Player Matchup

Geb
Geb
DNALDxDAISY
Geb
Level 27
God Stats
11W - 6L
1,664 SR
Queue Stats
292W - 309L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
Niklas2102
Kukulkan
Level 8
God Stats
1W - 0L
1,699 SR
Queue Stats
5W - 7L
1,359 Elo+
Solo
Sol
Sol
Stormy Grizzly
Sol
Level 8
God Stats
4W - 5L
1,334 SR
Queue Stats
4W - 7L
1,317 Elo+
Party 1
Susano
Susano
fortloco
Susano
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 164L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
satoshi5941
Danzaburou
Level 23
God Stats
53W - 64L
1,423 SR
Queue Stats
202W - 249L
1,289 Elo+
Party 2
Team Averages
Level 34
1,524 SR
1,370 Elo+

VS

Team Averages
Level 17
1,521 SR
1,415 Elo+
Hou Yi
Hou Yi
Hopalopng
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
ItzSk3p
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,276 Elo+
Solo
Poseidon
Poseidon
Mason14657
Poseidon
Level 6
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 12L
1,511 Elo+
Solo
Agni
Agni
lalo777844
Agni
Level 27
God Stats
3W - 4L
1,484 SR
Queue Stats
93W - 95L
1,416 Elo+
Solo
Anhur
Anhur
valhala077
Anhur
Level 6
God Stats
2W - 1L
1,819 SR
Queue Stats
4W - 6L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 13
12,821
493
12,754
21,499
18,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Niklas2102
Kukulkan
3
0 / 3 / 0
7,435
286
0
1,410
286
20
2 / 2 / 6
12,878
495
8,586
17,672
8,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
fortloco
Susano
20
41 / 1 / 1
18,908
727
37,461
18,482
8,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
satoshi5941
Danzaburou
19
4 / 2 / 12
12,094
465
11,568
16,321
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hopalopng
Hou Yi
14
0 / 14 / 0
8,996
346
5,563
17,778
4,473
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
ItzSk3p
Yemoja
14
0 / 9 / 0
9,373
361
5,533
16,647
7,718
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
Mason14657
Poseidon
13
0 / 13 / 0
9,324
359
3,984
20,398
5,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 8 / 1
12,361
475
18,107
19,955
6,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
2 / 17 / 0
10,751
414
5,696
22,598
6,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
8
55
Kills
7
9
Deaths
61
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
1
13
14.5
L
Hou Yi
Hopalopng
Hou Yi
0
14
0
0
L
Yemoja
ItzSk3p
Yemoja
0
9
0
0
L
Poseidon
Mason14657
Poseidon
0
13
0
0
W
Kukulkan
Niklas2102
Kukulkan
0
3
0
0
W
2
2
6
2.5
W
Susano
fortloco
Susano
41
1
1
41.5
L
5
8
1
0.69
W
Danzaburou
satoshi5941
Danzaburou
4
2
12
5
L
Anhur
2
17
0
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,369
Damage
38,883
75,384
Taken
97,376
41,435
Mitigated
29,813
26,811
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,754
956
0
8,227
21,499
18,683
574
6,489
15,010
90,406
0
L
Hou Yi
Hopalopng
Hou Yi
5,563
3,025
0
665
17,778
4,473
1,371
5,329
12,449
0
42,928
L
Yemoja
ItzSk3p
Yemoja
5,533
929
1,271
2,098
16,647
7,718
439
4,135
12,512
38,619
0
L
Poseidon
Mason14657
Poseidon
3,984
330
0
3,127
20,398
5,364
444
6,135
14,263
49,698
3,723
W
Kukulkan
Niklas2102
Kukulkan
0
0
0
0
1,410
286
30
0
1,410
68
0
W
8,586
3,232
0
5,383
17,672
8,807
5,342
9,532
8,140
83,053
0
W
Susano
fortloco
Susano
37,461
10,205
0
5,641
18,482
8,793
4,909
3,974
14,413
0
169,778
L
18,107
2,029
99
2,828
19,955
6,192
1,471
5,380
14,575
71,967
0
W
Danzaburou
satoshi5941
Danzaburou
11,568
4,390
1,305
6,255
16,321
4,866
3,533
7,538
8,783
0
77,915
L
Anhur
5,696
2,962
0
1,518
22,598
6,066
3,116
750
21,848
0
53,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,136
Gold Earned
50,805
612
Minions Killed
453
0
Camps Cleared
0
2,030,878
Distance Traveled
1,897,342
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,821
493
106
4
0
526,500
1
L
Hou Yi
8,996
346
79
3
0
382,786
2
L
Yemoja
9,373
361
68
3
0
353,837
1
L
Poseidon
9,324
359
92
4
0
428,831
2
W
Kukulkan
7,435
286
0
0
0
74,163
0
W
Sol
12,878
495
147
6
0
432,271
2
W
Susano
18,908
727
236
9
0
552,232
0
L
Agni
12,361
475
105
4
0
361,674
0
W
Danzaburou
12,094
465
123
5
0
445,712
0
L
Anhur
10,751
414
109
4
0
370,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role