Player Matchup

Aphrodite
Aphrodite
ALaverock
Aphrodite
Level 156
God Stats
2W - 1L
1,575 SR
Queue Stats
63W - 56L
1,578 Elo+
Solo
Fenrir
Fenrir
EagleWH
Fenrir
Level 158
God Stats
1W - 0L
1,395 SR
Queue Stats
21W - 18L
1,572 Elo+
Solo
He Bo
He Bo
IKoNDurden
He Bo
Level 157
God Stats
6W - 2L
1,707 SR
Queue Stats
450W - 472L
1,567 Elo+
Solo
Cthulhu
Cthulhu
Moriwenne
Cthulhu
Level 160
God Stats
3W - 4L
1,290 SR
Queue Stats
157W - 182L
1,555 Elo+
Solo
Thanatos
Thanatos
WoodSkills
Thanatos
Level 126
God Stats
1W - 0L
1,311 SR
Queue Stats
72W - 59L
1,520 Elo+
Solo
Team Averages
Level 151
1,456 SR
1,559 Elo+

VS

Team Averages
Level 136
1,530 SR
1,543 Elo+
Hel
Hel
Derringerr
Hel
Level 123
God Stats
2W - 7L
1,244 SR
Queue Stats
361W - 337L
1,561 Elo+
Party 1
Geb
Geb
Dеll
Geb
Level 160
God Stats
25W - 18L
1,665 SR
Queue Stats
688W - 708L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jimmy1312-
Morgan Le Fay
Level 148
God Stats
7W - 6L
1,573 SR
Queue Stats
1,292W - 1,254L
1,523 Elo+
Solo
Heimdallr
Heimdallr
Vraton
Heimdallr
Level 106
God Stats
10W - 13L
1,546 SR
Queue Stats
369W - 345L
1,556 Elo+
Party 1
Rama
Rama
Меlan
Rama
Level 145
God Stats
1W - 2L
1,622 SR
Queue Stats
19W - 22L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ALaverock
Aphrodite
17
4 / 2 / 7
9,847
757
7,415
13,823
9,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
EagleWH
Fenrir
15
0 / 3 / 13
9,011
693
5,560
20,299
21,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
17
2 / 3 / 12
10,252
789
12,463
8,526
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Moriwenne
Cthulhu
17
4 / 2 / 12
10,218
786
17,231
19,192
22,368
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
WoodSkills
Thanatos
17
7 / 5 / 7
10,793
830
16,044
11,572
4,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
8,575
660
6,735
12,564
5,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Dеll
Geb
14
0 / 3 / 8
8,523
656
7,990
13,893
14,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Jimmy1312-
Morgan Le Fay
15
1 / 5 / 12
9,125
702
12,628
10,392
4,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Vraton
Heimdallr
18
9 / 3 / 5
10,835
833
18,502
14,337
7,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rama
Меlan
Rama
17
3 / 2 / 8
9,948
765
11,029
11,959
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
53
17
Kills
15
15
Deaths
18
51
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ALaverock
Aphrodite
4
2
7
3.75
L
2
5
5
0.9
L
Geb
Dеll
Geb
0
3
8
1.33
W
Fenrir
EagleWH
Fenrir
0
3
13
2.17
W
He Bo
2
3
12
2.67
L
Morgan Le Fay
Jimmy1312-
Morgan Le Fay
1
5
12
1.4
W
Cthulhu
Moriwenne
Cthulhu
4
2
12
5
L
Heimdallr
Vraton
Heimdallr
9
3
5
3.83
W
Thanatos
WoodSkills
Thanatos
7
5
7
2.1
L
Rama
Меlan
Rama
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,713
Damage
56,884
73,412
Taken
63,145
61,389
Mitigated
36,574
36,204
Healing
31,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ALaverock
Aphrodite
7,415
1,268
11,210
7,055
13,823
9,126
1,198
5,679
8,143
28,655
0
L
6,735
325
13,304
5,300
12,564
5,449
0
7,314
4,554
13,437
0
L
Geb
Dеll
Geb
7,990
90
2,424
3,077
13,893
14,483
135
6,836
6,288
13,289
0
W
Fenrir
EagleWH
Fenrir
5,560
549
1,654
2,563
20,299
21,721
1,133
7,623
12,676
0
8,806
W
He Bo
12,463
1,036
1,870
1,141
8,526
3,320
1,484
3,971
4,555
24,354
0
L
Morgan Le Fay
Jimmy1312-
Morgan Le Fay
12,628
1,047
54
665
10,392
4,607
389
6,638
3,296
25,945
0
W
Cthulhu
Moriwenne
Cthulhu
17,231
396
966
2,675
19,192
22,368
537
5,734
13,458
33,659
0
L
Heimdallr
Vraton
Heimdallr
18,502
6,264
584
3,443
14,337
7,127
1,734
8,873
5,041
0
33,618
W
Thanatos
WoodSkills
Thanatos
16,044
3,461
1,206
5,864
11,572
4,854
1,576
4,346
7,225
0
25,229
L
Rama
Меlan
Rama
11,029
6,677
257
2,495
11,959
4,908
1,608
4,749
6,857
0
25,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,121
Gold Earned
47,006
136
Minions Killed
124
0
Camps Cleared
0
1,356,222
Distance Traveled
1,152,700
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,847
757
45
3
0
266,940
1
L
Hel
8,575
660
10
1
0
247,088
1
L
Geb
8,523
656
12
1
0
261,679
2
W
Fenrir
9,011
693
11
1
0
335,241
2
W
He Bo
10,252
789
32
2
0
240,164
6
L
Morgan Le Fay
9,125
702
22
2
0
205,748
2
W
Cthulhu
10,218
786
35
3
0
226,010
0
L
Heimdallr
10,835
833
38
3
0
219,348
2
W
Thanatos
10,793
830
13
1
0
287,867
1
L
Rama
9,948
765
42
3
0
218,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role