Player Matchup

Guan Yu
Guan Yu
ItzHatake
Guan Yu
Level 29
God Stats
1W - 0L
1,705 SR
Queue Stats
34W - 31L
1,466 Elo+
Party 1
Sobek
Sobek
Karpfen675
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 97L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
Khz_UVL
Kukulkan
Level 23
God Stats
14W - 12L
1,436 SR
Queue Stats
40W - 40L
1,401 Elo+
Party 1
Team Averages
Level 60
1,547 SR
1,432 Elo+

VS

Team Averages
Level 40
1,302 SR
1,313 Elo+
Danzaburou
Danzaburou
Gryfenfer18515
Danzaburou
Level 28
God Stats
6W - 6L
1,190 SR
Queue Stats
179W - 238L
1,300 Elo+
Party 2
Nu Wa
Nu Wa
Joedjo
Nu Wa
Level 58
God Stats
1W - 4L
1,515 SR
Queue Stats
4W - 8L
1,256 Elo+
Solo
Sun Wukong
Sun Wukong
Nagota2712
Sun Wukong
Level 35
God Stats
0W - 1L
1,201 SR
Queue Stats
152W - 208L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ItzHatake
Guan Yu
19
18 / 2 / 5
15,830
720
26,025
23,300
24,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
17
2 / 4 / 20
14,956
680
14,557
34,851
51,225
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Khz_UVL
Kukulkan
16
4 / 5 / 11
13,612
619
13,712
14,602
5,022
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gryfenfer18515
Danzaburou
15
5 / 7 / 3
13,182
599
20,907
19,204
4,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Joedjo
Nu Wa
14
1 / 9 / 6
11,734
533
18,515
19,559
3,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sun Wukong
Nagota2712
Sun Wukong
15
5 / 8 / 3
13,078
594
19,434
22,800
16,939
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
24
Kills
11
11
Deaths
24
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Gryfenfer18515
Danzaburou
5
7
3
0.93
W
Guan Yu
ItzHatake
Guan Yu
18
2
5
10.25
L
Nu Wa
Joedjo
Nu Wa
1
9
6
0.44
W
Sobek
2
4
20
3
W
Kukulkan
Khz_UVL
Kukulkan
4
5
11
1.9
L
Sun Wukong
Nagota2712
Sun Wukong
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,294
Damage
58,856
72,753
Taken
61,563
81,092
Mitigated
25,315
23,929
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Gryfenfer18515
Danzaburou
20,907
9,944
0
4,234
19,204
4,678
679
8,389
10,815
0
56,587
W
Guan Yu
ItzHatake
Guan Yu
26,025
3,622
5,474
7,123
23,300
24,845
1,291
5,172
18,128
976
64,337
L
Nu Wa
Joedjo
Nu Wa
18,515
4,148
959
3,233
19,559
3,698
421
8,445
11,114
42,883
0
W
Sobek
14,557
1,105
419
10,152
34,851
51,225
223
8,029
26,822
47,221
0
W
Kukulkan
Khz_UVL
Kukulkan
13,712
875
0
761
14,602
5,022
1,214
5,820
8,782
67,225
0
L
Sun Wukong
Nagota2712
Sun Wukong
19,434
4,688
0
2,668
22,800
16,939
843
12,567
10,233
0
47,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,398
Gold Earned
37,994
251
Minions Killed
176
7
Camps Cleared
7
1,141,925
Distance Traveled
1,063,723
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,182
599
77
4
3
344,718
0
W
Guan Yu
15,830
720
73
3
1
407,828
0
L
Nu Wa
11,734
533
37
2
1
327,946
4
W
Sobek
14,956
680
47
2
1
344,194
3
W
Kukulkan
13,612
619
131
6
5
389,903
0
L
Sun Wukong
13,078
594
62
3
3
391,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role