Player Matchup

Anubis
Anubis
BigNoseG420
Anubis
Level 27
God Stats
4W - 7L
1,434 SR
Queue Stats
80W - 62L
1,521 Elo+
Solo
Aphrodite
Aphrodite
Otin_pok_tin_pan
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,345 Elo+
Solo
Hachiman
Hachiman
jiccr
Hachiman
Level 27
God Stats
27W - 23L
1,560 SR
Queue Stats
100W - 107L
1,468 Elo+
Solo
Team Averages
Level 20
1,498 SR
1,445 Elo+

VS

Team Averages
Level 60
1,507 SR
1,530 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
SΙMP
Hou Yi
Level 24
God Stats
11W - 2L
1,776 SR
Queue Stats
72W - 32L
1,685 Elo+
Party 1
Hercules
Hercules
robp43
Hercules
Level 12
God Stats
1W - 3L
1,244 SR
Queue Stats
81W - 109L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 7 / 1
6,109
611
2,311
7,726
3,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
9
0 / 5 / 1
5,748
575
1,193
5,870
2,444
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
jiccr
Hachiman
9
1 / 3 / 0
6,228
623
5,233
5,435
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
3 / 0 / 12
8,157
816
2,923
9,891
10,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
SΙMP
Hou Yi
11
5 / 1 / 7
7,844
784
8,805
6,594
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
robp43
Hercules
12
7 / 0 / 6
8,002
800
4,672
5,444
5,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
15
15
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
12
9
L
Anubis
0
7
1
0.07
L
Aphrodite
0
5
1
0.1
W
Hou Yi
SΙMP
Hou Yi
5
1
7
8.5
L
Hachiman
jiccr
Hachiman
1
3
0
0.33
W
Hercules
robp43
Hercules
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,737
Damage
16,400
19,031
Taken
21,929
7,039
Mitigated
18,437
2,784
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,923
361
0
3,986
9,891
10,142
230
1,209
8,682
7,845
0
L
Anubis
2,311
70
157
1,178
7,726
3,136
0
933
6,793
21,664
0
L
Aphrodite
1,193
542
439
1,010
5,870
2,444
0
978
4,892
4,203
0
W
Hou Yi
SΙMP
Hou Yi
8,805
4,308
0
2,057
6,594
2,819
590
1,945
4,649
0
34,956
L
Hachiman
jiccr
Hachiman
5,233
2,102
0
0
5,435
1,459
0
1,332
4,103
0
19,665
W
Hercules
robp43
Hercules
4,672
1,086
0
1,941
5,444
5,476
438
498
4,946
0
11,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,085
Gold Earned
24,003
91
Minions Killed
99
4
Camps Cleared
4
447,292
Distance Traveled
552,919
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,157
816
11
1
0
187,823
2
L
Anubis
6,109
611
50
5
2
134,404
3
L
Aphrodite
5,748
575
7
1
0
152,063
0
W
Hou Yi
7,844
784
70
7
3
158,343
0
L
Hachiman
6,228
623
34
3
2
160,825
1
W
Hercules
8,002
800
18
2
1
206,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role