Player Matchup

Tsukuyomi
Tsukuyomi
ANTILLA th3 HUN
Tsukuyomi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,417 Elo+
Solo
Merlin
Merlin
BidAcrobat83
Merlin
Level 27
God Stats
1W - 0L
1,290 SR
Queue Stats
3W - 4L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
MilLootSim
Baron Samedi
Level 22
God Stats
122W - 85L
1,663 SR
Queue Stats
138W - 122L
1,616 Elo+
Solo
Ra
Ra
colonel-_-021_hz
Ra
Level 8
God Stats
1W - 0L
1,745 SR
Queue Stats
10W - 3L
1,384 Elo+
Solo
Ymir
Ymir
owen2013514
Ymir
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 39L
1,436 Elo+
Solo
Team Averages
Level 13
1,540 SR
1,475 Elo+

VS

Team Averages
Level 15
1,539 SR
1,463 Elo+
Jormungandr
Jormungandr
Connor5834
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,176 Elo+
Solo
Raijin
Raijin
Nothomelv9
Raijin
Level 25
God Stats
8W - 6L
1,636 SR
Queue Stats
83W - 71L
1,683 Elo+
Party 1
Nemesis
Nemesis
ProbablyScared
Nemesis
Level 15
God Stats
18W - 14L
1,795 SR
Queue Stats
172W - 167L
1,549 Elo+
Party 1
Agni
Agni
Vule2312
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,485 Elo+
Solo
Ullr
Ullr
token_caviar0
Ullr
Level 27
God Stats
0W - 3L
1,263 SR
Queue Stats
128W - 148L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ANTILLA th3 HUN
Tsukuyomi
7
3 / 1 / 0
4,620
770
1,523
3,091
998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
5
0 / 4 / 4
3,607
601
924
3,023
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
MilLootSim
Baron Samedi
5
1 / 1 / 3
3,762
627
2,620
1,920
515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,800
633
430
2,008
316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
3 / 0 / 0
4,502
750
1,438
2,976
1,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Connor5834
Jormungandr
2
0 / 4 / 0
2,745
458
407
3,756
1,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Nothomelv9
Raijin
6
2 / 1 / 3
3,800
633
2,504
3,107
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
5 / 1 / 1
4,362
727
2,466
3,266
1,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
3
0 / 1 / 0
3,003
501
0
1,985
479
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,640
440
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
7
7
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ANTILLA th3 HUN
Tsukuyomi
3
1
0
3
W
Merlin
0
4
4
0.5
L
Jormungandr
Connor5834
Jormungandr
0
4
0
0
W
Baron Samedi
MilLootSim
Baron Samedi
1
1
3
2.5
L
Raijin
Nothomelv9
Raijin
2
1
3
3.5
L
5
1
1
5.5
L
Agni
0
1
0
0
W
0
1
0
0
W
3
0
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,935
Damage
5,377
13,018
Taken
12,114
3,933
Mitigated
4,008
4,264
Healing
2,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ANTILLA th3 HUN
Tsukuyomi
1,523
448
0
1,209
3,091
998
0
0
3,091
0
20,476
W
Merlin
924
214
26
220
3,023
781
608
1,473
1,288
9,623
0
L
Jormungandr
Connor5834
Jormungandr
407
237
0
12
3,756
1,706
0
1,521
2,235
3,708
0
W
Baron Samedi
MilLootSim
Baron Samedi
2,620
509
143
666
1,920
515
400
815
991
13,458
0
L
Raijin
Nothomelv9
Raijin
2,504
271
0
983
3,107
821
0
1,691
1,382
12,211
0
L
2,466
1,174
0
758
3,266
1,002
0
1,521
1,725
0
9,340
L
Agni
0
0
0
450
1,985
479
0
625
1,360
5,985
0
W
430
106
0
606
2,008
316
0
0
2,008
11,295
0
W
1,438
372
0
1,394
2,976
1,323
829
247
2,729
18,309
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,291
Gold Earned
16,550
159
Minions Killed
57
0
Camps Cleared
0
579,183
Distance Traveled
439,337
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,620
770
47
8
0
127,994
2
W
Merlin
3,607
601
12
2
0
104,131
2
L
Jormungandr
2,745
458
1
0
0
87,576
1
W
Baron Samedi
3,762
627
23
4
0
109,617
1
L
Raijin
3,800
633
23
4
0
103,748
1
L
Nemesis
4,362
727
19
3
0
133,542
0
L
Agni
3,003
501
14
2
0
111,122
0
W
Ra
3,800
633
32
5
0
128,669
1
W
Ymir
4,502
750
45
8
0
108,772
2
L
Ullr
2,640
440
0
0
0
3,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role