Player Matchup

Zeus
Zeus
Fire ball Hav
Zeus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 119L
1,627 Elo+
Party 1
Hercules
Hercules
Moneymike275
Hercules
Level 137
God Stats
11W - 11L
1,425 SR
Queue Stats
230W - 192L
1,586 Elo+
Party 1
Serqet
Serqet
Rostock1
Serqet
Level 106
God Stats
0W - 3L
1,256 SR
Queue Stats
199W - 206L
1,555 Elo+
Solo
Team Averages
Level 122
1,394 SR
1,589 Elo+

VS

Team Averages
Level 97
1,609 SR
1,537 Elo+
Anubis
Anubis
GlizzyGoblinGod
Anubis
Level 157
God Stats
9W - 4L
1,693 SR
Queue Stats
326W - 245L
1,636 Elo+
Solo
Cu Chulainn
Cu Chulainn
GravierChiot21
Cu Chulainn
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,385 Elo+
Solo
Hou Yi
Hou Yi
WHYTEAMSONOOOOB
Hou Yi
Level 86
God Stats
16W - 7L
1,634 SR
Queue Stats
146W - 119L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 2
8,959
689
14,168
7,068
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
Moneymike275
Hercules
13
4 / 3 / 5
8,824
679
8,390
13,843
10,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Serqet
Rostock1
Serqet
13
1 / 2 / 6
8,648
665
4,465
7,580
4,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 3
10,054
773
9,182
12,027
5,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
GravierChiot21
Cu Chulainn
11
1 / 5 / 5
8,016
617
3,114
11,797
4,815
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 1 / 5
8,995
692
5,923
7,184
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
10
Kills
9
9
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
6
4
3
1.88
W
Cu Chulainn
GravierChiot21
Cu Chulainn
1
5
5
0.7
L
Hercules
Moneymike275
Hercules
4
3
5
2.17
L
Serqet
Rostock1
Serqet
1
2
6
2
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,023
Damage
18,219
28,491
Taken
31,008
16,708
Mitigated
11,904
5,603
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,168
1,411
0
572
7,068
1,616
0
3,890
3,178
35,024
0
W
9,182
45
403
5,922
12,027
5,169
240
5,055
6,185
35,460
0
W
Cu Chulainn
GravierChiot21
Cu Chulainn
3,114
562
222
1,946
11,797
4,815
0
5,330
5,823
0
9,011
L
Hercules
Moneymike275
Hercules
8,390
2,798
0
4,602
13,843
10,849
30
3,163
10,680
0
25,370
L
Serqet
Rostock1
Serqet
4,465
710
75
354
7,580
4,243
35
2,708
4,872
0
23,874
W
5,923
2,409
0
451
7,184
1,920
349
3,362
3,232
0
24,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,431
Gold Earned
27,065
145
Minions Killed
122
9
Camps Cleared
3
732,220
Distance Traveled
672,237
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,959
689
48
4
2
229,446
3
W
Anubis
10,054
773
67
5
2
228,894
5
W
Cu Chulainn
8,016
617
12
1
1
202,225
2
L
Hercules
8,824
679
53
4
2
235,672
1
L
Serqet
8,648
665
44
3
5
267,102
3
W
Hou Yi
8,995
692
43
3
0
241,118
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role