Player Matchup

Artemis
Artemis
LingMitOtt
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,407 Elo+
Solo
Scylla
Scylla
PSH-ZacKuJo
Scylla
Level 28
God Stats
1W - 2L
1,258 SR
Queue Stats
139W - 143L
1,383 Elo+
Solo
Set
Set
ReaperX1234
Set
Level 16
God Stats
1W - 1L
1,325 SR
Queue Stats
11W - 6L
1,347 Elo+
Solo
Ra
Ra
learn2plaay
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Merlin
Merlin
titipat06
Merlin
Level 17
God Stats
20W - 23L
1,328 SR
Queue Stats
155W - 155L
1,446 Elo+
Solo
Team Averages
Level 14
1,382 SR
1,417 Elo+

VS

Team Averages
Level 17
1,506 SR
1,350 Elo+
Jing Wei
Jing Wei
Nina_X_1503
Jing Wei
Level 22
God Stats
2W - 4L
1,493 SR
Queue Stats
18W - 19L
1,435 Elo+
Solo
Ymir
Ymir
Soupy-comet_ttv
Ymir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 79L
1,300 Elo+
Solo
Thor
Thor
Worchiwor2004
Thor
Level 14
God Stats
2W - 1L
1,741 SR
Queue Stats
14W - 7L
1,548 Elo+
Solo
Bakasura
Bakasura
bruno2000perez
Bakasura
Level 28
God Stats
0W - 4L
1,295 SR
Queue Stats
1W - 7L
1,186 Elo+
Solo
Nemesis
Nemesis
bunny_bold372
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LingMitOtt
Artemis
19
9 / 3 / 8
13,076
503
17,939
14,338
6,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
5
0 / 2 / 0
7,381
284
0
1,595
209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 3
10,147
390
4,741
17,185
11,536
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 2 / 12
12,892
496
20,224
21,939
25,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
titipat06
Merlin
20
11 / 2 / 3
15,157
583
16,141
15,278
8,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Nina_X_1503
Jing Wei
16
1 / 7 / 1
10,603
408
7,406
15,069
5,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 3 / 0
7,215
278
116
2,652
854
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
10 / 3 / 1
14,290
550
19,182
21,228
22,663
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
18
2 / 8 / 1
11,631
447
9,522
26,915
11,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
16
0 / 11 / 4
10,318
397
3,730
19,869
7,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
32
Kills
13
14
Deaths
32
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
LingMitOtt
Artemis
9
3
8
4.33
L
Jing Wei
Nina_X_1503
Jing Wei
1
7
1
0.21
W
Scylla
0
2
0
0
W
1
5
3
0.5
L
0
3
0
0
L
10
3
1
3.5
L
Bakasura
2
8
1
0.31
L
Nemesis
0
11
4
0.18
W
11
2
12
8.5
W
Merlin
titipat06
Merlin
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,045
Damage
39,956
70,335
Taken
85,733
52,667
Mitigated
48,571
26,003
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
LingMitOtt
Artemis
17,939
9,187
0
5,010
14,338
6,656
3,666
230
14,038
0
79,768
L
Jing Wei
Nina_X_1503
Jing Wei
7,406
3,619
0
3,974
15,069
5,130
123
5,912
8,689
0
58,248
W
Scylla
0
0
0
0
1,595
209
0
0
1,595
5,842
0
W
4,741
2,568
0
1,835
17,185
11,536
378
152
16,868
0
55,662
L
116
71
0
0
2,652
854
0
490
1,994
3,219
0
L
19,182
3,352
0
1,646
21,228
22,663
0
9,333
11,213
320
87,367
L
Bakasura
9,522
6,692
0
5,898
26,915
11,988
1,378
9,762
16,606
0
85,589
L
Nemesis
3,730
1,931
0
2,226
19,869
7,936
0
8,415
10,866
0
50,757
W
20,224
3,238
2,584
10,397
21,939
25,697
869
54
21,111
62,687
0
W
Merlin
titipat06
Merlin
16,141
715
264
5,913
15,278
8,569
1,955
0
15,153
127,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,653
Gold Earned
54,057
506
Minions Killed
475
0
Camps Cleared
0
1,969,147
Distance Traveled
2,012,655
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,076
503
135
5
0
437,469
3
L
Jing Wei
10,603
408
110
4
0
444,222
0
W
Scylla
7,381
284
17
1
0
57,362
0
W
Set
10,147
390
66
3
0
529,822
0
L
Ymir
7,215
278
7
0
0
88,847
1
L
Thor
14,290
550
170
7
0
492,930
3
L
Bakasura
11,631
447
130
5
0
551,207
0
L
Nemesis
10,318
397
58
2
0
435,449
1
W
Ra
12,892
496
80
3
0
467,754
4
W
Merlin
15,157
583
208
8
0
476,740
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role