Player Matchup

Baron Samedi
Baron Samedi
Belounet
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
FantoHawk
Fenrir
Level 3
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Cthulhu
Cthulhu
HellFloAkabara
Cthulhu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 2
Team Averages
Level 8
1,428 SR
1,356 Elo+

VS

Team Averages
Level 54
1,274 SR
1,304 Elo+
Persephone
Persephone
Catagonist
Persephone
Level 29
God Stats
14W - 13L
1,104 SR
Queue Stats
81W - 115L
1,229 Elo+
Party 1
Cerberus
Cerberus
taking0ver
Cerberus
Level 54
God Stats
5W - 1L
1,369 SR
Queue Stats
119W - 164L
1,300 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Джуно
Morgan Le Fay
Level 78
God Stats
7W - 8L
1,350 SR
Queue Stats
76W - 92L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Belounet
Baron Samedi
12
1 / 11 / 4
9,315
621
8,409
16,698
7,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
FantoHawk
Fenrir
13
4 / 14 / 3
10,882
725
9,808
21,767
21,378
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 9 / 5
10,314
688
8,468
19,358
22,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Catagonist
Persephone
15
9 / 2 / 22
12,034
802
19,015
9,761
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
taking0ver
Cerberus
15
7 / 3 / 26
12,515
834
8,721
21,194
22,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Джуно
Morgan Le Fay
16
18 / 2 / 12
13,030
869
20,877
11,006
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
7
Kills
34
34
Deaths
7
12
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Belounet
Baron Samedi
1
11
4
0.27
W
Persephone
Catagonist
Persephone
9
2
22
10
L
Fenrir
FantoHawk
Fenrir
4
14
3
0.39
L
2
9
5
0.5
W
Cerberus
taking0ver
Cerberus
7
3
26
6.67
W
Morgan Le Fay
Джуно
Morgan Le Fay
18
2
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,685
Damage
48,613
57,823
Taken
41,961
51,026
Mitigated
31,987
6,219
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Belounet
Baron Samedi
8,409
1,056
1,545
1,630
16,698
7,323
0
14,718
1,980
30,884
0
W
Persephone
Catagonist
Persephone
19,015
1,406
0
2,784
9,761
4,240
811
3,882
5,753
41,190
0
L
Fenrir
FantoHawk
Fenrir
9,808
3,158
42
700
21,767
21,378
0
17,744
4,023
0
17,266
L
8,468
936
730
1,572
19,358
22,325
0
16,254
3,104
23,909
0
W
Cerberus
taking0ver
Cerberus
8,721
1,415
0
7,027
21,194
22,485
151
8,944
11,359
39,900
0
W
Morgan Le Fay
Джуно
Morgan Le Fay
20,877
2,190
0
1,895
11,006
5,262
1,659
3,897
6,903
45,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,511
Gold Earned
37,579
93
Minions Killed
209
1
Camps Cleared
6
655,633
Distance Traveled
755,336
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,315
621
50
3
1
193,307
4
W
Persephone
12,034
802
59
4
1
239,545
0
L
Fenrir
10,882
725
17
1
0
222,040
0
L
Cthulhu
10,314
688
26
2
0
240,286
0
W
Cerberus
12,515
834
91
6
5
280,726
4
W
Morgan Le Fay
13,030
869
59
4
0
235,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role