Player Matchup

Izanami
Izanami
Silver II
BeSmooove
Izanami
Silver II
Level 108
God Stats
12W - 15L
1,514 SR
Queue Stats
23W - 30L
1,414 MMR
Solo
Sol
Sol
Silver II
Elfxn
Sol
Silver II
Level 89
God Stats
9W - 9L
1,500 SR
Queue Stats
170W - 186L
1,168 MMR
Solo
Khepri
Khepri
Gold V
ImperatriceNoth
Khepri
Gold V
Level 158
God Stats
29W - 23L
1,613 SR
Queue Stats
715W - 728L
1,363 MMR
Solo
King Arthur
King Arthur
Platinum V
Iver974
King Arthur
Platinum V
Level 144
God Stats
145W - 180L
1,498 SR
Queue Stats
1,057W - 1,070L
1,458 MMR
Solo
Ravana
Ravana
Silver I
MysT Baller
Ravana
Silver I
Level 104
God Stats
7W - 8L
1,549 SR
Queue Stats
210W - 202L
1,087 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,535 SR
1,298 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,550 SR
1,297 MMR
Heimdallr
Heimdallr
Silver II
HereNoCash
Heimdallr
Silver II
Level 128
God Stats
88W - 108L
1,546 SR
Queue Stats
547W - 559L
1,016 MMR
Solo
Awilix
Awilix
Gold V
Kingeverything5
Awilix
Gold V
Level 128
God Stats
13W - 12L
1,605 SR
Queue Stats
274W - 280L
1,353 MMR
Solo
Terra
Terra
Gold III
Vc Clarity
Terra
Gold III
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 87L
1,351 MMR
Party 1
Tiamat
Tiamat
Silver I
Vc Iceyy
Tiamat
Silver I
Level 67
God Stats
4W - 4L
1,586 SR
Queue Stats
16W - 12L
1,447 MMR
Party 1
Cabrakan
Cabrakan
Gold V
iDjDmoney
Cabrakan
Gold V
Level 154
God Stats
5W - 3L
1,511 SR
Queue Stats
214W - 213L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeSmooove
Izanami
20
2 / 7 / 2
12,651
506
8,271
20,304
6,882
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Elfxn
Sol
16
3 / 8 / 2
10,984
439
9,849
22,856
8,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 3 / 4
10,008
400
4,900
17,039
24,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Iver974
King Arthur
18
2 / 6 / 4
11,517
461
13,302
28,395
26,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
18
4 / 5 / 5
11,659
466
13,947
18,973
10,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaLokiArtioOdinGeb

VS

Bans
Morgan Le FayPersephoneCu ChulainnJanusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HereNoCash
Heimdallr
20
6 / 2 / 9
14,109
564
18,765
15,122
6,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 5 / 8
13,991
560
19,062
20,434
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
17
2 / 0 / 12
11,866
475
5,907
16,041
19,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Vc Iceyy
Tiamat
20
4 / 4 / 10
13,456
538
21,697
17,393
12,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
iDjDmoney
Cabrakan
20
7 / 3 / 10
13,639
546
20,009
22,556
23,383
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
13
Kills
29
29
Deaths
14
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
BeSmooove
Izanami
2
7
2
0.43
L
Sol
Elfxn
Sol
3
8
2
0.5
W
Heimdallr
HereNoCash
Heimdallr
6
2
9
5.25
L
2
3
4
1.33
L
King Arthur
Iver974
King Arthur
2
6
4
0.67
W
10
5
8
2.8
L
Ravana
4
5
5
1.3
W
Terra
2
0
12
8
W
Tiamat
Vc Iceyy
Tiamat
4
4
10
2.25
W
Cabrakan
iDjDmoney
Cabrakan
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,269
Damage
85,440
107,567
Taken
91,546
76,422
Mitigated
69,113
25,513
Healing
31,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BeSmooove
Izanami
8,271
4,743
0
2,595
20,304
6,882
1,537
5,016
15,162
0
112,752
L
Sol
Elfxn
Sol
9,849
1,778
0
7,855
22,856
8,808
154
11,400
11,136
67,210
7,365
W
Heimdallr
HereNoCash
Heimdallr
18,765
7,582
0
6,112
15,122
6,940
6,173
1,303
13,819
0
128,695
L
4,900
311
0
1,915
17,039
24,334
0
9,490
7,224
23,190
0
L
King Arthur
Iver974
King Arthur
13,302
704
0
7,738
28,395
26,295
0
13,388
14,797
0
79,514
W
19,062
8,181
0
5,961
20,434
6,958
270
3,892
16,542
0
87,357
L
Ravana
13,947
3,183
0
5,410
18,973
10,103
0
7,266
11,570
0
87,108
W
Terra
5,907
993
2,621
5,005
16,041
19,595
24
2,447
13,594
27,988
0
W
Tiamat
Vc Iceyy
Tiamat
21,697
1,687
134
5,808
17,393
12,237
569
4,905
12,488
103,607
0
W
Cabrakan
iDjDmoney
Cabrakan
20,009
2,444
0
6,154
22,556
23,383
1,156
3,158
19,398
79,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,819
Gold Earned
67,061
679
Minions Killed
623
0
Camps Cleared
0
2,347,106
Distance Traveled
2,376,808
35
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,651
506
225
9
0
499,713
4
L
Sol
10,984
439
141
6
0
383,621
5
W
Heimdallr
14,109
564
185
7
0
466,476
2
L
Khepri
10,008
400
25
1
0
471,579
12
L
King Arthur
11,517
461
154
6
0
428,212
4
W
Awilix
13,991
560
89
4
0
538,500
0
L
Ravana
11,659
466
134
5
0
563,981
10
W
Terra
11,866
475
41
2
0
512,742
4
W
Tiamat
13,456
538
172
7
0
449,214
7
W
Cabrakan
13,639
546
136
5
0
409,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role