Player Matchup

Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Epicz Ed222
Chiron
Level 139
God Stats
5W - 4L
1,433 SR
Queue Stats
269W - 275L
1,510 Elo+
Solo
Sol
Sol
HaecUltimaMultis
Sol
Level 137
God Stats
13W - 12L
1,651 SR
Queue Stats
468W - 463L
1,605 Elo+
Solo
Cabrakan
Cabrakan
Heirtoair
Cabrakan
Level 160
God Stats
5W - 0L
1,903 SR
Queue Stats
650W - 689L
1,518 Elo+
Solo
Set
Set
No Im Suck
Set
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 240L
1,584 Elo+
Solo
Team Averages
Level 141
1,597 SR
1,543 Elo+

VS

Team Averages
Level 119
1,663 SR
1,625 Elo+
Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Hallowedcrys
Chernobog
Level 116
God Stats
1W - 1L
1,960 SR
Queue Stats
71W - 58L
1,656 Elo+
Party 1
Hercules
Hercules
M4h_Logiic
Hercules
Level 103
God Stats
1W - 2L
1,485 SR
Queue Stats
70W - 34L
1,697 Elo+
Party 1
He Bo
He Bo
Mongoose729
He Bo
Level 160
God Stats
3W - 6L
1,647 SR
Queue Stats
961W - 938L
1,610 Elo+
Solo
Janus
Janus
ThatFluffyHermit
Janus
Level 69
God Stats
3W - 4L
1,726 SR
Queue Stats
155W - 128L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 3 / 8
9,594
872
8,572
10,300
9,869
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
15
2 / 2 / 5
9,080
825
9,304
9,164
4,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 6
9,827
893
15,838
9,068
4,558
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Heirtoair
Cabrakan
14
0 / 4 / 6
8,708
792
6,563
17,472
21,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 5 / 4
9,481
862
13,042
12,674
4,928
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 14
8,546
777
9,323
14,646
18,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
Hallowedcrys
Chernobog
16
5 / 2 / 7
8,857
805
16,047
10,656
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
M4h_Logiic
Hercules
12
1 / 2 / 7
7,714
701
3,313
14,170
13,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 3 / 6
8,784
799
7,366
10,296
4,303
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 4 / 10
8,296
754
10,164
8,988
3,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
13
Kills
14
15
Deaths
13
29
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
3
8
2
L
Ganesha
 
Ganesha
0
2
14
3.5
W
Chiron
2
2
5
2.25
W
3
1
6
6
L
Chernobog
Hallowedcrys
Chernobog
5
2
7
4.25
W
Cabrakan
Heirtoair
Cabrakan
0
4
6
0.75
L
Hercules
M4h_Logiic
Hercules
1
2
7
2.25
L
5
3
6
2.67
W
6
5
4
1.6
L
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,319
Damage
46,213
58,678
Taken
58,756
45,129
Mitigated
45,355
20,514
Healing
21,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,572
781
1,060
2,822
10,300
9,869
58
4,208
6,092
0
18,076
L
Ganesha
 
Ganesha
9,323
500
1,086
2,584
14,646
18,561
73
5,396
9,250
13,224
0
W
Chiron
9,304
2,594
3,466
3,024
9,164
4,593
2,148
4,085
5,010
0
22,039
W
15,838
2,838
1,395
3,991
9,068
4,558
3,117
4,238
4,830
40,591
0
L
Chernobog
Hallowedcrys
Chernobog
16,047
7,196
696
1,959
10,656
5,163
422
4,213
6,443
0
34,414
W
Cabrakan
Heirtoair
Cabrakan
6,563
774
728
2,047
17,472
21,181
243
7,395
10,077
12,209
0
L
Hercules
M4h_Logiic
Hercules
3,313
891
2,447
5,918
14,170
13,694
175
7,659
6,511
0
5,971
L
7,366
951
2,166
2,514
10,296
4,303
0
3,447
6,849
18,933
0
W
13,042
3,139
587
1,394
12,674
4,928
0
6,927
5,747
0
20,445
L
10,164
828
1,225
1,369
8,988
3,634
153
1,686
7,302
21,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,690
Gold Earned
42,197
113
Minions Killed
117
0
Camps Cleared
0
1,066,636
Distance Traveled
989,719
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,594
872
13
1
0
223,926
1
L
Ganesha
8,546
777
2
0
0
222,827
2
W
Chiron
9,080
825
30
3
0
214,280
0
W
Sol
9,827
893
49
4
0
222,792
1
L
Chernobog
8,857
805
46
4
0
208,279
0
W
Cabrakan
8,708
792
11
1
0
196,444
2
L
Hercules
7,714
701
6
1
0
166,865
1
L
He Bo
8,784
799
37
3
0
169,616
5
W
Set
9,481
862
10
1
0
209,194
0
L
Janus
8,296
754
26
2
0
222,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role