Player Matchup

Skadi
Skadi
ACE_Stoffi
Skadi
Level 26
God Stats
2W - 1L
1,501 SR
Queue Stats
43W - 43L
1,408 Elo+
Solo
Cthulhu
Cthulhu
BidAcrobat83
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,599 Elo+
Solo
Ymir
Ymir
LaMadameReno
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 9L
1,677 Elo+
Party 1
Medusa
Medusa
PatchFades
Medusa
Level 28
God Stats
0W - 2L
1,410 SR
Queue Stats
1W - 3L
1,362 Elo+
Solo
Serqet
Serqet
vL Patate
Serqet
Level 41
God Stats
2W - 3L
1,571 SR
Queue Stats
134W - 83L
1,552 Elo+
Party 1
Team Averages
Level 27
1,496 SR
1,520 Elo+

VS

Team Averages
Level 20
1,669 SR
1,557 Elo+
Apollo
Apollo
ISuckAtSmite966
Apollo
Level 26
God Stats
2W - 0L
1,917 SR
Queue Stats
14W - 10L
1,679 Elo+
Solo
Bastet
Bastet
LuGnar_Frost
Bastet
Level 27
God Stats
17W - 7L
1,500 SR
Queue Stats
66W - 62L
1,436 Elo+
Solo
Jormungandr
Jormungandr
Raw_Dawg_95
Jormungandr
Level 17
God Stats
3W - 2L
1,624 SR
Queue Stats
38W - 23L
1,467 Elo+
Solo
Guan Yu
Guan Yu
Sekhmet i RA
Guan Yu
Level 28
God Stats
14W - 7L
1,623 SR
Queue Stats
131W - 111L
1,540 Elo+
Solo
Ra
Ra
luay1991
Ra
Level 4
God Stats
2W - 0L
1,681 SR
Queue Stats
2W - 0L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
7 / 9 / 7
15,723
462
21,228
26,084
9,080
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
BidAcrobat83
Cthulhu
20
7 / 10 / 2
16,749
493
24,433
35,015
31,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
19 / 5 / 7
19,277
567
34,366
35,798
21,421
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
PatchFades
Medusa
9
0 / 10 / 4
9,570
281
1,025
9,982
2,101
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
vL Patate
Serqet
20
8 / 3 / 14
15,017
442
22,133
25,006
32,733
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 1
20,403
600
33,455
32,361
14,462
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
20
7 / 11 / 8
18,840
554
20,833
28,984
15,807
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Jormungandr
Raw_Dawg_95
Jormungandr
20
6 / 5 / 10
17,349
510
23,230
37,453
28,108
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Sekhmet i RA
Guan Yu
20
8 / 7 / 4
17,936
528
27,003
46,597
49,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 13 / 1
11,184
329
692
10,477
3,076

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
60
41
Kills
36
37
Deaths
42
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
7
9
7
1.17
L
Cthulhu
BidAcrobat83
Cthulhu
7
10
2
0.8
W
15
6
1
2.58
L
19
5
7
4.5
W
Bastet
7
11
8
1
L
Medusa
PatchFades
Medusa
0
10
4
0.2
W
Jormungandr
Raw_Dawg_95
Jormungandr
6
5
10
2.2
W
Guan Yu
Sekhmet i RA
Guan Yu
8
7
4
1.43
W
0
13
1
0.04
L
Serqet
vL Patate
Serqet
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,185
Damage
105,213
131,885
Taken
155,872
96,537
Mitigated
111,182
20,386
Healing
55,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
21,228
7,565
160
5,010
26,084
9,080
3,196
3,879
22,205
0
126,251
L
Cthulhu
BidAcrobat83
Cthulhu
24,433
5,100
186
7,481
35,015
31,202
2,634
4,726
30,289
107,843
0
W
33,455
18,393
0
12,213
32,361
14,462
6,726
7,773
22,673
0
190,354
L
34,366
11,339
0
6,232
35,798
21,421
0
5,115
30,683
180,089
0
W
Bastet
20,833
7,790
0
3,472
28,984
15,807
1,247
11,900
16,467
0
132,691
L
Medusa
PatchFades
Medusa
1,025
448
0
0
9,982
2,101
90
2,371
7,611
0
8,186
W
Jormungandr
Raw_Dawg_95
Jormungandr
23,230
7,028
0
13,751
37,453
28,108
1,120
13,646
23,713
121,098
0
W
Guan Yu
Sekhmet i RA
Guan Yu
27,003
8,256
1,587
24,340
46,597
49,729
4,455
24,071
19,766
0
130,167
W
692
311
138
73
10,477
3,076
0
4,220
6,118
6,414
0
L
Serqet
vL Patate
Serqet
22,133
6,863
0
1,317
25,006
32,733
0
8,056
16,950
750
72,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,336
Gold Earned
85,712
729
Minions Killed
728
0
Camps Cleared
0
2,663,747
Distance Traveled
2,673,049
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
15,723
462
188
6
0
538,192
2
L
Cthulhu
16,749
493
184
5
0
563,886
3
W
Apollo
20,403
600
207
6
0
625,071
4
L
Ymir
19,277
567
259
8
0
594,227
1
W
Bastet
18,840
554
170
5
0
564,718
0
L
Medusa
9,570
281
8
0
0
316,844
1
W
Jormungandr
17,349
510
171
5
0
598,584
3
W
Guan Yu
17,936
528
164
5
0
556,484
1
W
Ra
11,184
329
16
0
0
328,192
0
L
Serqet
15,017
442
90
3
0
650,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role