
ZEROOOFOX
Anhur
Level 109
God Stats
2W - 8L
1,409 SR
Queue Stats
412W - 412L
1,481 Elo+
Solo
Hercules
Hercules
chaoswarg666
Hercules
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gorazdize
Chaac
18
6 / 8 / 10
12,503
695
19,409
24,724
28,488
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
MLord78224
Chiron
20
8 / 4 / 11
12,752
708
19,006
15,102
5,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Pituerto13
Poseidon
19
1 / 7 / 14
11,925
663
20,267
16,115
5,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 3 / 10
13,026
724
15,964
13,943
5,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
nlaqcn
Jing Wei
20
5 / 3 / 15
13,205
734
19,182
16,710
6,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
5 / 8 / 10
11,267
626
12,592
19,454
8,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
20
8 / 3 / 11
13,767
765
20,774
20,316
9,320
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
Deadterrorist3
Persephone
20
8 / 5 / 11
13,590
755
24,053
16,417
6,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
ZEROOOFOX
Anhur
19
4 / 5 / 9
11,813
656
10,459
18,782
8,173
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
chaoswarg666
Hercules
18
0 / 4 / 17
10,628
590
5,656
29,808
29,381
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
83
25
Kills
25
25
Deaths
25
60
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
8
10
1.25
L
Sol
8
3
11
4.5
L
Persephone
Deadterrorist3
Persephone
8
5
11
2.7
W
Chaac
Gorazdize
Chaac
6
8
10
1.38
W
Chiron
MLord78224
Chiron
8
4
11
3.38
W
Poseidon
Pituerto13
Poseidon
1
7
14
1.14
W
5
3
10
3.33
L
Anhur
ZEROOOFOX
Anhur
4
5
9
1.7
L
Hercules
chaoswarg666
Hercules
0
4
17
2.13
W
Jing Wei
nlaqcn
Jing Wei
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,828
Damage
73,534
86,594
Taken
104,777
52,417
Mitigated
62,729
36,377
Healing
37,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
12,592
1,940
2,029
2,091
19,454
8,893
685
3,743
15,711
0
12,835
L
Sol
20,774
4,794
3,342
8,079
20,316
9,320
1,374
7,854
12,462
54,148
0
L
Persephone
Deadterrorist3
Persephone
24,053
562
2,918
3,181
16,417
6,962
789
6,737
9,675
48,612
0
W
Chaac
Gorazdize
Chaac
19,409
3,661
1,154
7,995
24,724
28,488
108
10,737
12,973
0
30,267
W
Chiron
MLord78224
Chiron
19,006
6,430
4,847
3,894
15,102
5,785
2,109
9,256
5,846
0
33,108
W
Poseidon
Pituerto13
Poseidon
20,267
1,012
1,835
3,545
16,115
5,762
726
7,607
7,730
42,446
0
W
15,964
433
2,789
3,023
13,943
5,752
662
7,440
6,263
38,156
0
L
Anhur
ZEROOOFOX
Anhur
10,459
3,915
2,681
2,592
18,782
8,173
457
6,497
12,285
0
27,839
L
Hercules
chaoswarg666
Hercules
5,656
1,069
1,558
8,915
29,808
29,381
123
11,398
18,410
0
9,166
W
Jing Wei
nlaqcn
Jing Wei
19,182
10,577
2,890
4,405
16,710
6,630
1,358
9,787
6,461
0
49,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,411
Gold Earned
61,065
209
Minions Killed
175
0
Camps Cleared
0
1,563,204
Distance Traveled
1,593,236
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,267
626
6
0
0
316,559
5
L
Sol
13,767
765
60
3
0
335,961
0
L
Persephone
13,590
755
57
3
0
285,697
1
W
Chaac
12,503
695
30
2
0
292,854
2
W
Chiron
12,752
708
30
2
0
320,030
0
W
Poseidon
11,925
663
33
2
0
311,333
1
W
Nox
13,026
724
60
3
0
303,331
4
L
Anhur
11,813
656
46
3
0
336,418
5
L
Hercules
10,628
590
6
0
0
318,601
3
W
Jing Wei
13,205
734
56
3
0
335,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role