Player Matchup

Ah Puch
Ah Puch
Galylea
Ah Puch
Level 29
God Stats
15W - 10L
1,484 SR
Queue Stats
34W - 33L
1,527 Elo+
Solo
Artio
Artio
SlimpyTheBest
Artio
Level 8
God Stats
9W - 5L
1,278 SR
Queue Stats
163W - 158L
1,507 Elo+
Solo
Hou Yi
Hou Yi
Supplychainlul
Hou Yi
Level 10
God Stats
5W - 6L
1,536 SR
Queue Stats
39W - 29L
1,610 Elo+
Solo
Amaterasu
Amaterasu
Zangao01
Amaterasu
Level 29
God Stats
3W - 2L
1,379 SR
Queue Stats
72W - 77L
1,531 Elo+
Solo
Ratatoskr
Ratatoskr
xChronossz
Ratatoskr
Level 23
God Stats
6W - 3L
1,712 SR
Queue Stats
52W - 48L
1,535 Elo+
Solo
Team Averages
Level 20
1,478 SR
1,542 Elo+

VS

Team Averages
Level 18
1,634 SR
1,524 Elo+
Apollo
Apollo
Brucio911
Apollo
Level 18
God Stats
12W - 14L
1,583 SR
Queue Stats
69W - 85L
1,566 Elo+
Solo
Raijin
Raijin
JoePhatMomma
Raijin
Level 16
God Stats
2W - 1L
1,852 SR
Queue Stats
32W - 28L
1,570 Elo+
Solo
Bellona
Bellona
NyandaKun
Bellona
Level 29
God Stats
7W - 8L
1,633 SR
Queue Stats
125W - 138L
1,494 Elo+
Solo
Thor
Thor
PrivateFT
Thor
Level 18
God Stats
11W - 13L
1,600 SR
Queue Stats
12W - 18L
1,482 Elo+
Solo
Ymir
Ymir
Turr22
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Galylea
Ah Puch
15
2 / 5 / 5
9,607
506
9,075
11,292
3,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 1 / 13
9,449
497
7,956
14,430
12,979
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
19 / 0 / 3
13,921
733
20,021
11,896
4,779
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Zangao01
Amaterasu
18
4 / 2 / 4
11,460
603
9,491
18,820
16,186
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
xChronossz
Ratatoskr
15
3 / 4 / 5
9,892
521
4,429
11,908
3,706
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Brucio911
Apollo
15
1 / 7 / 1
8,926
470
2,441
12,580
2,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
17
7 / 5 / 2
10,810
569
14,764
14,872
5,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
NyandaKun
Bellona
14
3 / 7 / 1
9,156
482
11,360
15,403
12,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
14
1 / 5 / 2
8,794
463
3,064
13,623
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Turr22
Ymir
10
0 / 8 / 2
7,152
376
3,327
15,188
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
31
Kills
12
12
Deaths
32
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
Brucio911
Apollo
1
7
1
0.21
W
Ah Puch
Galylea
Ah Puch
2
5
5
0.9
L
Raijin
7
5
2
1.6
L
Bellona
NyandaKun
Bellona
3
7
1
0.5
L
Thor
1
5
2
0.4
W
3
1
13
9.5
W
19
0
3
20.5
L
Ymir
Turr22
Ymir
0
8
2
0.13
W
Amaterasu
Zangao01
Amaterasu
4
2
4
3
W
Ratatoskr
xChronossz
Ratatoskr
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,972
Damage
34,956
68,346
Taken
71,666
41,296
Mitigated
35,939
30,062
Healing
15,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Brucio911
Apollo
2,441
1,369
0
3,087
12,580
2,863
1,156
872
11,708
0
60,987
W
Ah Puch
Galylea
Ah Puch
9,075
546
184
4,243
11,292
3,646
799
6,356
4,543
49,603
0
L
Raijin
14,764
1,284
0
4,491
14,872
5,348
0
6,966
7,906
71,397
0
L
Bellona
NyandaKun
Bellona
11,360
4,750
0
3,050
15,403
12,492
691
4,268
11,135
0
53,648
L
Thor
3,064
488
0
3,429
13,623
4,385
0
3,447
10,176
0
53,909
W
7,956
1,084
750
2,992
14,430
12,979
330
3,254
11,052
30,940
0
W
20,021
9,329
0
8,385
11,896
4,779
2,689
910
10,986
0
127,220
L
Ymir
Turr22
Ymir
3,327
1,077
0
1,924
15,188
10,851
145
2,887
12,301
18,093
0
W
Amaterasu
Zangao01
Amaterasu
9,491
4,980
0
10,205
18,820
16,186
1,235
2,190
16,586
7,446
73,412
W
Ratatoskr
xChronossz
Ratatoskr
4,429
1,266
0
3,303
11,908
3,706
943
4,671
7,088
0
51,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,329
Gold Earned
44,838
546
Minions Killed
492
0
Camps Cleared
0
1,694,076
Distance Traveled
1,729,084
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,926
470
119
6
0
340,015
4
W
Ah Puch
9,607
506
86
5
0
329,679
1
L
Raijin
10,810
569
155
8
0
327,862
3
L
Bellona
9,156
482
106
6
0
374,962
5
L
Thor
8,794
463
96
5
0
364,872
0
W
Artio
9,449
497
32
2
0
371,136
6
W
Hou Yi
13,921
733
178
9
0
340,526
5
L
Ymir
7,152
376
16
1
0
321,373
5
W
Amaterasu
11,460
603
162
9
0
351,944
6
W
Ratatoskr
9,892
521
88
5
0
300,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role